package com.Acrobot.ChestShop; import com.Acrobot.Breeze.Utils.BlockUtil; import com.Acrobot.ChestShop.Configuration.Properties; import com.Acrobot.ChestShop.Events.Protection.ProtectBlockEvent; import com.Acrobot.ChestShop.Events.Protection.ProtectionCheckEvent; import com.Acrobot.ChestShop.Signs.ChestShopSign; import com.Acrobot.ChestShop.Utils.uName; import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.block.BlockFace; import org.bukkit.block.Sign; import org.bukkit.entity.Player; import org.bukkit.event.Event; /** * @author Acrobot */ public class Security { private static final BlockFace[] SIGN_CONNECTION_FACES = {BlockFace.UP, BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH, BlockFace.SOUTH}; private static final BlockFace[] BLOCKS_AROUND = {BlockFace.UP, BlockFace.DOWN, BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH, BlockFace.SOUTH}; public static boolean protect(String playerName, Block block) { ProtectBlockEvent event = new ProtectBlockEvent(block, playerName); ChestShop.callEvent(event); return event.isProtected(); } public static boolean canAccess(Player player, Block block) { return canAccess(player, block, false); } public static boolean canAccess(Player player, Block block, boolean ignoreDefault) { ProtectionCheckEvent event = new ProtectionCheckEvent(block, player, ignoreDefault); ChestShop.callEvent(event); return event.getResult() != Event.Result.DENY; } public static boolean canPlaceSign(Player p, Sign sign) { return !anotherShopFound(BlockUtil.getAttachedFace(sign), sign.getBlock(), p) && canBePlaced(p, sign.getBlock()); } private static boolean canBePlaced(Player player, Block signBlock) { for (BlockFace face : BLOCKS_AROUND) { Block block = signBlock.getRelative(face); if (block.getType() != Material.CHEST) { continue; } if (!canAccess(player, block)) { return false; } } return true; } private static boolean anotherShopFound(Block baseBlock, Block signBlock, Player p) { String shortName = uName.stripName(p.getName()); if (Properties.ALLOW_MULTIPLE_SHOPS_AT_ONE_BLOCK) return false; for (BlockFace bf : SIGN_CONNECTION_FACES) { Block block = baseBlock.getRelative(bf); if (!BlockUtil.isSign(block)) { continue; } Sign s = (Sign) block.getState(); if (ChestShopSign.isValid(s) && !block.equals(signBlock) && BlockUtil.getAttachedFace(s).equals(baseBlock) && !s.getLine(0).equals(shortName)) return true; } return false; } }