This adds a new OTHER_BREAK PreShopCreationEvent outcome to indicate
that the sign should get broken. To keep it backwards compatible with
other plugins setCancelled still sets OTHER and will not lead to a sign
break. The breaking logic is also moved out of the ErrorMessageSender
as it didn't make sense to have there. (It also wasted a tiny bit of CPU
by getting the block of the state again)
Do do this it now fully depend on LWCX, it's the only active version anways.
Also fixed a possible out of index error with the sign lines.
Also fix a bug where it was possible for shops to be created with shop owners that did not have a valid Account information when other plugins manipulated the name line after the NameChecker checked it. Now it gets checked twice, once at the start (to abort early and to populate the ownerAccount field) and once at the end to check again when the name line changed.
Apparently sign colour plugins do not consider &0 to be a colour that
needs to be removed if there is no other code like that on the sign,
thus ChestShop did not register the initial SignChangeEvent, however
after the server software removes the redundant colour from the sign, it
appeared and worked just like a ChestShop one. This commit "fixes" this
by stripping the colour codes from the sign before it is created.