Message configs are now selected based on the client's language (can be
toggled in the config) and will use MineDown formatting to allow
display of component messages as well as usage of RGB colors in 1.16.
If found the legacy local.yml will be used instead of the per-language
files. Move your local.yml to the correct lang config to if you want to
use the per-client language option.
Version was also changed to 3.11 due to the many internal changes that
have accumulated over time
This adds separate permissions for accessing, creating and destroying of shops.
It also adds a config entry to allow using of a shop even if someone have access to it due to their permissions.
The NameManager appends a unique id for every player that has the same short name as another already existing one with a colon to the end of the clashing usernames. This is necessary so that a player can't just change their name to another user's old name and get access to all his shops.