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Add Material Before Blocks... as it will help with their collection
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@ -70,17 +70,17 @@ world:
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# F.E. DIAMOND_ORE:1:3 means that diamond has ~0.1% chance being spawned and max of 3 blocks.
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# Rarity index can be over 100. It will be summed and rarity for block will be BLOCK_RARITY/RARITY_SUM * 10.
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blocks:
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- DIAMOND_ORE:1:3
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- GOLD_ORE:5:4
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- IRON_ORE:5:4
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- COAL_ORE:10:6
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- EMERALD_ORE:1:1
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- CLAY:3:6
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- DIRT:3:10
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- GRAVEL:3:6
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- GRANITE:7:10
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- ANDESITE:7:10
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- DIORITE:12:8
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- MATERIAL:DIAMOND_ORE:1:3
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- MATERIAL:GOLD_ORE:5:4
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- MATERIAL:IRON_ORE:5:4
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- MATERIAL:COAL_ORE:10:6
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- MATERIAL:EMERALD_ORE:1:1
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- MATERIAL:CLAY:3:6
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- MATERIAL:DIRT:3:10
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- MATERIAL:GRAVEL:3:6
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- MATERIAL:GRANITE:7:10
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- MATERIAL:ANDESITE:7:10
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- MATERIAL:DIORITE:12:8
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nether:
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# Generate Nether - if this is false, the nether world will not be made and access to
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# the nether will not occur. Other plugins may still enable portal usage.
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@ -107,10 +107,10 @@ world:
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# F.E. DIAMOND_ORE:1:3 means that diamond has ~0.1% chance being spawned and max of 3 blocks.
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# Rarity index can be over 100. It will be summed and rarity for block will be BLOCK_RARITY/RARITY_SUM * 10.
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blocks:
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- QUARTZ_ORE:10:5
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- SOUL_SAND:6:10
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- MAGMA_BLOCK:1:3
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- LAVA:1:1
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- MATERIAL:QUARTZ_ORE:10:5
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- MATERIAL:SOUL_SAND:6:10
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- MATERIAL:MAGMA_BLOCK:1:3
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- MATERIAL:LAVA:1:1
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# Nether spawn protection radius - this is the distance around the nether spawn
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# that will be protected from player interaction (breaking blocks, pouring lava etc.)
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# Minimum is 0 (not recommended), maximum is 100. Default is 25.
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