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https://github.com/BentoBoxWorld/CaveBlock.git
synced 2024-11-22 11:35:11 +01:00
Avoid min and max y settings for ores. Fixes #91
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parent
772ece5916
commit
9e51156f87
@ -1,16 +1,22 @@
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package world.bentobox.caveblock.generators.populators;
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package world.bentobox.caveblock.generators.populators;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.EnumMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.generator.BlockPopulator;
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import org.bukkit.generator.BlockPopulator;
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import org.bukkit.generator.LimitedRegion;
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import org.bukkit.generator.LimitedRegion;
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import org.bukkit.generator.WorldInfo;
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import org.bukkit.generator.WorldInfo;
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import world.bentobox.caveblock.Utils;
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import world.bentobox.caveblock.Utils;
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import world.bentobox.caveblock.generators.Ore;
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import world.bentobox.caveblock.generators.Ore;
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import java.util.*;
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/**
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/**
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* @author tastybento
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* @author tastybento
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*/
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*/
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@ -75,6 +81,11 @@ public class NewMaterialPopulator extends BlockPopulator {
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private final int worldDepth;
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private final int worldDepth;
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/**
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* @param worldDepth - Depth. If depth is set smaller than the world height,
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* then the area above will be empty. Should not be less than
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* cave height.
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*/
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public NewMaterialPopulator(int worldDepth) {
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public NewMaterialPopulator(int worldDepth) {
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this.worldDepth = worldDepth;
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this.worldDepth = worldDepth;
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}
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}
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@ -82,7 +93,7 @@ public class NewMaterialPopulator extends BlockPopulator {
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@Override
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@Override
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public void populate(WorldInfo worldInfo, Random random, int chunkX, int chunkZ, LimitedRegion limitedRegion) {
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public void populate(WorldInfo worldInfo, Random random, int chunkX, int chunkZ, LimitedRegion limitedRegion) {
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final int worldHeight = Math.min(worldInfo.getMaxHeight(), this.worldDepth);
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final int worldHeight = Math.min(worldInfo.getMaxHeight(), this.worldDepth);
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for (int y = worldInfo.getMinHeight(); y < worldHeight - 1; y++) {
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for (int y = worldInfo.getMinHeight() + 1; y < worldHeight - 1; y++) {
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for (Ore o : ORES.get(worldInfo.getEnvironment())) {
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for (Ore o : ORES.get(worldInfo.getEnvironment())) {
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if (y > o.minY() && y < o.maxY() && random.nextInt(100) <= o.chance()) {
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if (y > o.minY() && y < o.maxY() && random.nextInt(100) <= o.chance()) {
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pasteBlob(worldInfo, random, chunkX, chunkZ, limitedRegion, y, o);
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pasteBlob(worldInfo, random, chunkX, chunkZ, limitedRegion, y, o);
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@ -94,11 +105,13 @@ public class NewMaterialPopulator extends BlockPopulator {
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}
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}
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}
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}
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private void pasteBlob(WorldInfo worldInfo, Random random, int chunkX, int chunkZ, LimitedRegion limitedRegion, int y, Ore o) {
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private void pasteBlob(WorldInfo worldInfo, Random random, int chunkX, int chunkZ, LimitedRegion limitedRegion,
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int y, Ore o) {
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int offset = random.nextInt(16);
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int offset = random.nextInt(16);
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for (int x = Math.max(0, offset - BLOB_SIZE); x < Math.min(16, offset + BLOB_SIZE); x++) {
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for (int x = Math.max(0, offset - BLOB_SIZE); x < Math.min(16, offset + BLOB_SIZE); x++) {
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for (int z = Math.max(0, offset - BLOB_SIZE); z < Math.min(16, offset + BLOB_SIZE); z++) {
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for (int z = Math.max(0, offset - BLOB_SIZE); z < Math.min(16, offset + BLOB_SIZE); z++) {
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for (int yy = Math.max(worldInfo.getMinHeight(), y - BLOB_SIZE); yy < Math.min(worldInfo.getMaxHeight(), y + BLOB_SIZE); yy++) {
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for (int yy = Math.max(worldInfo.getMinHeight() + 1, y - BLOB_SIZE); yy < Math
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.min(worldInfo.getMaxHeight() - 1, y + BLOB_SIZE); yy++) {
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Location location = Utils.getLocationFromChunkLocation(x, yy, z, chunkX, chunkZ);
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Location location = Utils.getLocationFromChunkLocation(x, yy, z, chunkX, chunkZ);
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if (!limitedRegion.isInRegion(location)) {
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if (!limitedRegion.isInRegion(location)) {
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continue;
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continue;
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