mirror of
https://github.com/ChestShop-authors/ChestShop-3.git
synced 2024-11-27 04:25:14 +01:00
- Fixed double chests
- Now, the default config is in propper English :) - Added Permissions to buying and selling - Disallowed for diagonal chest linking - Speeded up checking for amount of items in inventory
This commit is contained in:
parent
51296f6ac9
commit
36f25841af
@ -1,7 +1,7 @@
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package com.Acrobot.ChestShop.Chests;
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import com.Acrobot.ChestShop.Utils.InventoryUtil;
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import com.Acrobot.ChestShop.Utils.SearchForBlock;
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import com.Acrobot.ChestShop.Utils.BlockSearch;
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import org.bukkit.block.Chest;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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@ -50,14 +50,14 @@ public class MinecraftChest implements ChestObject {
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public void addItem(ItemStack item, int amount) {
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int left = addItem(item, amount, main);
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if (neighbor != null) {
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if (neighbor != null && left > 0) {
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addItem(item, left, neighbor);
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}
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}
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public void removeItem(ItemStack item, short durability, int amount) {
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int left = removeItem(item, durability, amount, main);
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if (neighbor != null) {
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if (neighbor != null && left > 0) {
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removeItem(item, durability, left, neighbor);
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}
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}
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@ -80,7 +80,7 @@ public class MinecraftChest implements ChestObject {
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}
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private Chest getNeighbor() {
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return SearchForBlock.findNeighbor(main);
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return BlockSearch.findNeighbor(main);
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}
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private static int amount(ItemStack item, short durability, Chest chest) {
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@ -13,7 +13,7 @@ public enum Language {
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ACCESS_DENIED("You don't have permission to do that!"),
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NOT_ENOUGH_MONEY("You have got not enough money!"),
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NOT_ENOUGH_MONEY("You don't have enough money!"),
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NOT_ENOUGH_MONEY_SHOP("Shop owner doesn't have enough money!"),
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NO_BUYING_HERE("You can't buy here!"),
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@ -21,9 +21,9 @@ public enum Language {
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NOT_ENOUGH_SPACE_IN_INVENTORY("You haven't got enough space in inventory!"),
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NOT_ENOUGH_SPACE_IN_CHEST("There isn't enough space in chest!"),
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NOT_ENOUGH_ITEMS_TO_SELL("You have got not enough items to sell!"),
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NOT_ENOUGH_ITEMS_TO_SELL("You don't have enough items to sell!"),
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NOT_ENOUGH_STOCK("This shop has not enough stock."),
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NOT_ENOUGH_STOCK("This shop is out of stock."),
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NOT_ENOUGH_STOCK_IN_YOUR_SHOP("Your %material shop is out of stock!"),
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YOU_BOUGHT_FROM_SHOP("You bought %amount %item from %owner for %price."),
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@ -40,6 +40,8 @@ public enum Language {
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PROTECTED_SHOP("Successfully protected the shop with LWC!"),
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SHOP_CREATED("Shop successfully created!"),
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NO_PERMISSION("You don't have permissions to do that!"),
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NAME_TOO_LONG ("Unfortunately, your name is too long :( Please wait for newer shop version!"),
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INCORRECT_ITEM_ID("You have specified invalid item id!");
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@ -1,7 +1,9 @@
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package com.Acrobot.ChestShop.Listeners;
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import com.Acrobot.ChestShop.Permission;
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import com.Acrobot.ChestShop.Utils.SearchForBlock;
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import com.Acrobot.ChestShop.Restrictions.RestrictedSign;
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import com.Acrobot.ChestShop.Utils.BlockSearch;
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import com.Acrobot.ChestShop.Utils.SignUtil;
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import org.bukkit.block.Block;
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import org.bukkit.block.Sign;
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import org.bukkit.entity.Player;
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@ -22,7 +24,15 @@ public class blockBreak extends BlockListener {
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return;
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}
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Sign sign = SearchForBlock.findSign(block);
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if(SignUtil.isSign(block)){
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Sign currentSign = (Sign) block.getState();
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if(RestrictedSign.isRestricted(currentSign)){
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event.setCancelled(true);
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}
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currentSign.update(true);
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}
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Sign sign = BlockSearch.findSign(block);
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if (sign != null) {
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if (!player.getName().equals(sign.getLine(0))) {
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@ -5,8 +5,9 @@ import com.Acrobot.ChestShop.Config.Language;
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import com.Acrobot.ChestShop.Config.Property;
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import com.Acrobot.ChestShop.Permission;
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import com.Acrobot.ChestShop.Protection.Default;
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import com.Acrobot.ChestShop.Restrictions.RestrictedSign;
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import com.Acrobot.ChestShop.Shop.ShopManagement;
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import com.Acrobot.ChestShop.Utils.SearchForBlock;
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import com.Acrobot.ChestShop.Utils.BlockSearch;
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import com.Acrobot.ChestShop.Utils.SignUtil;
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import net.minecraft.server.IInventory;
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import net.minecraft.server.InventoryLargeChest;
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@ -70,7 +71,7 @@ public class playerInteract extends PlayerListener {
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}
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if (player.getName().equals(sign.getLine(0))) {
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Chest chest1 = SearchForBlock.findChest(sign);
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Chest chest1 = BlockSearch.findChest(sign);
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if (chest1 == null) {
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player.sendMessage(Config.getLocal(Language.NO_CHEST_DETECTED));
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return;
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@ -79,7 +80,7 @@ public class playerInteract extends PlayerListener {
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Inventory inv1 = chest1.getInventory();
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IInventory iInv1 = ((CraftInventory) inv1).getInventory();
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Chest chest2 = SearchForBlock.findNeighbor(chest1);
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Chest chest2 = BlockSearch.findNeighbor(chest1);
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if (chest2 != null) {
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Inventory inv2 = chest2.getInventory();
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@ -92,6 +93,12 @@ public class playerInteract extends PlayerListener {
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return;
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}
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if(RestrictedSign.isRestricted(sign)){
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if(!RestrictedSign.canAccess(sign, player)){
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player.sendMessage(Config.getLocal(Language.ACCESS_DENIED));
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return;
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}
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}
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Action buy = (Config.getBoolean(Property.REVERSE_BUTTONS) ? Action.LEFT_CLICK_BLOCK : Action.RIGHT_CLICK_BLOCK);
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@ -7,12 +7,15 @@ import com.Acrobot.ChestShop.Items.Items;
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import com.Acrobot.ChestShop.Permission;
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import com.Acrobot.ChestShop.Protection.Default;
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import com.Acrobot.ChestShop.Protection.Security;
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import com.Acrobot.ChestShop.Restrictions.RestrictedSign;
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import com.Acrobot.ChestShop.Utils.Numerical;
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import com.Acrobot.ChestShop.Utils.SearchForBlock;
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import com.Acrobot.ChestShop.Utils.BlockSearch;
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import com.Acrobot.ChestShop.Utils.SignUtil;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.Chest;
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import org.bukkit.block.Sign;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockListener;
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import org.bukkit.event.block.SignChangeEvent;
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@ -40,6 +43,11 @@ public class signChange extends BlockListener {
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if (isAlmostReady) {
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if(player.getName().length() > 15){
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player.sendMessage(Config.getLocal(Language.NAME_TOO_LONG));
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dropSign(event);
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return;
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}
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if (mat == null) {
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player.sendMessage(Config.getLocal(Language.INCORRECT_ITEM_ID));
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dropSign(event);
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@ -54,6 +62,17 @@ public class signChange extends BlockListener {
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return;
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}
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} else {
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if(RestrictedSign.isRestricted(event.getLines())){
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if(!playerIsAdmin){
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player.sendMessage(Config.getLocal(Language.ACCESS_DENIED));
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dropSign(event);
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return;
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}
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Block secondSign = signBlock.getFace(BlockFace.DOWN);
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if(!SignUtil.isSign(secondSign) || !SignUtil.isValid((Sign) secondSign.getState())){
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dropSign(event);
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}
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}
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return;
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}
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@ -92,7 +111,7 @@ public class signChange extends BlockListener {
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}
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}
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Chest chest = SearchForBlock.findChest(signBlock);
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Chest chest = BlockSearch.findChest(signBlock);
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if (!isAdminShop) {
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if (chest == null) {
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@ -9,6 +9,8 @@ import org.bukkit.entity.Player;
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public enum Permission {
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SHOP_CREATION("ChestShop.shop.create"),
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EXCLUDE_ITEM("ChestShop.shop.exclude"),
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BUY("ChestShop.shop.buy"),
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SELL("ChestShop.shop.sell"),
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ADMIN("ChestShop.admin");
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private final String permission;
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@ -1,6 +1,6 @@
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package com.Acrobot.ChestShop.Protection;
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import com.Acrobot.ChestShop.Utils.SearchForBlock;
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import com.Acrobot.ChestShop.Utils.BlockSearch;
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import com.Acrobot.ChestShop.Utils.SignUtil;
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import org.bukkit.block.Block;
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import org.bukkit.block.Chest;
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@ -12,16 +12,30 @@ import org.bukkit.entity.Player;
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*/
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public class Default implements Protection {
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public boolean isProtected(Block block) {
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Sign sign = SearchForBlock.findSign(block);
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Chest nChest = SearchForBlock.findChest(block);
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return ((SignUtil.isSign(block) && SignUtil.isValid((Sign) block.getState())) || sign != null) || (nChest != null && SearchForBlock.findSign(nChest.getBlock()) != null);
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if((SignUtil.isSign(block) && SignUtil.isValid((Sign) block.getState())) || BlockSearch.findSign(block) != null){
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return true;
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} else {
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if(!(block.getState() instanceof Chest)){
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return false;
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}
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if(BlockSearch.findSign(block) != null){
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return true;
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}
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Chest neighbor = BlockSearch.findNeighbor(block);
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if(neighbor != null && BlockSearch.findSign(neighbor.getBlock()) != null){
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return true;
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}
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}
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return false;
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}
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public boolean canAccess(Player player, Block block) {
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Sign sign = SearchForBlock.findSign(block);
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Chest nChest = SearchForBlock.findNeighbor(block);
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Sign nSign = (nChest != null ? SearchForBlock.findSign(nChest.getBlock()) : null);
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return ((SignUtil.isSign(block) && SignUtil.isValid((Sign) block.getState()) && ((Sign) block.getState()).getLine(0).equals(player.getName())) || (sign != null && sign.getLine(0).equals(player.getName()))) || (nSign != null && nSign.getLine(0).equals(player.getName()));
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Sign sign = BlockSearch.findSign(block);
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Chest nChest = BlockSearch.findNeighbor(block);
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Sign nSign = (nChest != null ? BlockSearch.findSign(nChest.getBlock()) : null);
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return ((SignUtil.isSign(block) && SignUtil.isValid((Sign) block.getState()) && ((Sign) block.getState()).getLine(0).equals(player.getName())) || (sign != null && sign.getLine(0).equals(player.getName())))
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|| (nSign != null && nSign.getLine(0).equals(player.getName()));
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}
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public boolean protect(String name, Block block) {
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@ -1,6 +1,6 @@
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package com.Acrobot.ChestShop.Protection;
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import com.Acrobot.ChestShop.Utils.SearchForBlock;
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import com.Acrobot.ChestShop.Utils.BlockSearch;
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import org.bukkit.block.Block;
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import org.bukkit.block.Chest;
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import org.bukkit.block.Sign;
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@ -25,9 +25,9 @@ public class Security {
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}
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public static boolean canPlaceSign(Player p, Block block) {
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Chest chest = SearchForBlock.findChest(block);
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Sign sign1 = SearchForBlock.findSign(chest.getBlock());
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Sign sign2 = SearchForBlock.findSign(block);
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Chest chest = BlockSearch.findChest(block);
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Sign sign1 = BlockSearch.findSign(chest.getBlock());
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Sign sign2 = BlockSearch.findSign(block);
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return (sign1 == null || sign1.getLine(0).startsWith(p.getName())) && (sign2 == null || sign2.getLine(0).startsWith(p.getName()));
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}
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39
com/Acrobot/ChestShop/Restrictions/RestrictedSign.java
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39
com/Acrobot/ChestShop/Restrictions/RestrictedSign.java
Normal file
@ -0,0 +1,39 @@
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package com.Acrobot.ChestShop.Restrictions;
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import com.Acrobot.ChestShop.Permission;
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import com.Acrobot.ChestShop.Utils.SignUtil;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.Sign;
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import org.bukkit.entity.Player;
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/**
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* @author Acrobot
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*/
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public class RestrictedSign {
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public static boolean isRestricted(Sign sign){
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Block blockUp = sign.getBlock().getFace(BlockFace.UP);
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return SignUtil.isSign(blockUp) && isRestricted(((Sign) blockUp.getState()).getLines());
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}
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public static boolean isRestricted(String[] lines){
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return lines[0].equalsIgnoreCase("[restricted]");
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}
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public static boolean canAccess(Sign sign, Player player){
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Block blockUp = sign.getBlock().getFace(BlockFace.UP);
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if(Permission.permissions == null || !SignUtil.isSign(blockUp) || Permission.has(player, Permission.ADMIN)){
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return true;
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}
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String world = blockUp.getWorld().getName();
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String playerName = player.getName();
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sign = (Sign) blockUp.getState();
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boolean result = false;
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for(int i = 1; i <= 3; i++){
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result = result || Permission.permissions.inGroup(world, playerName, sign.getLine(i));
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}
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return result;
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}
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}
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@ -7,6 +7,7 @@ import com.Acrobot.ChestShop.Config.Language;
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import com.Acrobot.ChestShop.Config.Property;
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import com.Acrobot.ChestShop.Economy;
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import com.Acrobot.ChestShop.Logging.Logging;
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import com.Acrobot.ChestShop.Permission;
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import com.Acrobot.ChestShop.Utils.InventoryUtil;
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import com.Acrobot.ChestShop.Utils.SignUtil;
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import org.bukkit.block.Sign;
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@ -44,6 +45,10 @@ public class Shop {
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player.sendMessage(Config.getLocal(Language.NO_BUYING_HERE));
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return false;
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}
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if(!Permission.has(player, Permission.BUY)){
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player.sendMessage(Config.getLocal(Language.NO_PERMISSION));
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return false;
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}
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String playerName = player.getName();
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if (!Economy.hasEnough(playerName, buyPrice)) {
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player.sendMessage(Config.getLocal(Language.NOT_ENOUGH_MONEY));
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@ -99,6 +104,10 @@ public class Shop {
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player.sendMessage(Config.getLocal(Language.NO_SELLING_HERE));
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return false;
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}
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if(!Permission.has(player, Permission.SELL)){
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player.sendMessage(Config.getLocal(Language.NO_PERMISSION));
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return false;
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}
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String account = getOwnerAccount();
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boolean accountExists = !account.isEmpty() && Economy.hasAccount(account);
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@ -2,7 +2,7 @@ package com.Acrobot.ChestShop.Shop;
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import com.Acrobot.ChestShop.Chests.MinecraftChest;
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import com.Acrobot.ChestShop.Items.Items;
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import com.Acrobot.ChestShop.Utils.SearchForBlock;
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import com.Acrobot.ChestShop.Utils.BlockSearch;
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import org.bukkit.ChatColor;
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import org.bukkit.block.Chest;
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import org.bukkit.block.Sign;
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@ -14,7 +14,7 @@ import org.bukkit.inventory.ItemStack;
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*/
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public class ShopManagement {
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public static boolean buy(Sign sign, Player player) {
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Chest chestMc = SearchForBlock.findChest(sign);
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Chest chestMc = BlockSearch.findChest(sign);
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ItemStack item = Items.getItemStack(sign.getLine(3));
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if(item == null){
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player.sendMessage(ChatColor.RED + "[Shop] The item is not recognised!");
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@ -26,7 +26,7 @@ public class ShopManagement {
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}
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public static boolean sell(Sign sign, Player player) {
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Chest chestMc = SearchForBlock.findChest(sign);
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Chest chestMc = BlockSearch.findChest(sign);
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ItemStack item = Items.getItemStack(sign.getLine(3));
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if(item == null){
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player.sendMessage(ChatColor.RED + "[Shop] The item is not recognised!");
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@ -9,7 +9,10 @@ import org.bukkit.block.Sign;
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/**
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* @author Acrobot
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*/
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public class SearchForBlock {
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public class BlockSearch {
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static BlockFace[] chestFaces = {BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH};
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static BlockFace[] shopFaces = {BlockFace.DOWN, BlockFace.UP, BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.SELF};
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public static Chest findChest(Sign sign) {
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Block block = sign.getBlock();
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@ -17,7 +20,7 @@ public class SearchForBlock {
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}
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public static Chest findChest(Block block) {
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for (BlockFace bf : BlockFace.values()) {
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for (BlockFace bf : shopFaces) {
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Block faceBlock = block.getFace(bf);
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if (faceBlock.getType() == Material.CHEST) {
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return (Chest) faceBlock.getState();
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@ -27,7 +30,7 @@ public class SearchForBlock {
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}
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public static Sign findSign(Block block) {
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for (BlockFace bf : BlockFace.values()) {
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for (BlockFace bf : shopFaces) {
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Block faceBlock = block.getFace(bf);
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if (SignUtil.isSign(faceBlock)) {
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Sign sign = (Sign) faceBlock.getState();
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@ -40,8 +43,7 @@ public class SearchForBlock {
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}
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public static Chest findNeighbor(Block block) {
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BlockFace[] bf = {BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH};
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for (BlockFace blockFace : bf) {
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for (BlockFace blockFace : chestFaces) {
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Block neighborBlock = block.getFace(blockFace);
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if (neighborBlock.getType() == Material.CHEST) {
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return (Chest) neighborBlock.getState();
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@ -5,6 +5,7 @@ import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
/**
|
||||
* @author Acrobot
|
||||
@ -12,11 +13,16 @@ import java.util.ArrayList;
|
||||
public class InventoryUtil {
|
||||
|
||||
public static int remove(Inventory inv, ItemStack item, int amount, short durability) {
|
||||
amount = (amount > 0 ? amount : 1);
|
||||
Material itemMaterial = item.getType();
|
||||
int amountLeft = amount;
|
||||
|
||||
for (int slot = 0; slot < inv.getSize(); slot++) {
|
||||
if (amountLeft <= 0) {
|
||||
int first = inv.first(itemMaterial);
|
||||
if(first == -1){
|
||||
return amount;
|
||||
}
|
||||
|
||||
for (int slot = first; slot < inv.getSize(); slot++) {
|
||||
if (amount <= 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -27,31 +33,33 @@ public class InventoryUtil {
|
||||
|
||||
if (currentItem.getType() == itemMaterial && (durability == -1 || currentItem.getDurability() == durability)) {
|
||||
int currentAmount = currentItem.getAmount();
|
||||
if (amountLeft == currentAmount) {
|
||||
if (amount == currentAmount) {
|
||||
currentItem = null;
|
||||
amountLeft = 0;
|
||||
} else if (amountLeft < currentAmount) {
|
||||
currentItem.setAmount(currentAmount - amountLeft);
|
||||
amountLeft = 0;
|
||||
amount = 0;
|
||||
} else if (amount < currentAmount) {
|
||||
currentItem.setAmount(currentAmount - amount);
|
||||
amount = 0;
|
||||
} else {
|
||||
currentItem = null;
|
||||
amountLeft -= currentAmount;
|
||||
amount -= currentAmount;
|
||||
}
|
||||
inv.setItem(slot, currentItem);
|
||||
}
|
||||
}
|
||||
|
||||
return amountLeft;
|
||||
return amount;
|
||||
}
|
||||
|
||||
public static int add(Inventory inv, ItemStack item, int amount) {
|
||||
amount = (amount > 0 ? amount : 1);
|
||||
|
||||
Material itemMaterial = item.getType();
|
||||
int maxStackSize = itemMaterial.getMaxStackSize();
|
||||
|
||||
if (amount <= maxStackSize) {
|
||||
item.setAmount(amount);
|
||||
inv.addItem(item);
|
||||
return 0;
|
||||
HashMap<Integer, ItemStack> left = inv.addItem(item);
|
||||
return (left.isEmpty() ? 0 : left.get(0).getAmount());
|
||||
}
|
||||
|
||||
ArrayList<ItemStack> items = new ArrayList<ItemStack>();
|
||||
@ -65,11 +73,9 @@ public class InventoryUtil {
|
||||
items.add(item);
|
||||
}
|
||||
}
|
||||
Object[] iArray = items.toArray();
|
||||
|
||||
amount = 0;
|
||||
for (Object o : iArray) {
|
||||
ItemStack itemToAdd = (ItemStack) o;
|
||||
for (ItemStack itemToAdd : items) {
|
||||
amount += (!inv.addItem(itemToAdd).isEmpty() ? itemToAdd.getAmount() : 0);
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,7 @@ name: ChestShop
|
||||
main: com.Acrobot.ChestShop.ChestShop
|
||||
|
||||
database: true
|
||||
version: 3.00 BETA 4
|
||||
version: 3.00 BETA 5
|
||||
|
||||
|
||||
author: Acrobot
|
||||
|
Loading…
Reference in New Issue
Block a user