- Copied utilities from ChestShop-4
- Made code really, really nicer to read
- Made every external plugin's wrapper a listener, so it listens to events instead of being hard-coded.
- Switched from YamlConfiguration to BreezeConfiguration (from ChestShop 4)
- Fixed getDouble()
- Instead of checking for Admin Shops, we just pass in a new AdminShop Container
- Created events for shop creation, protection checks and protection creation
- Expanded string data value parsing, for example - you can use "Ocelot Monster" on the sign
- Collected all external plugin wrappers in a single folder
- Instead of using statics, now we use objects
- Fixed enchantments for armour
- Made config more readable
- Added a setting for removing empty shops
- Switched from System.out to logger
- Also, switched from ugly file logging to Java's native one (FileHandler)
- Added an option to tax transactions even when SERVER_ECONOMY_ACCOUNT is empty
- Changed the Container interface
- Formatting
- Warning about old Bukkit version
- Renamed "TOWNY_CANNOT_CREATE_SHOP_HERE" to "CANNOT_CREATE_SHOP_HERE" to avoid confusion
- Renamed "NOT_ENOUGH_LWC_PROTECTIONS" to "NOT_ENOUGH_PROTECTIONS" and changed its message
- Fixed armour enchantments
- Logging shop location
- Fixed Heroes for the newest version
- Removed redutant plugin object
- Added dev-url for CraftBukkitUpToDate
- Removed redutant plugins from softdepend
- Fixed a bug when the player interacts with a shop with a sign in hand
- Added partial transactions (You have 5 items, shop wants 10 - you can sell your items for half the price)
- Added a warning to the HTML generator
- Fixed Towny integration
- Fixed occasional ArrayOutOfBoundsExceptions
- Fixed an error when a shop couldn't be created because a sign (not shop sign) was on other side of the block
- Added SCL (SimpleChestLock) protection plugin to supported plugins
- Updated Metrics (and added a new asynch thread for startup)
- Removed Bukkit-1.0 workaround
- Fixed plugin.yml formatting
- Fixed LWC, Lockette and Default protections
- Added restricted signs (Changed how they work)
- Added an option to use another name
- Fixed a bug where default protection was initialized too many times
- Disallowed players to place another chest near a shop chest
- Speeded up and fixed enchantment and durability in itemstacks
- Changed /iteminfo a bit
- Added /chestshop reload
- Added many default permission kits
- Fixed dye colors
- Added an option to allow towny residents place shops in their town
- Modified /iteminfo a bit
- Added a message to the DBpage generator
- Added more functions to word datavalue
- Modified the SignChange fourth line formatting
- Modified /iteminfo command to show enchantments (and their id)
- Fixed LWC problem
- Added an option to ignore creative mode
- Fixed broken inventory.addItem(ItemStack) (adds up to custom Material max stack amount now) @Bukkit
- Added support for Deadbolt
- By default, left clicking your own sign doesn't do anything
- Restricted signs now check if you've got permission ChestShop.group.groupName
- Added support for stacking unstackable things
- Updated Register
- Changed how plugins are loaded.
- Speeded it up
- Added Buy/Sell specified ID permission
- Removed EXCLUDE_ITEM permission - just use normal Permission negating
- Doesn't add more LWC's on an already protected block
- Updated Register
- Added option to turn off messages
- Added Bukkit Persistence Reimplemented by LennardF1989
- Made the plugin faster
- Deleted unnecessary files (.jar size went down by 10 KB)
- Added final and private keywords
- Support for Bukkit's built-in permissions
- Updated to newest Bukkit's standard (getFace -> getRelative)