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Add log message that informs about the server being rate limited.
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@ -351,6 +351,7 @@ public class NameManager implements Listener {
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// This happens when the server was ratelimited by Mojang. Unfortunately there is no nice way to check that.
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// We fall back to the method used by CraftBukkit to generate an OfflinePlayer's UUID
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adminAccount = new Account(Properties.ADMIN_SHOP_NAME, UUID.nameUUIDFromBytes(("OfflinePlayer:" + Properties.ADMIN_SHOP_NAME).getBytes(Charsets.UTF_8)));
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ChestShop.getBukkitLogger().log(Level.WARNING, "Your server appears to be ratelimited by Mojang and can't query UUID data from their API. If you run into issues with admin shops please report them!");
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}
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accounts.createOrUpdate(adminAccount);
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