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https://github.com/BentoBoxWorld/CaveBlock.git
synced 2024-11-22 11:35:11 +01:00
Fix issue when some blocks were generated outside world bounds if first position was on top or bottom block.
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5d9df840ea
commit
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@ -64,7 +64,7 @@ public class EntitiesPopulator extends BlockPopulator
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for (Map.Entry<EntityType, Pair<Integer, Integer>> entry : entityChanceMap.entrySet())
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{
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for (int subY = 1; subY < worldHeight; subY += 16)
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for (int subY = 0; subY < worldHeight; subY += 16)
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{
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for (int tries = 0; tries < generationTry; tries++)
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{
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@ -72,7 +72,7 @@ public class EntitiesPopulator extends BlockPopulator
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{
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int x = random.nextInt(15);
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int z = random.nextInt(15);
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int y = subY + random.nextInt(15);
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int y = Math.min(worldHeight - 2, subY + random.nextInt(15));
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this.tryToPlaceEntity(world, chunk.getBlock(x, y, z), entry.getKey(), x, z, mainMaterial);
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}
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@ -66,7 +66,7 @@ public class MaterialPopulator extends BlockPopulator
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for (Map.Entry<Material, Pair<Integer, Integer>> entry : materialChanceMap.entrySet())
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{
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for (int subY = 1; subY < worldHeight; subY += 16)
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for (int subY = 0; subY < worldHeight; subY += 16)
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{
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for (int tries = 0; tries < generationTry; tries++)
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{
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@ -74,7 +74,7 @@ public class MaterialPopulator extends BlockPopulator
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{
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int x = random.nextInt(15);
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int z = random.nextInt(15);
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int y = subY + random.nextInt(16);
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int y = Math.min(worldHeight - 2, subY + random.nextInt(15));
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Block block = chunk.getBlock(x, y, z);
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@ -100,7 +100,7 @@ public class MaterialPopulator extends BlockPopulator
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x = Math.min(15, x + 1);
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break;
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case 1:
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y = Math.min(worldHeight - 1, y + 1);
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y = Math.min(worldHeight - 2, y + 1);
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break;
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case 2:
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z = Math.min(15, z + 1);
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@ -109,7 +109,7 @@ public class MaterialPopulator extends BlockPopulator
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x = Math.max(0, x - 1);
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break;
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case 4:
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y = Math.max(0, y - 1);
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y = Math.max(1, y - 1);
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break;
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case 5:
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z = Math.max(0, z - 1);
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