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Slightly change access_denied message to indicate container access error
This is necessary as the no_permission error was worded exactly the same making debugging more difficulty. Also this way someone who thinks he needs to access the chest doesn't think that he doesn't have access to the shop at all.
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@ -11,7 +11,7 @@ public class Messages {
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public static String iteminfo = "&aItem Information: &r";
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@PrecededBySpace
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public static String ACCESS_DENIED = "You don't have permission to do that!";
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public static String ACCESS_DENIED = "You don't have permission to access that shop's storage container!";
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@PrecededBySpace
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public static String NOT_ENOUGH_MONEY = "You don't have enough money!";
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