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Fix shop sign getting broken with autofill marker (Fixes #310)
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@ -181,7 +181,7 @@ public class PreShopCreationEvent extends Event implements Cancellable {
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INVALID_PRICE,
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INVALID_QUANTITY,
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ITEM_AUTOFILL,
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ITEM_AUTOFILL(false),
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UNKNOWN_PLAYER,
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@ -202,12 +202,31 @@ public class PreShopCreationEvent extends Event implements Cancellable {
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/**
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* For plugin use
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*/
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OTHER,
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OTHER(false),
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/**
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* Break the sign
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*/
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OTHER_BREAK,
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SHOP_CREATED_SUCCESSFULLY
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SHOP_CREATED_SUCCESSFULLY(false);
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private final boolean breakSign;
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CreationOutcome() {
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this.breakSign = true;
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}
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CreationOutcome(boolean breakSign) {
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this.breakSign = breakSign;
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}
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/**
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* Get whether or not this outcome should result in the shop sign getting broken
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*
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* @return Whether or not the shop sign gets broken
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*/
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public boolean shouldBreakSign() {
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return breakSign;
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}
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}
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}
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@ -47,7 +47,7 @@ public class SignCreate implements Listener {
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PreShopCreationEvent preEvent = new PreShopCreationEvent(event.getPlayer(), sign, lines);
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ChestShop.callEvent(preEvent);
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if (preEvent.isCancelled() && preEvent.getOutcome() != PreShopCreationEvent.CreationOutcome.OTHER) {
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if (preEvent.getOutcome().shouldBreakSign()) {
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signBlock.breakNaturally();
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return;
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}
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