package com.Acrobot.ChestShop.Chests; import com.Acrobot.ChestShop.Utils.BlockSearch; import com.Acrobot.ChestShop.Utils.InventoryUtil; import org.bukkit.block.Chest; import org.bukkit.inventory.Inventory; import org.bukkit.inventory.ItemStack; /** * @author Acrobot */ public class MinecraftChest implements ChestObject { Chest main; Chest neighbor; public MinecraftChest(Chest chest) { this.main = chest; this.neighbor = getNeighbor(); } public ItemStack[] getContents() { ItemStack[] contents = new ItemStack[(neighbor != null ? 54 : 27)]; ItemStack[] chest1 = main.getInventory().getContents(); System.arraycopy(chest1, 0, contents, 0, chest1.length); if (neighbor != null) { ItemStack[] chest2 = neighbor.getInventory().getContents(); System.arraycopy(chest2, 0, contents, chest1.length, chest2.length); } return contents; } public void setSlot(int slot, ItemStack item) { if (slot < main.getInventory().getSize()) { main.getInventory().setItem(slot, item); } else { neighbor.getInventory().setItem(slot - main.getInventory().getSize(), item); } } public void clearSlot(int slot) { if (slot < main.getInventory().getSize()) { main.getInventory().setItem(slot, null); } else { neighbor.getInventory().setItem(slot - main.getInventory().getSize(), null); } } public void addItem(ItemStack item, int amount) { int left = addItem(item, amount, main); if (neighbor != null && left > 0) { addItem(item, left, neighbor); } } public void removeItem(ItemStack item, short durability, int amount) { int left = removeItem(item, durability, amount, main); if (neighbor != null && left > 0) { removeItem(item, durability, left, neighbor); } } public int amount(ItemStack item, short durability) { return amount(item, durability, main) + (neighbor != null ? amount(item, durability, neighbor) : 0); } public boolean hasEnough(ItemStack item, int amount, short durability) { return amount(item, durability) >= amount; } public boolean fits(ItemStack item, int amount, short durability) { int firstChest = fits(item, amount, durability, main); return (firstChest > 0 && neighbor != null ? fits(item, firstChest, durability, neighbor) <= 0 : firstChest <= 0); } public int getSize() { return main.getInventory().getSize() + (neighbor != null ? neighbor.getInventory().getSize() : 0); } private Chest getNeighbor() { return BlockSearch.findNeighbor(main); } private static int amount(ItemStack item, short durability, Chest chest) { return InventoryUtil.amount(chest.getInventory(), item, durability); } private static int fits(ItemStack item, int amount, short durability, Chest chest) { Inventory inv = chest.getInventory(); return InventoryUtil.fits(inv, item, amount, durability); } private static int addItem(ItemStack item, int amount, Chest chest) { Inventory inv = chest.getInventory(); return InventoryUtil.add(inv, item, amount); } private static int removeItem(ItemStack item, short durability, int amount, Chest chest) { Inventory inv = chest.getInventory(); return InventoryUtil.remove(inv, item, amount, durability); } }