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Add option to sell/buy all with shift (#320)
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@ -130,6 +130,9 @@ public class Properties {
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@ConfigurationComment("If true, people will be able to buy/sell in 64 stacks while holding the crouch button.")
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public static boolean SHIFT_SELLS_IN_STACKS = false;
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@ConfigurationComment("If true, people will be able to sell/buy everything available of the same type.")
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public static boolean SHIFT_SELLS_EVERYTHING = false;
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@ConfigurationComment("What can you do by clicking shift with SHIFT_SELLS_IN_STACKS turned on? (ALL/BUY/SELL)")
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public static String SHIFT_ALLOWS = "ALL";
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@ -203,6 +203,20 @@ public class PlayerInteract implements Listener {
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price = price.divide(BigDecimal.valueOf(amount), MathContext.DECIMAL128).multiply(BigDecimal.valueOf(newAmount)).setScale(Properties.PRICE_PRECISION, BigDecimal.ROUND_HALF_UP);
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amount = newAmount;
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}
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} else if (Properties.SHIFT_SELLS_EVERYTHING && player.isSneaking() && !price.equals(PriceUtil.NO_PRICE) && isAllowedForShift(action == buy)) {
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if (action != buy) {
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int newAmount = InventoryUtil.getAmount(item, player.getInventory());
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if (newAmount > 0) {
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price = price.divide(BigDecimal.valueOf(amount), MathContext.DECIMAL128).multiply(BigDecimal.valueOf(newAmount)).setScale(Properties.PRICE_PRECISION, BigDecimal.ROUND_HALF_UP);
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amount = newAmount;
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}
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} else if (!adminShop && ownerInventory != null) {
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int newAmount = InventoryUtil.getAmount(item, ownerInventory);
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if (newAmount > 0) {
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price = price.divide(BigDecimal.valueOf(amount), MathContext.DECIMAL128).multiply(BigDecimal.valueOf(newAmount)).setScale(Properties.PRICE_PRECISION, BigDecimal.ROUND_HALF_UP);
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amount = newAmount;
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}
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}
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}
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item.setAmount(amount);
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