########################################################################################## # Example challenges.yml file. This is the same format as ASkyBlock. # Use the cimport command to import the challenges to your world. # For example: /bsbadmin cimport # to overwrite previous challenges, use /bsbadmin cimport overwrite # Once challenges are imported, you can edit them directly in the database folder. # BSkyBlock offers more features in the native challenge definition files. # ########################################################################################## # Rewards and required items have to be described using Bukkit Materials # and be exactly correct # Do not use Type Id numbers - they will not work! # Challenges can be one of three types - inventory, island or level. # inventory - means the player must have the items on them # island - means the items have to be on the island and within 10 blocks of the player # entities are also supported, e.g., COW. # level - means the island level has to be equal or over this amount. # If level is set as nothing '', then the challenge is a free challenge and can be # done at any time. # Challenges can be repeatable only if they are inventory challenges # permissions can be given as a reward # # Reward Commands - commands can be run when a challenge is completed and repeated # Commands are: # rewardcommands: # - command1 # - command2 # repeatrewardcommands: # - command1 # - command2 # The commands are listed and run in order. Do not put a / in front of the command. # The token [player] will be replaced with the player's name. # Example: # rewardcommands: # - pex promote [player] # - heal [player] # - warp winner_circle [player] # If a command fails, it will be noted in the console. # # The format for POTIONS is as follows: # # Format POTION:NAME::::QTY # LEVEL, EXTENDED, SPLASH, LINGER are optional. # LEVEL is a number, 1 or 2 # LINGER is for V1.9 servers and later # Examples: # POTION:STRENGTH:1:EXTENDED:SPLASH:1 # POTION:INSTANT_DAMAGE:2::LINGER:2 # POTION:JUMP:2:NOTEXTENDED:NOSPLASH:1 # POTION:WEAKNESS::::1 - any weakness potion # # Valid potion names are: # WATER, REGEN, SPEED, FIRE_RESISTANCE, POISON, INSTANT_HEAL, NIGHT_VISION, WEAKNESS, # STRENGTH, SLOWNESS, JUMP, INSTANT_DAMAGE, WATER_BREATHING, INVISIBILITY # For V1.9 these are also available: # LUCK, MUNDANE, THICK, AWKWARD # # # Reseting islands and challenges - usually challenges are reset when a player resets # their island (see resetchallenges in config.yml). You can stop some challenges from # being reset by using resetallowed:false in the challenge. ########################################################################################## challenges: # Challenge levels - list as many as you like. If a challenge's level is '' it can # be done anytime. You cannot name a challenge the same as a level. levels: 'Novice Competent Expert Advanced Elite' # The number of undone tasks that can be left on a level before unlocking next level waiveramount: 1 # Free levels - which levels above should be auto done when reached, therefore unlocking next level. # Example: # freelevels: 'Novice' will immediately put player onto Competent level challenges # freelevels: 'Novice Competent' will make all Novice, Competent and Expert challenges available immediately. # freelevels: 'Competent' will open Competent and Expert levels once Novice is complete freelevels: '' # This section determines what happens when a player unlocks a new level # The subname should correspond to the levels listed above # Note that there is no section for the first level as it is automatically unlocked levelUnlock: Competent: # What additional message to send player message: 'Congratulations - you unlocked the &9Competent level!' rewardDesc: 'A diamond!' itemReward: 'DIAMOND:1' moneyReward: 100 expReward: 100 # List permissions separated by spaces permissionReward: '' # Commands to run on this player. Use [player] for their name. commands: #- kit tools [player] #- some other command Expert: # What additional message to send player message: 'Congratulations - you unlocked the &aExpert level!' rewardDesc: '3 diamonds!' itemReward: 'DIAMOND:3' moneyReward: 100 expReward: 100 permissionReward: '' # Commands to run on this player. Use [player] for their name. commands: #- kit tools [player] #- some other command Advanced: # What additional message to send player message: 'Congratulations - you unlocked the &bAdvanced level!' rewardDesc: '5 diamonds!' itemReward: 'DIAMOND:5' moneyReward: 100 expReward: 100 permissionReward: '' # Commands to run on this player. Use [player] for their name. commands: #- kit tools [player] #- some other command Elite: # What additional message to send player message: 'Congratulations - you unlocked the &dElite level!' rewardDesc: '7 diamonds!' itemReward: 'DIAMOND:7' moneyReward: 100 expReward: 100 permissionReward: '' # Commands to run on this player. Use [player] for their name. commands: #- kit tools [player] #- some other command # Challenge list # Challenge names must be in lowercase. Do not use the same name as a level! challengeList: glassmaker: friendlyname: 'Glass Maker' description: 'Create 1 block of glass' icon: GLASS level: 'Novice' type: inventory requiredItems: 'GLASS:1' # You can require the player has a certain amount of money for inventory challenges. # Remember to mention it in the description! # If takeItems is true, the money will be removed, so you may want to give it # back in the reward. #requiredMoney: 10 takeItems: true itemReward: 'ICE:1' rewardText: '1 block of ice' #rewardcommands: #- kit tools [player] moneyReward: 10 expReward: 30 permissionReward: '' repeatable: true repeatItemReward: 'ICE:1' repeatRewardText: '1 block of ice' repeatMoneyReward: 5 repeatExpReward: 10 #repeatrewardcommands: # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 2 # Allow this challenge to reset when the player resets their island # Default is true. Set to false to keep this challenge completed. # Admins can always reset challenges even if this is set to false. resetallowed: true breadmaker: friendlyname: 'Bread Maker' description: 'Bake 21 loaves of bread' icon: BREAD level: 'Novice' type: inventory requiredItems: 'BREAD:21' takeItems: true itemReward: 'DIRT:5' rewardText: '5 dirt' moneyReward: 10 expReward: 30 permissionReward: '' repeatable: true repeatItemReward: 'DIRT:1' repeatRewardText: '1 dirt' repeatMoneyReward: 5 repeatExpReward: 10 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 dyemaker: friendlyname: 'Dye Maker' description: 'Craft 32 cactus green dyes' icon: CACTUS_GREEN level: 'Novice' type: inventory requiredItems: 'CACTUS_GREEN:32' takeItems: true itemReward: 'OAK_SAPLING:2 BIRCH_SAPLING:2 JUNGLE_SAPLING:2 SPRUCE_SAPLING:2' rewardText: '2 oak, 2 birch, 2 jungle and 2 spruce saplings' moneyReward: 10 expReward: 30 permissionReward: '' repeatable: true repeatItemReward: 'ACACIA_SAPLING:1 DARK_OAK_SAPLING:1 OAK_SAPLING:1 BIRCH_SAPLING:1 JUNGLE_SAPLING:1 SPRUCE_SAPLING:1' repeatRewardText: '1 of each kind of sapling' repeatMoneyReward: 5 repeatExpReward: 10 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 papermaker: friendlyname: 'Paper Maker' description: 'Create 21 pages of paper' icon: PAPER level: 'Novice' type: inventory requiredItems: 'PAPER:21' takeItems: true itemReward: 'DIRT:5 CLAY:15' rewardText: '5 dirt and 15 clay blocks' moneyReward: 15 expReward: 30 permissionReward: '' repeatable: true repeatItemReward: 'SAND:2' repeatRewardText: '2 sand blocks' repeatMoneyReward: 5 repeatExpReward: 10 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 cobblemaker: friendlyname: 'Cobble Maker' description: 'Create a cobblestone generator and mine 64 cobblestone.' icon: COBBLESTONE level: 'Novice' type: inventory requiredItems: 'COBBLESTONE:64' takeItems: true itemReward: 'LEATHER:4' permissionReward: '' rewardText: '4 leather - boots or a book perhaps?' moneyReward: 10 expReward: 30 repeatable: true repeatItemReward: 'LEATHER:1' repeatRewardText: '1 leather' repeatMoneyReward: 5 repeatExpReward: 10 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 seedbank: friendlyname: 'Seedbank' description: 'Collect 32 melon seeds, 32 pumpkin seeds, 32 beetroot seeds and 32 wheat seeds' icon: PUMPKIN_SEEDS level: 'Novice' type: inventory requiredItems: 'MELON_SEEDS:32 PUMPKIN_SEEDS:32 WHEAT_SEEDS:32 BEETROOT_SEEDS:32' takeItems: true itemReward: 'DIRT:5 VINE:20' rewardText: '5 dirt blocks and 20 vines' moneyReward: 15 expReward: 30 permissionReward: '' repeatable: true repeatItemReward: 'DIRT:2 VINE:20' repeatRewardText: '2 dirt blocks and 5 vines' repeatMoneyReward: 5 repeatExpReward: 10 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 stewmaker: friendlyname: 'Stew Maker' description: 'Cook up 18 bowls of mushroom stew' icon: MUSHROOM_STEW level: 'Novice' type: inventory requiredItems: 'MUSHROOM_STEW:18' takeItems: true itemReward: 'MYCELIUM:2' rewardText: '2 mycelium blocks' moneyReward: 15 expReward: 30 permissionReward: '' repeatable: true repeatItemReward: 'MYCELIUM:1' repeatRewardText: '1 mycelium block' repeatMoneyReward: 5 repeatExpReward: 10 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 builder: friendlyname: 'Builder' description: 'Reach island level 10 (/[label] level).' icon: OAK_WOOD level: 'Novice' type: level requiredItems: 10 takeItems: false itemReward: 'IRON_PICKAXE:1 DIRT:5 SPONGE:1' rewardText: '1 iron pickaxe, 5 dirt and a Sponge' moneyReward: 50 expReward: 50 permissionReward: '' repeatable: false repeatItemReward: '' repeatRewardText: '' repeatMoneyReward: 0 repeatExpReward: 0 grinder: description: 'Kill monsters and collect 64 rotten flesh, 32 skeleton bones, 32 string, 32 arrows, 16 gunpowder, 5 spider eyes' icon: BONE level: 'Competent' type: inventory requiredItems: 'ROTTEN_FLESH:64 STRING:32 GUNPOWDER:16 ARROW:32 BONE:32 SPIDER_EYE:5' takeItems: true itemReward: 'REDSTONE:16 IRON_ORE:5 FLINT:1 POTION:WATER_BREATHING:1 POTION:NIGHT_VISION:1' rewardText: '16 redstone dust, 1 flint, 1 water breathing potion, 1 night vision potion and 5 iron(ore)' moneyReward: 75 expReward: 75 permissionReward: '' repeatable: true repeatItemReward: 'REDSTONE:2 IRON_ORE:1 FLINT:1 POTION:WATER_BREATHING:1' repeatRewardText: '2 redstone dust, 1 flint, 1 water breathing potion and 1 iron(ore)' repeatMoneyReward: 15 repeatExpReward: 15 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 farmer: description: 'Harvest 64 units of the following: wheat, sugar, melon, carrots, potatoes, pumpkin' icon: WHEAT level: 'Competent' type: inventory requiredItems: 'WHEAT:64 SUGAR:64 MELON:64 CARROTS:64 POTATOES:64 PUMPKIN:64' takeItems: true itemReward: 'REDSTONE:16 COCOA_BEANS:1 PIG_SPAWN_EGG:1 COW_SPAWN_EGG:1 CHICKEN_SPAWN_EGG:1' rewardText: '16 redstone dust, 1 cocoa bean, 1 spawn egg (chicken,cow,pig)' moneyReward: 75 expReward: 75 permissionReward: '' repeatable: true repeatItemReward: 'COCOA_BEANS:1 PIG_SPAWN_EGG:1 COW_SPAWN_EGG:1 CHICKEN_SPAWN_EGG:1' repeatRewardText: '1 cocoa bean, 1 spawn egg (chicken,cow,pig)' repeatMoneyReward: 20 repeatExpReward: 20 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 angler: friendlyname: 'Angler' description: 'Catch and cook 10 salmon fish' icon: COOKED_SALMON level: 'Competent' type: inventory requiredItems: 'COOKED_SALMON:10' takeItems: true itemReward: 'REDSTONE:16 IRON_ORE:5 INK_SAC:5' rewardText: '16 redstone dust, 5 inksacs, 5 iron (ore)' moneyReward: 75 expReward: 75 permissionReward: '' repeatable: true repeatItemReward: 'REDSTONE:2 IRON_ORE:1 INK_SAC:1' repeatRewardText: '2 redstone dust, 1 inksac, 1 iron (ore)' repeatMoneyReward: 15 repeatExpReward: 15 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 treecutter: friendlyname: 'Treecutter' description: 'Create a tree farm and collect 16 oak, birch, jungle, acacia, dark oak and spruce logs' icon: OAK_LOG level: 'Competent' type: inventory requiredItems: 'OAK_LOG:16 BIRCH_LOG:16 JUNGLE_LOG:16 SPRUCE_LOG:16 ACACIA_LOG:16 DARK_OAK_LOG:16' takeItems: true itemReward: 'REDSTONE:16 IRON_ORE:5 WOLF_SPAWN_EGG:1' rewardText: '16 redstone dust, 5 iron (ore), 1 wolf spawn egg' moneyReward: 75 expReward: 75 permissionReward: '' repeatable: true repeatItemReward: 'REDSTONE:2 IRON_ORE:1' repeatRewardText: '2 redstone dust, 1 iron (ore)' repeatMoneyReward: 15 repeatExpReward: 15 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 cookiemaker: friendlyname: 'Cookie Maker' description: 'Make 128 cookies and a bucket of milk' icon: COOKIE level: 'Competent' type: inventory requiredItems: 'MILK_BUCKET:1 COOKIE:128' takeItems: true itemReward: 'REDSTONE:16 IRON_ORE:5' rewardText: '16 redstone dust, 5 iron (ore)' moneyReward: 75 expReward: 75 permissionReward: '' repeatable: true repeatItemReward: 'REDSTONE:2 IRON_ORE:1' repeatRewardText: '2 redstone dust, 1 iron (ore)' repeatMoneyReward: 15 repeatExpReward: 15 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 craftsman: friendlyname: 'Craftsman' description: 'Reach island level 75 (/[label] level).' icon: IRON_BLOCK level: 'Competent' type: level requiredItems: 75 takeItems: false itemReward: 'OBSIDIAN:10' rewardText: '10 obsidian blocks' moneyReward: 50 expReward: 50 permissionReward: '' repeatable: false repeatItemReward: '' repeatRewardText: '' repeatMoneyReward: 0 repeatExpReward: 0 homestead: friendlyname: 'Homestead' description: 'Build a house that contains at least 1 oak door, white bed, bookshelf, crafting table, furnace, glass-block window, and wall torch.' icon: WHITE_BED level: 'Competent' type: island requiredItems: 'WHITE_BED:1 CRAFTING_TABLE:1 GLASS:1 OAK_DOOR:1 FURNACE:1 BOOKSHELF:1 WALL_TORCH:1' # Search radius - the number of blocks that will be searched around the player # Minimum 10, which searches from -10 to +10 blocks around the player in x,y,z # Max is 50 because big searches cause lag searchRadius: 10 takeItems: false itemReward: 'JUKEBOX:1 MUSIC_DISC_CHIRP:1 LAPIS_BLOCK:10' rewardText: '1 jukebox, 1 music disk, 10 lapis lazuli blocks' moneyReward: 100 expReward: 100 permissionReward: '' repeatable: false repeatItemReward: '' repeatRewardText: '' repeatMoneyReward: 0 repeatExpReward: 0 nether: friendlyname: 'Nether' description: 'Build a nether portal on your island and activate it.' icon: NETHERRACK level: 'Expert' type: island requiredItems: 'OBSIDIAN:10 NETHER_PORTAL:1' takeItems: false itemReward: 'DIAMOND_SWORD:1' rewardText: '1 diamond sword' moneyReward: 100 expReward: 100 permissionReward: '' repeatable: false repeatItemReward: '' repeatRewardText: '' repeatMoneyReward: 0 repeatExpReward: 0 enderpearls: friendlyname: 'Enderpearls' description: 'Collect 15 enderpearls from endermen' icon: ENDER_PEARL level: 'Expert' type: inventory requiredItems: 'ENDER_PEARL:15' takeItems: true itemReward: 'GOLD_INGOT:5 BLAZE_ROD:1' rewardText: '5 gold ingots and 1 blaze rod' moneyReward: 50 expReward: 100 permissionReward: '' repeatable: true repeatItemReward: 'GOLD_INGOT:1 BLAZE_ROD:1' repeatRewardText: '1 gold ingot and 1 blaze rod' repeatMoneyReward: 15 repeatExpReward: 15 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 slimeballfarmer: friendlyname: 'Slimeball Farmer' description: 'Collect 40 slimeballs from slimes' icon: SLIME_BALL level: 'Expert' type: inventory requiredItems: 'SLIME_BALL:40' takeItems: true itemReward: 'GOLD_INGOT:5 IRON_ORE:5' rewardText: '5 gold ingots and 5 blocks of iron ore' moneyReward: 50 expReward: 100 permissionReward: '' repeatable: true repeatItemReward: 'REDSTONE:8' repeatRewardText: '8 redstone dust' repeatMoneyReward: 15 repeatExpReward: 15 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 baker: friendlyname: 'baker' description: 'Bake 5 cakes and 5 pumpkin pies' icon: CAKE level: 'Expert' type: inventory requiredItems: 'CAKE:5 PUMPKIN_PIE:5' takeItems: true itemReward: 'GOLD_INGOT:5 DIAMOND:1' rewardText: '5 gold ingots and 1 diamond' moneyReward: 50 expReward: 100 permissionReward: '' repeatable: true repeatItemReward: 'IRON_ORE:1' repeatRewardText: '1 iron (ore)' repeatMoneyReward: 15 repeatExpReward: 15 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 pioneer: friendlyname: 'Pioneer' description: 'Make 1 map and use it, a compass, a clock and collect 64 netherrack, 16 soulsand, and 1 ghast tear' icon: MAP level: 'Expert' type: inventory requiredItems: 'NETHERRACK:64 SOUL_SAND:16 GHAST_TEAR:1 MAP:1 COMPASS:1 CLOCK:1' takeItems: true itemReward: 'POWERED_RAIL:32 RAIL:256 DIAMOND:1 OCELOT_SPAWN_EGG:1' rewardText: '256 rails, 32 powered rails, 1 ocelot spawn egg, 1 diamond' moneyReward: 100 expReward: 100 permissionReward: '' repeatable: true repeatItemReward: 'IRON_ORE:1' repeatRewardText: '1 iron (ore)' repeatMoneyReward: 20 repeatExpReward: 20 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 mason: friendlyname: 'Mason' description: 'Reach island level 150 (/[label] level).' icon: GOLD_BLOCK level: 'Expert' type: level requiredItems: 150 takeItems: false itemReward: 'DIAMOND:1 DIRT:20 GOLD_BLOCK:2' rewardText: '1 diamond, 20 dirt, and 2 gold blocks' moneyReward: 150 expReward: 150 permissionReward: '' repeatable: false repeatItemReward: '' repeatRewardText: '' repeatMoneyReward: 0 repeatExpReward: 0 shepherd: friendlyname: 'Shepherd' description: 'Collect 5 of every color of wool' icon: BLUE_WOOL level: 'Advanced' type: inventory requiredItems: 'BLACK_WOOL:5 BLUE_WOOL:5 BROWN_WOOL:5 CYAN_WOOL:5 GRAY_WOOL:5 GREEN_WOOL:5 LIGHT_BLUE_WOOL:5 LIGHT_GRAY_WOOL:5 LIME_WOOL:5 MAGENTA_WOOL:5 ORANGE_WOOL:5 PINK_WOOL:5 PURPLE_WOOL:5 RED_WOOL:5 WHITE_WOOL:5 YELLOW_WOOL:5 ' takeItems: true itemReward: 'DIAMOND:2 MUSIC_DISC_CAT:1 MUSIC_DISC_BLOCKS:1 MUSIC_DISC_STAL:1 SHEEP_SPAWN_EGG:1 EMERALD:5' rewardText: '2 diamonds, 5 emeralds, 3 music disks, 1 sheep spawn egg' moneyReward: 200 expReward: 200 permissionReward: '' repeatable: true repeatItemReward: 'EMERALD:1 SHEEP_SPAWN_EGG:1' repeatRewardText: '1 emerald, 1 sheep spawn egg' repeatMoneyReward: 20 repeatExpReward: 20 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 alchemist: friendlyname: 'Alchemist' description: 'Brew 1 potion of Fire Resistance, Slowness, Swiftness, Healing, Harming, Invisibility, Strength and Regeneration' icon: BREWING_STAND level: 'Advanced' type: inventory requiredItems: 'POTION:FIRE_RESISTANCE::::1 POTION:SLOWNESS::::1 POTION:SPEED::::1 POTION:INSTANT_HEAL::::1 POTION:INSTANT_DAMAGE::::1 POTION:INVISIBILITY::::1 POTION:STRENGTH::::1 POTION:REGEN::::1' takeItems: true itemReward: 'ENCHANTING_TABLE:1' rewardText: 'Enchanting Table' moneyReward: 200 expReward: 200 permissionReward: '' repeatable: true repeatItemReward: 'DIAMOND:1' repeatRewardText: '1 diamond' repeatMoneyReward: 20 repeatExpReward: 20 dj: friendlyname: 'DJ' description: 'Craft a jukebox and collect all music discs' icon: MUSIC_DISC_CHIRP level: 'Advanced' type: inventory requiredItems: 'MUSIC_DISC_11:1 MUSIC_DISC_13:1 MUSIC_DISC_BLOCKS:1 MUSIC_DISC_CAT:1 MUSIC_DISC_CHIRP:1 MUSIC_DISC_FAR:1 MUSIC_DISC_MALL:1 MUSIC_DISC_MELLOHI:1 MUSIC_DISC_STAL:1 MUSIC_DISC_STRAD:1 MUSIC_DISC_WAIT:1 MUSIC_DISC_WARD:1 JUKEBOX:1' takeItems: true itemReward: 'DIAMOND:3 EMERALD:10 GOLD_INGOT:5' rewardText: '3 diamonds, 10 emeralds and 5 gold ingots' moneyReward: 200 expReward: 200 permissionReward: '' repeatable: true repeatItemReward: 'DIAMOND:1 EMERALD:5 GOLD_INGOT:2' repeatRewardText: '1 diamond, 5 emeralds and 2 gold bars' repeatMoneyReward: 20 repeatExpReward: 20 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 gemcollector: friendlyname: 'Gem Collector' description: 'Collect 50 emeralds' icon: EMERALD level: 'Advanced' type: inventory requiredItems: 'EMERALD:50' takeItems: true itemReward: 'DIAMOND:10' rewardText: '10 diamonds' moneyReward: 200 expReward: 200 permissionReward: '' repeatable: true repeatItemReward: 'GOLD_INGOT:2' repeatRewardText: '2 gold ingots' repeatMoneyReward: 20 repeatExpReward: 20 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 culinaryartist: friendlyname: 'Culinary Artist' description: 'Collect 1 of every kind of cooked or crafted edible food (no raw food, zombie flesh, or super golden apples)' icon: GOLDEN_APPLE level: 'Advanced' type: inventory requiredItems: 'BAKED_POTATO:1 BREAD:1 CAKE:1 COOKED_CHICKEN:1 COOKED_COD:1 COOKED_SALMON:1 COOKED_PORKCHOP:1 COOKED_RABBIT:1 COOKIE:1 GOLDEN_APPLE:0:1 GOLDEN_CARROT:1 MUSHROOM_STEW:1 PUMPKIN_PIE:1 COOKED_BEEF:1' takeItems: true itemReward: 'GOLD_BLOCK:2 MUSIC_DISC_MALL:1 MUSIC_DISC_WAIT:1 MUSIC_DISC_13:1 MOOSHROOM_SPAWN_EGG:1 EMERALD:5' rewardText: '2 gold blocks, 3 music discs, 1 mooshroom spawn egg, and 5 emeralds' moneyReward: 200 expReward: 200 permissionReward: '' repeatable: true repeatItemReward: 'GOLD_INGOT:10 MOOSHROOM_SPAWN_EGG:1 EMERALD:1' repeatRewardText: '10 gold ingots, 1 mooshroom spawn egg, 1 emerald' repeatMoneyReward: 20 repeatExpReward: 20 # Max times limits how many times a challenge can be done. Comment out to make unlimited maxtimes: 100 beaconator: friendlyname: 'Beaconator' description: 'Build a beacon and let it shine!' icon: BEACON level: 'Advanced' type: island requiredItems: 'BEACON:1' takeItems: false itemReward: 'STONE_BRICKS:20 CHISELED_STONE_BRICKS:20 CRACKED_STONE_BRICKS:20 MOSSY_STONE_BRICKS:20' rewardText: '20 blocks of every kind of stone brick' moneyReward: 300 expReward: 300 permissionReward: '' repeatable: false repeatItemReward: '' repeatRewardText: '' repeatMoneyReward: 0 repeatExpReward: 0 ittakesavillage: friendlyname: 'It Takes A Village' description: 'Hold a village meeting with 10 villagers!' icon: STONE level: 'Advanced' type: island requiredItems: 'VILLAGER:10' takeItems: false itemReward: 'HOPPER:4' rewardText: '4 hoppers' moneyReward: 300 expReward: 300 permissionReward: '' repeatable: false repeatItemReward: '' repeatRewardText: '' repeatMoneyReward: 0 repeatExpReward: 0 myprecious: friendlyname: 'My Precious' description: 'Build an iron golem' icon: NAME_TAG level: 'Advanced' type: island requiredItems: 'IRON_GOLEM:1' takeItems: false itemReward: 'NAME_TAG:1 ANVIL:1 CAULDRON:1 IRON_BLOCK:2' rewardText: 'A name tag, an anvil, a cauldron and 2 iron blocks' moneyReward: 300 expReward: 300 permissionReward: '' repeatable: false repeatItemReward: '' repeatRewardText: '' repeatMoneyReward: 0 repeatExpReward: 0 snowplay: friendlyname: 'Snow Play!' description: 'Build a snow golem' icon: SNOWBALL level: 'Advanced' type: island requiredItems: 'SNOWMAN:1' takeItems: false itemReward: 'DIAMOND_SHOVEL:1' rewardText: 'A diamond spade - get shoveling!' moneyReward: 300 expReward: 300 permissionReward: '' repeatable: false repeatItemReward: '' repeatRewardText: '' repeatMoneyReward: 0 repeatExpReward: 0 itsaparty: friendlyname: "It's a party" description: 'Have a party! Invite 4 friends.' icon: PUMPKIN_PIE level: 'Advanced' type: island requiredItems: 'PLAYER:5' takeItems: false itemReward: 'EMERALD:6 PUMPKIN_PIE:6' rewardText: '6 Emeralds, 6 pumpkin pies' moneyReward: 200 expReward: 200 permissionReward: '' repeatable: false repeatItemReward: '' repeatRewardText: '' repeatMoneyReward: 0 repeatExpReward: 0 itsamonsterparty: friendlyname: "It's a Monster Party" description: 'Have a party - all monsters invited! Get close to a Skeleton, Zombie, Spider, Creeper and Enderman all at the same time.' icon: SKELETON_SKULL level: 'Advanced' type: island requiredItems: 'SKELETON:1 ZOMBIE:1 SPIDER:1 CREEPER:1 ENDERMAN:1' takeItems: false itemReward: 'SKELETON_SKULL:1 ZOMBIE_HEAD:1 CREEPER_HEAD:1' rewardText: 'Skulls!' moneyReward: 200 expReward: 400 permissionReward: '' repeatable: false repeatItemReward: '' repeatRewardText: '' repeatMoneyReward: 0 repeatExpReward: 0 acidduke: friendlyname: 'Arch Duke' description: 'Achieve an island level of 1000' icon: DIAMOND_BLOCK level: 'Elite' type: level requiredItems: 1000 takeItems: false itemReward: 'DIAMOND:1' rewardText: '1 diamond' moneyReward: 250 expReward: 250 permissionReward: '' repeatable: false repeatItemReward: '' repeatRewardText: '' repeatMoneyReward: 0 repeatExpReward: 0