mirror of
https://github.com/ChestShop-authors/ChestShop-3.git
synced 2025-02-15 18:01:22 +01:00
1.13 allows single chests besides each other. Handle that correctly.
This commit is contained in:
parent
b972e79132
commit
f5b3aa6b75
@ -3,7 +3,6 @@ package com.Acrobot.Breeze.Utils;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.Chest;
|
||||
import org.bukkit.block.DoubleChest;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Directional;
|
||||
@ -36,7 +35,7 @@ public class BlockUtil {
|
||||
* @return Is this block a chest?
|
||||
*/
|
||||
public static boolean isChest(Block block) {
|
||||
return block.getState() instanceof Chest;
|
||||
return block.getBlockData() instanceof org.bukkit.block.data.type.Chest;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -46,7 +45,7 @@ public class BlockUtil {
|
||||
* @return Is this holder a chest?
|
||||
*/
|
||||
public static boolean isChest(InventoryHolder holder) {
|
||||
return holder instanceof Chest || holder instanceof DoubleChest;
|
||||
return holder instanceof org.bukkit.block.Chest || holder instanceof DoubleChest;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -4,8 +4,9 @@ import com.Acrobot.Breeze.Utils.BlockUtil;
|
||||
import com.Acrobot.ChestShop.Signs.ChestShopSign;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.Chest;
|
||||
import org.bukkit.block.Sign;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.type.Chest;
|
||||
import org.bukkit.material.Attachable;
|
||||
|
||||
/**
|
||||
@ -17,7 +18,7 @@ public class uBlock {
|
||||
@Deprecated
|
||||
public static final BlockFace[] NEIGHBOR_FACES = {BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH};
|
||||
|
||||
public static Sign getConnectedSign(Chest chest) {
|
||||
public static Sign getConnectedSign(org.bukkit.block.Chest chest) {
|
||||
Sign sign = uBlock.findAnyNearbyShopSign(chest.getBlock());
|
||||
|
||||
if (sign == null) {
|
||||
@ -43,7 +44,7 @@ public class uBlock {
|
||||
return sign;
|
||||
}
|
||||
|
||||
public static Chest findConnectedChest(Sign sign) {
|
||||
public static org.bukkit.block.Chest findConnectedChest(Sign sign) {
|
||||
BlockFace signFace = null;
|
||||
if (((org.bukkit.material.Sign) sign.getData()).isWallSign()) {
|
||||
signFace = ((Attachable) sign.getData()).getAttachedFace();
|
||||
@ -51,7 +52,7 @@ public class uBlock {
|
||||
return findConnectedChest(sign.getBlock(), signFace);
|
||||
}
|
||||
|
||||
public static Chest findConnectedChest(Block block) {
|
||||
public static org.bukkit.block.Chest findConnectedChest(Block block) {
|
||||
BlockFace signFace = null;
|
||||
if (BlockUtil.isSign(block)) {
|
||||
Sign sign = (Sign) block.getState();
|
||||
@ -62,11 +63,11 @@ public class uBlock {
|
||||
return findConnectedChest(block, signFace);
|
||||
}
|
||||
|
||||
private static Chest findConnectedChest(Block block, BlockFace signFace) {
|
||||
private static org.bukkit.block.Chest findConnectedChest(Block block, BlockFace signFace) {
|
||||
if (signFace != null) {
|
||||
Block faceBlock = block.getRelative(signFace);
|
||||
if (BlockUtil.isChest(faceBlock)) {
|
||||
return (Chest) faceBlock.getState();
|
||||
return (org.bukkit.block.Chest) faceBlock.getState();
|
||||
}
|
||||
}
|
||||
|
||||
@ -74,7 +75,7 @@ public class uBlock {
|
||||
if (bf != signFace) {
|
||||
Block faceBlock = block.getRelative(bf);
|
||||
if (BlockUtil.isChest(faceBlock)) {
|
||||
return (Chest) faceBlock.getState();
|
||||
return (org.bukkit.block.Chest) faceBlock.getState();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -122,18 +123,42 @@ public class uBlock {
|
||||
return null;
|
||||
}
|
||||
|
||||
public static Chest findNeighbor(Chest chest) {
|
||||
public static org.bukkit.block.Chest findNeighbor(org.bukkit.block.Chest chest) {
|
||||
Block neighbor = findNeighbor(chest.getBlock());
|
||||
return neighbor != null ? (Chest) neighbor.getState() : null;
|
||||
return neighbor != null ? (org.bukkit.block.Chest) neighbor.getState() : null;
|
||||
}
|
||||
|
||||
public static Block findNeighbor(Block block) {
|
||||
for (BlockFace blockFace : CHEST_EXTENSION_FACES) {
|
||||
Block neighborBlock = block.getRelative(blockFace);
|
||||
BlockData blockData = block.getBlockData();
|
||||
if (!(blockData instanceof Chest)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (neighborBlock.getType() == block.getType()) {
|
||||
return neighborBlock;
|
||||
}
|
||||
Chest chestData = (Chest) blockData;
|
||||
if (chestData.getType() == Chest.Type.SINGLE) {
|
||||
return null;
|
||||
}
|
||||
|
||||
BlockFace chestFace = chestData.getFacing();
|
||||
// we have to rotate is to get the adjacent chest
|
||||
// west, right -> south
|
||||
// west, left -> north
|
||||
if (chestFace == BlockFace.WEST) {
|
||||
chestFace = BlockFace.NORTH;
|
||||
} else if (chestFace == BlockFace.NORTH) {
|
||||
chestFace = BlockFace.EAST;
|
||||
} else if (chestFace == BlockFace.EAST) {
|
||||
chestFace = BlockFace.SOUTH;
|
||||
} else if (chestFace == BlockFace.SOUTH) {
|
||||
chestFace = BlockFace.WEST;
|
||||
}
|
||||
if (chestData.getType() == Chest.Type.RIGHT) {
|
||||
chestFace = chestFace.getOppositeFace();
|
||||
}
|
||||
|
||||
Block neighborBlock = block.getRelative(chestFace);
|
||||
if (neighborBlock.getType() == block.getType()) {
|
||||
return neighborBlock;
|
||||
}
|
||||
|
||||
return null;
|
||||
|
Loading…
Reference in New Issue
Block a user