Avoid min and max y settings for ores. Fixes #91

This commit is contained in:
tastybento 2023-11-26 07:59:48 -08:00
parent 772ece5916
commit 9e51156f87
1 changed files with 94 additions and 81 deletions

View File

@ -1,16 +1,22 @@
package world.bentobox.caveblock.generators.populators; package world.bentobox.caveblock.generators.populators;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.generator.BlockPopulator; import org.bukkit.generator.BlockPopulator;
import org.bukkit.generator.LimitedRegion; import org.bukkit.generator.LimitedRegion;
import org.bukkit.generator.WorldInfo; import org.bukkit.generator.WorldInfo;
import world.bentobox.caveblock.Utils; import world.bentobox.caveblock.Utils;
import world.bentobox.caveblock.generators.Ore; import world.bentobox.caveblock.generators.Ore;
import java.util.*;
/** /**
* @author tastybento * @author tastybento
*/ */
@ -19,95 +25,102 @@ public class NewMaterialPopulator extends BlockPopulator {
private static final Map<World.Environment, List<Ore>> ORES; private static final Map<World.Environment, List<Ore>> ORES;
static { static {
Map<World.Environment, List<Ore>> ores = new EnumMap<>(World.Environment.class); Map<World.Environment, List<Ore>> ores = new EnumMap<>(World.Environment.class);
// Source https://minecraft.fandom.com/wiki/Blob // Source https://minecraft.fandom.com/wiki/Blob
List<Ore> worldOres = new ArrayList<>(); List<Ore> worldOres = new ArrayList<>();
worldOres.add(new Ore(-64, 7, Material.DEEPSLATE_DIAMOND_ORE, 1, 10, true)); worldOres.add(new Ore(-64, 7, Material.DEEPSLATE_DIAMOND_ORE, 1, 10, true));
worldOres.add(new Ore(7, 16, Material.DIAMOND_ORE, 1, 10, true)); worldOres.add(new Ore(7, 16, Material.DIAMOND_ORE, 1, 10, true));
worldOres.add(new Ore(-64, 7, Material.DEEPSLATE_LAPIS_ORE, 1, 7, true)); worldOres.add(new Ore(-64, 7, Material.DEEPSLATE_LAPIS_ORE, 1, 7, true));
worldOres.add(new Ore(7, 64, Material.LAPIS_ORE, 1, 7, true)); worldOres.add(new Ore(7, 64, Material.LAPIS_ORE, 1, 7, true));
worldOres.add(new Ore(-64, 7, Material.DEEPSLATE_GOLD_ORE, 2, 9, true)); worldOres.add(new Ore(-64, 7, Material.DEEPSLATE_GOLD_ORE, 2, 9, true));
worldOres.add(new Ore(7, 30, Material.GOLD_ORE, 2, 9, true)); worldOres.add(new Ore(7, 30, Material.GOLD_ORE, 2, 9, true));
worldOres.add(new Ore(0, 16, Material.TUFF, 2, 33, false)); worldOres.add(new Ore(0, 16, Material.TUFF, 2, 33, false));
worldOres.add(new Ore(-64, 7, Material.DEEPSLATE_REDSTONE_ORE, 8, 8, true)); worldOres.add(new Ore(-64, 7, Material.DEEPSLATE_REDSTONE_ORE, 8, 8, true));
worldOres.add(new Ore(7, 16, Material.REDSTONE_ORE, 8, 8, true)); worldOres.add(new Ore(7, 16, Material.REDSTONE_ORE, 8, 8, true));
worldOres.add(new Ore(0, 16, Material.GRAVEL, 8, 33, false)); worldOres.add(new Ore(0, 16, Material.GRAVEL, 8, 33, false));
worldOres.add(new Ore(0, 79, Material.GRANITE, 5, 33, false)); worldOres.add(new Ore(0, 79, Material.GRANITE, 5, 33, false));
worldOres.add(new Ore(0, 79, Material.ANDESITE, 5, 33, false)); worldOres.add(new Ore(0, 79, Material.ANDESITE, 5, 33, false));
worldOres.add(new Ore(0, 79, Material.DIORITE, 5, 33, false)); worldOres.add(new Ore(0, 79, Material.DIORITE, 5, 33, false));
worldOres.add(new Ore(32, 320, Material.EMERALD_ORE, 11, 1, true)); worldOres.add(new Ore(32, 320, Material.EMERALD_ORE, 11, 1, true));
worldOres.add(new Ore(95, 136, Material.COAL_ORE, 20, 17, false)); worldOres.add(new Ore(95, 136, Material.COAL_ORE, 20, 17, false));
worldOres.add(new Ore(0, 7, Material.DEEPSLATE_COPPER_ORE, 20, 9, true)); worldOres.add(new Ore(0, 7, Material.DEEPSLATE_COPPER_ORE, 20, 9, true));
worldOres.add(new Ore(7, 96, Material.COPPER_ORE, 20, 9, true)); worldOres.add(new Ore(7, 96, Material.COPPER_ORE, 20, 9, true));
worldOres.add(new Ore(-64, 7, Material.DEEPSLATE_IRON_ORE, 20, 9, true)); worldOres.add(new Ore(-64, 7, Material.DEEPSLATE_IRON_ORE, 20, 9, true));
worldOres.add(new Ore(7, 320, Material.IRON_ORE, 20, 9, true)); worldOres.add(new Ore(7, 320, Material.IRON_ORE, 20, 9, true));
worldOres.add(new Ore(-64, 320, Material.CAVE_AIR, 8, 33, false)); worldOres.add(new Ore(-64, 320, Material.CAVE_AIR, 8, 33, false));
ores.put(World.Environment.NORMAL, worldOres); ores.put(World.Environment.NORMAL, worldOres);
List<Ore> netherOres = new ArrayList<>(); List<Ore> netherOres = new ArrayList<>();
netherOres.add(new Ore(1, 22, Material.ANCIENT_DEBRIS, 1, 5, true)); netherOres.add(new Ore(1, 22, Material.ANCIENT_DEBRIS, 1, 5, true));
netherOres.add(new Ore(-64, 30, Material.NETHER_GOLD_ORE, 2, 9, true)); netherOres.add(new Ore(-64, 30, Material.NETHER_GOLD_ORE, 2, 9, true));
netherOres.add(new Ore(0, 16, Material.GRAVEL, 8, 33, false)); netherOres.add(new Ore(0, 16, Material.GRAVEL, 8, 33, false));
netherOres.add(new Ore(0, 320, Material.BASALT, 8, 33, false)); netherOres.add(new Ore(0, 320, Material.BASALT, 8, 33, false));
netherOres.add(new Ore(0, 320, Material.BLACKSTONE, 8, 33, false)); netherOres.add(new Ore(0, 320, Material.BLACKSTONE, 8, 33, false));
netherOres.add(new Ore(0, 320, Material.FIRE, 8, 33, false)); netherOres.add(new Ore(0, 320, Material.FIRE, 8, 33, false));
netherOres.add(new Ore(200, 320, Material.GLOWSTONE, 8, 33, false)); netherOres.add(new Ore(200, 320, Material.GLOWSTONE, 8, 33, false));
netherOres.add(new Ore(-64, 320, Material.CAVE_AIR, 8, 33, false)); netherOres.add(new Ore(-64, 320, Material.CAVE_AIR, 8, 33, false));
netherOres.add(new Ore(-64, 320, Material.LAVA, 8, 33, false)); netherOres.add(new Ore(-64, 320, Material.LAVA, 8, 33, false));
netherOres.add(new Ore(0, 16, Material.MAGMA_BLOCK, 8, 33, false)); netherOres.add(new Ore(0, 16, Material.MAGMA_BLOCK, 8, 33, false));
netherOres.add(new Ore(0, 320, Material.CRIMSON_FUNGUS, 8, 33, false)); netherOres.add(new Ore(0, 320, Material.CRIMSON_FUNGUS, 8, 33, false));
netherOres.add(new Ore(0, 320, Material.WARPED_FUNGUS, 8, 33, false)); netherOres.add(new Ore(0, 320, Material.WARPED_FUNGUS, 8, 33, false));
netherOres.add(new Ore(0, 320, Material.CRIMSON_NYLIUM, 8, 33, false)); netherOres.add(new Ore(0, 320, Material.CRIMSON_NYLIUM, 8, 33, false));
netherOres.add(new Ore(0, 320, Material.WARPED_NYLIUM, 8, 33, false)); netherOres.add(new Ore(0, 320, Material.WARPED_NYLIUM, 8, 33, false));
netherOres.add(new Ore(0, 320, Material.SHROOMLIGHT, 8, 33, false)); netherOres.add(new Ore(0, 320, Material.SHROOMLIGHT, 8, 33, false));
netherOres.add(new Ore(0, 320, Material.CRIMSON_STEM, 8, 33, false)); netherOres.add(new Ore(0, 320, Material.CRIMSON_STEM, 8, 33, false));
netherOres.add(new Ore(0, 320, Material.WARPED_STEM, 8, 33, false)); netherOres.add(new Ore(0, 320, Material.WARPED_STEM, 8, 33, false));
netherOres.add(new Ore(-64, 34, Material.SOUL_SOIL, 20, 17, false)); netherOres.add(new Ore(-64, 34, Material.SOUL_SOIL, 20, 17, false));
netherOres.add(new Ore(0, 96, Material.NETHER_QUARTZ_ORE, 20, 9, true)); netherOres.add(new Ore(0, 96, Material.NETHER_QUARTZ_ORE, 20, 9, true));
netherOres.add(new Ore(-64, 320, Material.BONE_BLOCK, 20, 9, true)); netherOres.add(new Ore(-64, 320, Material.BONE_BLOCK, 20, 9, true));
ores.put(World.Environment.NETHER, netherOres); ores.put(World.Environment.NETHER, netherOres);
List<Ore> endOres = new ArrayList<>(); List<Ore> endOres = new ArrayList<>();
endOres.add(new Ore(32, 320, Material.PURPUR_BLOCK, 11, 1, true)); endOres.add(new Ore(32, 320, Material.PURPUR_BLOCK, 11, 1, true));
endOres.add(new Ore(95, 136, Material.OBSIDIAN, 20, 17, false)); endOres.add(new Ore(95, 136, Material.OBSIDIAN, 20, 17, false));
endOres.add(new Ore(-64, 320, Material.CAVE_AIR, 8, 33, false)); endOres.add(new Ore(-64, 320, Material.CAVE_AIR, 8, 33, false));
ores.put(World.Environment.THE_END, endOres); ores.put(World.Environment.THE_END, endOres);
ORES = Collections.unmodifiableMap(ores); ORES = Collections.unmodifiableMap(ores);
} }
private final int worldDepth; private final int worldDepth;
/**
* @param worldDepth - Depth. If depth is set smaller than the world height,
* then the area above will be empty. Should not be less than
* cave height.
*/
public NewMaterialPopulator(int worldDepth) { public NewMaterialPopulator(int worldDepth) {
this.worldDepth = worldDepth; this.worldDepth = worldDepth;
} }
@Override @Override
public void populate(WorldInfo worldInfo, Random random, int chunkX, int chunkZ, LimitedRegion limitedRegion) { public void populate(WorldInfo worldInfo, Random random, int chunkX, int chunkZ, LimitedRegion limitedRegion) {
final int worldHeight = Math.min(worldInfo.getMaxHeight(), this.worldDepth); final int worldHeight = Math.min(worldInfo.getMaxHeight(), this.worldDepth);
for (int y = worldInfo.getMinHeight(); y < worldHeight - 1; y++) { for (int y = worldInfo.getMinHeight() + 1; y < worldHeight - 1; y++) {
for (Ore o : ORES.get(worldInfo.getEnvironment())) { for (Ore o : ORES.get(worldInfo.getEnvironment())) {
if (y > o.minY() && y < o.maxY() && random.nextInt(100) <= o.chance()) { if (y > o.minY() && y < o.maxY() && random.nextInt(100) <= o.chance()) {
pasteBlob(worldInfo, random, chunkX, chunkZ, limitedRegion, y, o); pasteBlob(worldInfo, random, chunkX, chunkZ, limitedRegion, y, o);
if (o.cont()) { if (o.cont()) {
break; break;
} }
} }
} }
} }
} }
private void pasteBlob(WorldInfo worldInfo, Random random, int chunkX, int chunkZ, LimitedRegion limitedRegion, int y, Ore o) { private void pasteBlob(WorldInfo worldInfo, Random random, int chunkX, int chunkZ, LimitedRegion limitedRegion,
int offset = random.nextInt(16); int y, Ore o) {
for (int x = Math.max(0, offset - BLOB_SIZE); x < Math.min(16, offset + BLOB_SIZE); x++) { int offset = random.nextInt(16);
for (int z = Math.max(0, offset - BLOB_SIZE); z < Math.min(16, offset + BLOB_SIZE); z++) { for (int x = Math.max(0, offset - BLOB_SIZE); x < Math.min(16, offset + BLOB_SIZE); x++) {
for (int yy = Math.max(worldInfo.getMinHeight(), y - BLOB_SIZE); yy < Math.min(worldInfo.getMaxHeight(), y + BLOB_SIZE); yy++) { for (int z = Math.max(0, offset - BLOB_SIZE); z < Math.min(16, offset + BLOB_SIZE); z++) {
Location location = Utils.getLocationFromChunkLocation(x, yy, z, chunkX, chunkZ); for (int yy = Math.max(worldInfo.getMinHeight() + 1, y - BLOB_SIZE); yy < Math
if (!limitedRegion.isInRegion(location)) { .min(worldInfo.getMaxHeight() - 1, y + BLOB_SIZE); yy++) {
continue; Location location = Utils.getLocationFromChunkLocation(x, yy, z, chunkX, chunkZ);
} if (!limitedRegion.isInRegion(location)) {
if (limitedRegion.getType(location).isSolid() && random.nextBoolean()) { continue;
limitedRegion.setType(location, o.material()); }
} if (limitedRegion.getType(location).isSolid() && random.nextBoolean()) {
} limitedRegion.setType(location, o.material());
} }
} }
}
}
} }
} }