ChestShop-3/com/Acrobot/ChestShop/Chests/MinecraftChest.java

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package com.Acrobot.ChestShop.Chests;
import com.Acrobot.ChestShop.Utils.uBlock;
import com.Acrobot.ChestShop.Utils.uInventory;
import org.bukkit.block.Chest;
import org.bukkit.inventory.ItemStack;
/**
* @author Acrobot
*/
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public class MinecraftChest implements ChestObject {
private final Chest chest;
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public MinecraftChest(Chest chest) {
this.chest = chest;
}
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public ItemStack[] getContents() {
return chest.getInventory().getContents();
}
public void setSlot(int slot, ItemStack item) {
chest.getInventory().setItem(slot, item);
}
public void clearSlot(int slot) {
chest.getInventory().setItem(slot, null);
}
public void addItem(ItemStack item, int amount) {
uInventory.add(chest.getInventory(), item, amount);
}
public void removeItem(ItemStack item, short durability, int amount) {
uInventory.remove(chest.getInventory(), item, amount, durability);
}
public int amount(ItemStack item, short durability) {
return uInventory.amount(chest.getInventory(), item, durability);
}
public boolean hasEnough(ItemStack item, int amount, short durability) {
return amount(item, durability) >= amount;
}
public boolean fits(ItemStack item, int amount, short durability) {
return uInventory.fits(chest.getInventory(), item, amount, durability) <= 0;
}
public int getSize() {
return chest.getInventory().getSize();
}
public Chest getNeighbor() {
return uBlock.findNeighbor(chest);
}
}