2021-09-19 14:02:28 +02:00
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# Challenges 1.0.0-SNAPSHOT-LOCAL Configuration
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2019-01-26 15:14:57 +01:00
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# This config file is dynamic and saved when the server is shutdown.
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# You cannot edit it while the server is running because changes will
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# be lost! Use in-game settings GUI or edit when server is offline.
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#
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2019-02-18 14:25:45 +01:00
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commands:
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#
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# This enables/disables common command that will be independent from
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# all GameModes. For admins it will open selection with all GameModes
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# (unless there is one), but for users it will open GUI that corresponds
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# to their world (unless it is specified other way in Admin GUI).
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2021-09-19 14:02:28 +02:00
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# This means that writing `/[user_global]` will open Challenges GUI's
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# and `/[admin_global]` will open Admin GUI's
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# /!\ In order to apply the changes made to this option, you must restart your server. Reloading BentoBox or the server won't work.
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global-command: false
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2019-02-18 14:25:45 +01:00
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#
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2021-09-19 14:02:28 +02:00
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# This allows to define which GUI will be opened when `single-gui` is enabled.
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# This option is ignored if `single-gui` is disabled.
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2019-02-18 14:25:45 +01:00
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# Acceptable values:
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# - CURRENT_WORLD - will open GUI that corresponds to user location.
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# - GAMEMODE_LIST - will open GUI with all installed game modes.
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2021-09-19 14:02:28 +02:00
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global-view-mode: GAMEMODE_LIST
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player:
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#
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# Allows to define a global challenges user command. This command will work
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# only if `global-commands` is enabled. This allows to execute `/challenges`
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# without referring to the gamemode.
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# /!\ In order to apply the changes made to this option, you must restart your server. Reloading BentoBox or the server won't work.
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global: challenges c
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#
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# Allows to define user command for opening challenges GUI's.
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# Unlike `global` command, this requires to have gamemode player command before it.
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# This will look like: `/[player_cmd] challenges`
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# /!\ In order to apply the changes made to this option, you must restart your server. Reloading BentoBox or the server won't work.
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main: challenges
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#
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# Allows to define complete command.
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# This will look like: `/[player_cmd] challenges complete`
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# /!\ In order to apply the changes made to this option, you must restart your server. Reloading BentoBox or the server won't work.
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complete: complete
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admin:
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#
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# Allows to define a global challenges admin command. This command will work
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# only if `global-commands` is enabled. This allows to execute `/chadmin`
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# without referring to the gamemode.
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# Note, this must not be the same as user global command.
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# /!\ In order to apply the changes made to this option, you must restart your server. Reloading BentoBox or the server won't work.
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global: challengesadmin chadmin
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#
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# Allows to define admin command for opening challenges GUI's.
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# Unlike `global` command, this requires to have gamemode admin command before it.
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# This will look like: `/[admin_cmd] challenges`
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# /!\ In order to apply the changes made to this option, you must restart your server. Reloading BentoBox or the server won't work.
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main: challenges
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2019-02-19 17:30:12 +01:00
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history:
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#
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# This indicate if player challenges data history will be stored or not.
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store-history-data: false
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#
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# This allows to specify an amount of time in days when history data will
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# be removed. 0 means that data will not be removed.
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2019-02-25 11:09:26 +01:00
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lifespan: 14
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gui-settings:
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#
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# Remove non-repeatable challenges from the challenge GUI when complete.
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remove-complete-one-time-challenges: false
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#
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# Add enchanted glow to completed challenges
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add-completed-glow: true
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#
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2019-09-05 14:52:14 +02:00
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# This variable allows to choose which Challenges users can see in Challenges GUI.
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# Valid values are:
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# 'VISIBLE' - there will be no hidden challenges. All challenges will be viewable in GUI.
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# 'HIDDEN' - shows only deployed challenges.
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# 'TOGGLEABLE' - there will be button in GUI that allows users to switch from ALL modes.
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# TOGGLEABLE - Currently not implemented.
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undeployed-view-mode: VISIBLE
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#
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2019-02-25 11:09:26 +01:00
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# This allows to change default locked level icon. This option may be
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# overwritten by each challenge level. If challenge level has specified
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# their locked level icon, then it will be used, instead of this one.
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locked-level-icon:
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==: org.bukkit.inventory.ItemStack
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2021-09-19 14:02:28 +02:00
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v: 2730
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type: BARRIER
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2019-02-25 11:09:26 +01:00
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#
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# This indicate if challenges data will be stored per island (true) or per player (false).
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2021-09-19 14:02:28 +02:00
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store-island-data: true
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2019-01-26 15:14:57 +01:00
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#
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2019-02-25 11:09:26 +01:00
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# Reset Challenges - if this is true, player's challenges will reset when users
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# reset an island or if users are kicked or leave a team. Prevents exploiting the
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2017-12-29 05:39:07 +01:00
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# challenges by doing them repeatedly.
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2019-02-11 14:29:19 +01:00
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reset-challenges: true
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2019-01-26 15:14:57 +01:00
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#
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2017-12-29 05:39:07 +01:00
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# Broadcast 1st time challenge completion messages to all players.
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# Change to false if the spam becomes too much.
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2019-02-11 14:29:19 +01:00
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broadcast-messages: true
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2019-05-01 21:57:24 +02:00
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title:
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#
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# Shows a title screen for player after completion a challenge or level.
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# Message can be edited via language settings.
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show-title: true
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#
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# Integer that represents how long title will be visible for player.
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title-showtime: 70
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2019-01-26 15:14:57 +01:00
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#
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2019-06-12 21:56:52 +02:00
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# Long that represents how frequently (in minutes) challenges addon will save data to database.
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# If this is set to 0, saving will not happen.
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auto-saver: 30
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#
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2019-01-26 15:14:57 +01:00
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# This list stores GameModes in which Challenges addon should not work.
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# To disable addon it is necessary to write its name in new line that starts with -. Example:
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# disabled-gamemodes:
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# - BSkyBlock
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disabled-gamemodes: []
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2019-05-01 21:57:24 +02:00
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configVersion: v3
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