Update example menu with renamed attributes

This commit is contained in:
filoghost 2020-06-01 15:57:56 +02:00
parent 1ecc448684
commit 8baceb6c87

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@ -14,9 +14,10 @@ menu-settings:
# The number of rows in the menu.
rows: 3
# OPTIONAL (you can remove this or set it to '')
# Bind multiple commands using ; (command: 'menu; m; me')
command: 'menu'
# OPTIONAL
# Set which commands a player can execute to open the menu.
commands:
- 'menu'
# OPTIONAL
# How frequently the menu will be refreshed, in seconds.
@ -26,12 +27,13 @@ menu-settings:
# OPTIONAL
# This command command will be executed when the menu is opened.
# Supports all the icon command types.
open-action: 'tell: &eYou opened the example menu.'
open-actions:
- 'tell: &eYou opened the example menu.'
# OPTIONAL
# The menu will open only when right-clicking with a compass.
open-with-item:
id: compass
material: compass
left-click: false
right-click: true
@ -44,12 +46,13 @@ menu-settings:
spawncmd:
COMMAND: 'spawn'
ACTIONS:
- 'spawn'
NAME: '&e/spawn'
LORE:
- 'It justs executes /spawn'
- 'as the player who clicked.'
ID: enderpearl
MATERIAL: enderpearl
POSITION-X: 1
POSITION-Y: 1
@ -58,7 +61,7 @@ durability-armor:
NAME: '&aDamaged armor'
LORE:
- 'This armor is damaged.'
ID: diamond helmet
MATERIAL: diamond helmet
DATA-VALUE: 200
POSITION-X: 2
POSITION-Y: 1
@ -68,7 +71,7 @@ enchanted-sword:
NAME: '&aEnchanted sword'
LORE:
- 'This sword is glowing.'
ID: diamond sword
MATERIAL: diamond sword
ENCHANTMENT: durability, 1
POSITION-X: 3
POSITION-Y: 1
@ -78,65 +81,76 @@ some-arrows:
NAME: '&aSome arrows'
LORE:
- 'You can set the amount of items to display.'
ID: arrow
MATERIAL: arrow
AMOUNT: 5
POSITION-X: 4
POSITION-Y: 1
test-from-console:
COMMAND: 'console: say Hello {player}!'
ACTIONS:
- 'console: say Hello {player}!'
NAME: '&cRuns command from the console.'
LORE:
- 'It broadcasts your name with the command /say.'
ID: command block
MATERIAL: command block
POSITION-X: 5
POSITION-Y: 1
test-as-op:
COMMAND: 'op: say Hello world!'
ACTIONS:
- 'op: say Hello world!'
NAME: '&cRuns command as OP.'
LORE:
- 'Be careful with this type of commands.'
- 'It will ignore nearly all the permissions.'
ID: command block
MATERIAL: command block
POSITION-X: 6
POSITION-Y: 1
test-with-placeholder:
COMMAND: 'tell: &9Online players: &f{online}/{max_players}; tell: &9Your name: &f{player}; tell: &9The world you are in: &f{world}; tell: &9Money: &f{money}'
ACTIONS:
- 'tell: &9Online players: &f{online}/{max_players}'
- 'tell: &9Your name: &f{player}'
- 'tell: &9The world you are in: &f{world}'
- 'tell: &9Money: &f{money}'
NAME: '&6This message contains some placeholders'
LORE:
- 'Placeholders will be replaced when the item'
- 'is clicked.'
ID: water bucket
MATERIAL: water bucket
POSITION-X: 7
POSITION-Y: 1
economy-give:
COMMAND: 'tell: &aYou have paid 50$ for this command!; give: gold_ingot'
ACTIONS:
- 'tell: &aYou have paid 50$ for this command!'
- 'give: gold ingot'
NAME: '&eEconomy & Give command'
LORE:
- 'This command will be executed'
- 'only if you have at least 50$!'
- 'It gives you a gold ingot.'
ID: gold ingot
MATERIAL: gold ingot
PRICE: 50
POSITION-X: 8
POSITION-Y: 1
economy-take:
REQUIRED-ITEM: 'gold_ingot'
COMMAND: 'tell: &aYou have been paid 50$; givemoney: 50'
REQUIRED-ITEMS:
- gold ingot
ACTIONS:
- 'tell: &aYou have been paid 50$'
- 'givemoney: 50'
NAME: '&eEconomy & Required item'
LORE:
- 'This command is the opposite of the previous.'
- 'It will take you a gold ingot and give you $50.'
ID: gold ingot
MATERIAL: gold ingot
POSITION-X: 9
POSITION-Y: 1
@ -151,7 +165,7 @@ formatting-codes:
- '&fStrikethrough (#m): &mexample'
- '&fUnderline (#n): &nexample'
- '&fItalic (#o): &oexample'
ID: paper
MATERIAL: paper
POSITION-X: 1
POSITION-Y: 2
@ -161,41 +175,45 @@ will-not-close:
LORE:
- '&7The menu will not close'
- '&7clicking on this item.'
ID: book
MATERIAL: book
KEEP-OPEN: true
POSITION-X: 2
POSITION-Y: 2
talking-fish:
COMMAND: 'tell: This is a simple message, without using commands!'
ACTIONS:
- 'tell: This is a simple message, without using commands!'
NAME: '&3Tells you something.'
LORE:
- '&7It tells you something without commands.'
ID: torch
MATERIAL: torch
POSITION-X: 3
POSITION-Y: 2
test-multiple-command:
COMMAND: 'console: Say Did you know that...; console: say you can run multiple commands?;'
ACTIONS:
- 'console: say Did you know that...'
- 'console: say you can run multiple commands?'
NAME: '&aMultiple commands'
LORE:
- 'Example of multiple commands.'
ID: golden apple
MATERIAL: golden apple
POSITION-X: 4
POSITION-Y: 2
permission:
COMMAND: 'tell: &a[v] You have the correct permission!'
ACTIONS:
- 'tell: &a[v] You have the correct permission!'
NAME: '&8Permission test'
LORE:
- 'To use this item, you need the'
- 'permission "chestcommands.test".'
- 'Otherwise, a configurable error'
- 'message will be displayed.'
ID: iron bars
MATERIAL: iron bars
POSITION-X: 5
POSITION-Y: 2
PERMISSION: chestcommands.test
@ -207,7 +225,7 @@ nbt-tags:
LORE:
- 'This item was colored using custom NBT tags.'
- 'All NBT tags valid in Minecraft can be used.'
ID: leather chestplate
MATERIAL: leather chestplate
NBT-DATA: '{display: {color: 8910400}}'
POSITION-X: 6
POSITION-Y: 2
@ -215,7 +233,7 @@ nbt-tags:
menu-close-no-commands-no-lore:
NAME: '&6Close the menu'
ID: redstone lamp
MATERIAL: redstone lamp
LORE:
- 'Create an item without command,'
- 'the GUI will just close.'