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* Fixes a 1.18 world generator bug where it generated dirt-grass layers. Expose 3 world generator options for overworld: - natural-surface - generates surface that is natural(-ish). Currently, it may be just grass and dirt layers. - natural-caves - generates caves inside world. - natural-bedrock - generates natural looking bedrock pattern. This also fixes a bug with floor and roof config option not working properly. Fixes https://github.com/BentoBoxWorld/Level/issues/258 * Fixes issue when ores were not generated in correct form. #77 * Init 1.17.0 version * Translate de.yml via GitLocalize (#84) Co-authored-by: Patrick <patrick.wassmuth@gmx.de> * Translate ru.yml via GitLocalize (#85) Co-authored-by: Marmur2020 <marmur2020@gmail.com> * Rework entity populator. The new world populator on some engines are multi-threaded, however, minecraft does not allow to remove entities outside main-thread. As entity populator spawned entity and then removed when there were no spot for it, servers crashed. The issue should be fixed now as I add custom entity bounding box calculator before it is spawned to check if there is place for entity. Fixes #86 * Caveblock TR locale (#87) * Translate tr.yml via GitLocalize * Translate tr.yml via GitLocalize * Translate tr.yml via GitLocalize Co-authored-by: Wolerus <yakup1907.sen@gmail.com> Co-authored-by: Over_Brave <soncesurlar@gmail.com> Co-authored-by: mt-gitlocalize <mt@gitlocalize.com> Co-authored-by: gitlocalize-app[bot] <55277160+gitlocalize-app[bot]@users.noreply.github.com> Co-authored-by: Patrick <patrick.wassmuth@gmx.de> Co-authored-by: Marmur2020 <marmur2020@gmail.com> Co-authored-by: Wolerus <yakup1907.sen@gmail.com> Co-authored-by: Over_Brave <soncesurlar@gmail.com> Co-authored-by: mt-gitlocalize <mt@gitlocalize.com> |
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