mirror of
https://github.com/BentoBoxWorld/Challenges.git
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191 lines
5.1 KiB
Java
191 lines
5.1 KiB
Java
package world.bentobox.challenges.panel.util;
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import org.bukkit.Material;
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import org.bukkit.Statistic;
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import org.bukkit.inventory.ItemStack;
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import java.util.*;
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import java.util.function.BiConsumer;
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import java.util.stream.Collectors;
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import lv.id.bonne.panelutils.PanelUtils;
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import world.bentobox.bentobox.api.panels.PanelItem;
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import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
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import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.challenges.utils.Constants;
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import world.bentobox.challenges.utils.Utils;
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/**
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* This class contains all necessary things that allows to select single statistic. Selected
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* stats will be returned via BiConsumer.
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*/
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public class StatisticSelector extends PagedSelector<Statistic>
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{
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/**
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* Instantiates a new Statistic selector.
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*
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* @param user the user
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* @param consumer the consumer
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*/
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private StatisticSelector(User user, BiConsumer<Boolean, Statistic> consumer)
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{
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super(user);
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this.consumer = consumer;
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this.elements = new ArrayList<>(Arrays.asList(Statistic.values()));
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this.elements.sort(Comparator.comparing(Statistic::name));
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// Init without filters applied.
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this.filterElements = this.elements;
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}
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/**
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* This method opens GUI that allows to select challenge type.
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*
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* @param user User who opens GUI.
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* @param consumer Consumer that allows to get clicked type.
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*/
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public static void open(User user, BiConsumer<Boolean, Statistic> consumer)
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{
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new StatisticSelector(user, consumer).build();
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}
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// ---------------------------------------------------------------------
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// Section: Methods
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// ---------------------------------------------------------------------
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/**
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* This method builds all necessary elements in GUI panel.
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*/
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@Override
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protected void build()
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{
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PanelBuilder panelBuilder = new PanelBuilder().user(this.user);
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panelBuilder.name(this.user.getTranslation(Constants.TITLE + "statistic-selector"));
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PanelUtils.fillBorder(panelBuilder, Material.BLUE_STAINED_GLASS_PANE);
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this.populateElements(panelBuilder, this.filterElements);
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panelBuilder.item(4, this.createButton());
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panelBuilder.build();
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}
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/**
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* This method is called when filter value is updated.
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*/
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@Override
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protected void updateFilters()
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{
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if (this.searchString == null || this.searchString.isBlank())
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{
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this.filterElements = this.elements;
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}
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else
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{
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this.filterElements = this.elements.stream().
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filter(element -> {
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// If element name is set and name contains search field, then do not filter out.
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return element.name().toLowerCase().contains(this.searchString.toLowerCase());
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}).
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distinct().
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collect(Collectors.toList());
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}
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}
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/**
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* This method creates PanelItem that represents given statistic.
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* Some materials is not displayable in Inventory GUI, so they are replaced with "placeholder" items.
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* @param statistic Material which icon must be created.
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* @return PanelItem that represents given statistic.
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*/
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@Override
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protected PanelItem createElementButton(Statistic statistic)
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{
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final String reference = Constants.BUTTON + "statistic_element.";
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List<String> description = new ArrayList<>();
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String descriptionText = this.user.getTranslationOrNothing(reference + description,
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"[description]", Utils.prettifyDescription(statistic, user));
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if (!descriptionText.isEmpty())
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{
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description.add(descriptionText);
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}
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description.add("");
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description.add(this.user.getTranslation(Constants.TIPS + "click-to-choose"));
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return new PanelItemBuilder().
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name(this.user.getTranslation(reference + "name", "[statistic]",
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Utils.prettifyObject(statistic, this.user))).
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icon(Material.PAPER).
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description(description).
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clickHandler((panel, user1, clickType, slot) -> {
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this.consumer.accept(true, statistic);
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return true;
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}).
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build();
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}
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/**
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* This method creates PanelItem button of requested type.
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* @return new PanelItem with requested functionality.
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*/
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private PanelItem createButton()
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{
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final String reference = Constants.BUTTON + "cancel.";
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final String name = this.user.getTranslation(reference + "name");
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final List<String> description = new ArrayList<>(3);
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description.add(this.user.getTranslation(reference + "description"));
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ItemStack icon = new ItemStack(Material.IRON_DOOR);
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PanelItem.ClickHandler clickHandler = (panel, user1, clickType, slot) ->
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{
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this.consumer.accept(false, null);
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return true;
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};
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description.add("");
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description.add(this.user.getTranslation(Constants.TIPS + "click-to-cancel"));
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return new PanelItemBuilder().
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icon(icon).
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name(name).
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description(description).
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clickHandler(clickHandler).
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build();
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}
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// ---------------------------------------------------------------------
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// Section: Variables
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// ---------------------------------------------------------------------
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/**
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* List with elements that will be displayed in current GUI.
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*/
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private final List<Statistic> elements;
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/**
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* This variable stores consumer.
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*/
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private final BiConsumer<Boolean, Statistic> consumer;
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/**
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* Stores filtered items.
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*/
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private List<Statistic> filterElements;
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}
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