Update to latest BentoBox API 1.8.0
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@ -1501,12 +1501,43 @@ public class Settings implements WorldSettings
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this.adminCommand = adminCommand;
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this.adminCommand = adminCommand;
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}
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}
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/**
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* @return the onJoinCommands
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*/
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@Override
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public List<String> getOnJoinCommands() {
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return onJoinCommands;
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}
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/**
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* @param onJoinCommands the onJoinCommands to set
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*/
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public void setOnJoinCommands(List<String> onJoinCommands) {
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this.onJoinCommands = onJoinCommands;
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}
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/**
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* @return the onLeaveCommands
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*/
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@Override
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public List<String> getOnLeaveCommands() {
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return onLeaveCommands;
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}
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/**
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* @param onLeaveCommands the onLeaveCommands to set
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*/
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public void setOnLeaveCommands(List<String> onLeaveCommands) {
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this.onLeaveCommands = onLeaveCommands;
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}
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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// Section: Variables
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// Section: Variables
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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/* Commands */
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/* Commands */
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@ConfigComment("Cave Command. What command users will run to access their cave.")
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@ConfigComment("Cave Command. What command users will run to access their cave.")
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@ConfigComment("To define alias, just separate commands with white space.")
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@ConfigComment("To define alias, just separate commands with white space.")
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@ -1803,6 +1834,15 @@ public class Settings implements WorldSettings
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@ConfigEntry(path = "island.reset.on-leave.ender-chest")
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@ConfigEntry(path = "island.reset.on-leave.ender-chest")
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private boolean onLeaveResetEnderChest = false;
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private boolean onLeaveResetEnderChest = false;
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// Commands
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@ConfigComment("List of commands to run when a player joins.")
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@ConfigEntry(path = "island.commands.on-join")
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private List<String> onJoinCommands = new ArrayList<>();
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@ConfigComment("list of commands to run when a player leaves.")
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@ConfigEntry(path = "island.commands.on-leave")
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private List<String> onLeaveCommands = new ArrayList<>();
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// Sethome
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// Sethome
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@ConfigEntry(path = "island.sethome.nether.allow")
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@ConfigEntry(path = "island.sethome.nether.allow")
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private boolean allowSetHomeInNether = true;
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private boolean allowSetHomeInNether = true;
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@ -315,6 +315,11 @@ island:
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inventory: false
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inventory: false
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# Reset Ender Chest - if true, the player's Ender Chest will be cleared.
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# Reset Ender Chest - if true, the player's Ender Chest will be cleared.
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ender-chest: false
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ender-chest: false
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commands:
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# List of commands to run when a player joins.
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on-join: []
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# List of commands to run when a player leaves.
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on-leave: []
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sethome:
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sethome:
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nether:
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nether:
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allow: true
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allow: true
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