summarize
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283fa48f61
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@ -54,7 +54,7 @@ public class EntitiesPopulator extends BlockPopulator
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// End
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// End
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chances.put(Environment.THE_END, new Chances(this.getEntityMap(addon.getSettings().getEndBlocks()), addon.getSettings().getEndMainBlock()));
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chances.put(Environment.THE_END, new Chances(this.getEntityMap(addon.getSettings().getEndBlocks()), addon.getSettings().getEndMainBlock()));
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// Other settings
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// Other settings
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worldHeight = addon.getSettings().getWorldDepth() - 1;
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worldHeight = addon.getSettings().getWorldDepth();
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}
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}
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@ -68,7 +68,7 @@ public class EntitiesPopulator extends BlockPopulator
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public void populate(World world, Random random, Chunk chunk)
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public void populate(World world, Random random, Chunk chunk)
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{
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{
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int minHeight = world.getMinHeight();
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int minHeight = world.getMinHeight();
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int height = Math.min(world.getMaxHeight() - 1, worldHeight);
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int height = Math.min(world.getMaxHeight(), worldHeight) - 1;
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for (Map.Entry<EntityType, Pair<Double, Integer>> entry : chances.get(world.getEnvironment()).entityChanceMap.entrySet())
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for (Map.Entry<EntityType, Pair<Double, Integer>> entry : chances.get(world.getEnvironment()).entityChanceMap.entrySet())
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{
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{
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@ -49,7 +49,7 @@ public class MaterialPopulator extends BlockPopulator
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// End
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// End
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chances.put(Environment.THE_END, new Chances(this.getMaterialMap(addon.getSettings().getEndBlocks()), addon.getSettings().getEndMainBlock()));
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chances.put(Environment.THE_END, new Chances(this.getMaterialMap(addon.getSettings().getEndBlocks()), addon.getSettings().getEndMainBlock()));
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// Other settings
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// Other settings
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worldHeight = addon.getSettings().getWorldDepth() - 1;
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worldHeight = addon.getSettings().getWorldDepth();
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}
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}
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@ -63,7 +63,7 @@ public class MaterialPopulator extends BlockPopulator
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public void populate(World world, Random random, Chunk chunk)
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public void populate(World world, Random random, Chunk chunk)
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{
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{
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int minHeight = world.getMinHeight();
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int minHeight = world.getMinHeight();
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int height = Math.min(world.getMaxHeight() - 1, worldHeight);
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int height = Math.min(world.getMaxHeight(), worldHeight) - 1;
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Chances chances = this.chances.get(world.getEnvironment());
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Chances chances = this.chances.get(world.getEnvironment());
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for (Map.Entry<Material, Pair<Double, Integer>> entry : chances.materialChanceMap.entrySet())
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for (Map.Entry<Material, Pair<Double, Integer>> entry : chances.materialChanceMap.entrySet())
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