mirror of
https://github.com/BentoBoxWorld/CaveBlock.git
synced 2024-11-12 10:04:01 +01:00
Use common object for settings load/save
Config saving is now async so concurrent config objects should not be used.
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parent
07574dadfd
commit
6b51620028
2
pom.xml
2
pom.xml
@ -50,7 +50,7 @@
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<!-- Revision variable removes warning about dynamic version -->
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<revision>${build.version}-SNAPSHOT</revision>
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<!-- This allows to change between versions and snapshots. -->
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<build.version>1.6.0</build.version>
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<build.version>1.6.1</build.version>
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<build.number>-LOCAL</build.number>
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</properties>
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@ -20,6 +20,7 @@ import world.bentobox.caveblock.listeners.CustomHeightLimitations;
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public class CaveBlock extends GameModeAddon
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{
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/**
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* Executes code when loading the addon. This is called before {@link #onEnable()}. This should preferably
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* be used to setup configuration and worlds.
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@ -84,7 +85,7 @@ public class CaveBlock extends GameModeAddon
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*/
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private void loadSettings()
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{
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this.settings = new Config<>(this, Settings.class).loadConfigObject();
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this.settings = settingsConfig.loadConfigObject();
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if (this.settings == null)
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{
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@ -217,7 +218,7 @@ public class CaveBlock extends GameModeAddon
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{
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if (this.settings != null)
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{
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new Config<>(this, Settings.class).saveConfigObject(this.settings);
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settingsConfig.saveConfigObject(this.settings);
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}
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}
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@ -226,6 +227,10 @@ public class CaveBlock extends GameModeAddon
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// Section: Variables
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// ---------------------------------------------------------------------
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/**
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* Config object
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*/
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private final Config<Settings> settingsConfig = new Config<>(this, Settings.class);
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/**
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* This stores CaveBlock addon settings.
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@ -264,4 +269,5 @@ public class CaveBlock extends GameModeAddon
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*/
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private static final String THE_END = "_the_end";
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}
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