diff --git a/ChestCommands/src/com/gmail/filoghost/chestcommands/util/Utils.java b/ChestCommands/src/com/gmail/filoghost/chestcommands/util/Utils.java index 690fbad..b0fe6fa 100644 --- a/ChestCommands/src/com/gmail/filoghost/chestcommands/util/Utils.java +++ b/ChestCommands/src/com/gmail/filoghost/chestcommands/util/Utils.java @@ -33,56 +33,56 @@ public class Utils { Map tempMap = Maps.newHashMap(); - tempMap.put("iron bar", Material.IRON_FENCE); - tempMap.put("iron bars", Material.IRON_FENCE); - tempMap.put("glass pane", Material.THIN_GLASS); - tempMap.put("nether wart", Material.NETHER_STALK); - tempMap.put("nether warts", Material.NETHER_STALK); - tempMap.put("slab", Material.STEP); - tempMap.put("double slab", Material.DOUBLE_STEP); - tempMap.put("stone brick", Material.SMOOTH_BRICK); - tempMap.put("stone bricks", Material.SMOOTH_BRICK); - tempMap.put("stone stair", Material.SMOOTH_STAIRS); - tempMap.put("stone stairs", Material.SMOOTH_STAIRS); - tempMap.put("potato", Material.POTATO_ITEM); - tempMap.put("carrot", Material.CARROT_ITEM); - tempMap.put("brewing stand", Material.BREWING_STAND_ITEM); - tempMap.put("cauldron", Material.CAULDRON_ITEM); - tempMap.put("carrot on stick", Material.CARROT_STICK); - tempMap.put("carrot on a stick", Material.CARROT_STICK); - tempMap.put("cobblestone wall", Material.COBBLE_WALL); - tempMap.put("acacia wood stairs", Material.ACACIA_STAIRS); - tempMap.put("dark oak wood stairs", Material.DARK_OAK_STAIRS); - tempMap.put("wood slab", Material.WOOD_STEP); - tempMap.put("double wood slab", Material.WOOD_DOUBLE_STEP); - tempMap.put("repeater", Material.DIODE); - tempMap.put("piston", Material.PISTON_BASE); - tempMap.put("sticky piston", Material.PISTON_STICKY_BASE); - tempMap.put("flower pot", Material.FLOWER_POT_ITEM); - tempMap.put("wood showel", Material.WOOD_SPADE); - tempMap.put("stone showel", Material.STONE_SPADE); - tempMap.put("gold showel", Material.GOLD_SPADE); - tempMap.put("iron showel", Material.IRON_SPADE); - tempMap.put("diamond showel", Material.DIAMOND_SPADE); - tempMap.put("steak", Material.COOKED_BEEF); - tempMap.put("cooked porkchop", Material.GRILLED_PORK); - tempMap.put("raw porkchop", Material.PORK); - tempMap.put("hardened clay", Material.HARD_CLAY); - tempMap.put("huge brown mushroom", Material.HUGE_MUSHROOM_1); - tempMap.put("huge red mushroom", Material.HUGE_MUSHROOM_2); - tempMap.put("mycelium", Material.MYCEL); - tempMap.put("poppy", Material.RED_ROSE); - tempMap.put("comparator", Material.REDSTONE_COMPARATOR); - tempMap.put("skull", Material.SKULL_ITEM); - tempMap.put("head", Material.SKULL_ITEM); - tempMap.put("redstone torch", Material.REDSTONE_TORCH_ON); - tempMap.put("redstone lamp", Material.REDSTONE_LAMP_OFF); - tempMap.put("glistering melon", Material.SPECKLED_MELON); + tempMap.put("iron bar", Material.IRON_FENCE); + tempMap.put("iron bars", Material.IRON_FENCE); + tempMap.put("glass pane", Material.THIN_GLASS); + tempMap.put("nether wart", Material.NETHER_STALK); + tempMap.put("nether warts", Material.NETHER_STALK); + tempMap.put("slab", Material.STEP); + tempMap.put("double slab", Material.DOUBLE_STEP); + tempMap.put("stone brick", Material.SMOOTH_BRICK); + tempMap.put("stone bricks", Material.SMOOTH_BRICK); + tempMap.put("stone stair", Material.SMOOTH_STAIRS); + tempMap.put("stone stairs", Material.SMOOTH_STAIRS); + tempMap.put("potato", Material.POTATO_ITEM); + tempMap.put("carrot", Material.CARROT_ITEM); + tempMap.put("brewing stand", Material.BREWING_STAND_ITEM); + tempMap.put("cauldron", Material.CAULDRON_ITEM); + tempMap.put("carrot on stick", Material.CARROT_STICK); + tempMap.put("carrot on a stick", Material.CARROT_STICK); + tempMap.put("cobblestone wall", Material.COBBLE_WALL); + tempMap.put("acacia wood stairs", Material.ACACIA_STAIRS); + tempMap.put("dark oak wood stairs", Material.DARK_OAK_STAIRS); + tempMap.put("wood slab", Material.WOOD_STEP); + tempMap.put("double wood slab", Material.WOOD_DOUBLE_STEP); + tempMap.put("repeater", Material.DIODE); + tempMap.put("piston", Material.PISTON_BASE); + tempMap.put("sticky piston", Material.PISTON_STICKY_BASE); + tempMap.put("flower pot", Material.FLOWER_POT_ITEM); + tempMap.put("wood showel", Material.WOOD_SPADE); + tempMap.put("stone showel", Material.STONE_SPADE); + tempMap.put("gold showel", Material.GOLD_SPADE); + tempMap.put("iron showel", Material.IRON_SPADE); + tempMap.put("diamond showel", Material.DIAMOND_SPADE); + tempMap.put("steak", Material.COOKED_BEEF); + tempMap.put("cooked porkchop", Material.GRILLED_PORK); + tempMap.put("raw porkchop", Material.PORK); + tempMap.put("hardened clay", Material.HARD_CLAY); + tempMap.put("huge brown mushroom", Material.HUGE_MUSHROOM_1); + tempMap.put("huge red mushroom", Material.HUGE_MUSHROOM_2); + tempMap.put("mycelium", Material.MYCEL); + tempMap.put("poppy", Material.RED_ROSE); + tempMap.put("comparator", Material.REDSTONE_COMPARATOR); + tempMap.put("skull", Material.SKULL_ITEM); + tempMap.put("head", Material.SKULL_ITEM); + tempMap.put("redstone torch", Material.REDSTONE_TORCH_ON); + tempMap.put("redstone lamp", Material.REDSTONE_LAMP_OFF); + tempMap.put("glistering melon", Material.SPECKLED_MELON); // tempMap.put("acacia leaves", Material.LEAVES_2); It wouldn't work with 1.6 :/ // tempMap.put("acacia log", Material.LOG_2); - tempMap.put("gunpowder", Material.SULPHUR); - tempMap.put("lilypad", Material.WATER_LILY); - tempMap.put("command block", Material.COMMAND); + tempMap.put("gunpowder", Material.SULPHUR); + tempMap.put("lilypad", Material.WATER_LILY); + tempMap.put("command block", Material.COMMAND); for (Entry tempEntry : tempMap.entrySet()) { materialMap.put(StringUtils.stripChars(tempEntry.getKey(), " _-").toLowerCase(), tempEntry.getValue());