package com.Acrobot.ChestShop.Plugins; import com.Acrobot.ChestShop.Configuration.Messages; import com.Acrobot.ChestShop.Configuration.Properties; import com.Acrobot.ChestShop.Events.Protection.ProtectBlockEvent; import com.Acrobot.ChestShop.Events.Protection.ProtectionCheckEvent; import com.Acrobot.ChestShop.Events.ShopCreatedEvent; import com.Acrobot.ChestShop.Security; import com.griefcraft.lwc.LWC; import com.griefcraft.model.Protection; import com.griefcraft.modules.limits.LimitsV2; import org.bukkit.Bukkit; import org.bukkit.block.Block; import org.bukkit.block.Chest; import org.bukkit.block.Sign; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; /** * @author Acrobot */ public class LightweightChestProtection implements Listener { private LWC lwc; private LimitsV2 limitsModule; public LightweightChestProtection() { this.lwc = LWC.getInstance(); limitsModule = new LimitsV2(); } @EventHandler public static void onShopCreation(ShopCreatedEvent event) { Player player = event.getPlayer(); Sign sign = event.getSign(); Chest connectedChest = event.getChest(); if (Properties.PROTECT_SIGN_WITH_LWC) { if (!Security.protect(player.getName(), sign.getBlock())) { player.sendMessage(Messages.prefix(Messages.NOT_ENOUGH_PROTECTIONS)); } } if (Properties.PROTECT_CHEST_WITH_LWC && connectedChest != null && Security.protect(player.getName(), connectedChest.getBlock())) { player.sendMessage(Messages.prefix(Messages.PROTECTED_SHOP)); } } @EventHandler public void onProtectionCheck(ProtectionCheckEvent event) { if (event.getResult() == Event.Result.DENY) { return; } Block block = event.getBlock(); Player player = event.getPlayer(); Protection protection = lwc.findProtection(block); if (protection == null) { return; } if (!lwc.canAccessProtection(player, protection)) { event.setResult(Event.Result.DENY); } } @EventHandler public void onBlockProtect(ProtectBlockEvent event) { if (event.isProtected()) { return; } Block block = event.getBlock(); Player player = Bukkit.getPlayer(event.getName()); if (player == null || limitsModule.hasReachedLimit(player, block.getType())) { return; } int x = block.getX(); int y = block.getY(); int z = block.getZ(); String worldName = block.getWorld().getName(); Protection protection = lwc.getPhysicalDatabase().registerProtection(block.getTypeId(), Protection.Type.PRIVATE, worldName, event.getName(), "", x, y, z); if (protection != null) { event.setProtected(true); } } }