package com.Acrobot.ChestShop.Protection.Plugins; import com.Acrobot.ChestShop.ChestShop; import com.Acrobot.ChestShop.Protection.Protection; import com.griefcraft.lwc.LWC; import com.griefcraft.modules.limits.LimitsModule; import org.bukkit.block.Block; import org.bukkit.entity.Player; /** * @author Acrobot */ public class LWCplugin implements Protection { public static LWC lwc; private static LimitsModule limitsModule; public static void setLWC(LWC LWC) { lwc = LWC; limitsModule = new LimitsModule(); } public boolean isProtected(Block block) { return lwc.findProtection(block) != null; } public boolean canAccess(Player player, Block block) { return lwc.findProtection(block) == null || lwc.canAccessProtection(player, block); } public boolean protect(String name, Block block) { if (lwc.findProtection(block) != null) return false; Player player = ChestShop.getBukkitServer().getPlayer(name); if (player != null && limitsModule.hasReachedLimit(player, block)) return false; lwc.getPhysicalDatabase().registerProtection(block.getTypeId(), com.griefcraft.model.Protection.Type.PUBLIC, block.getWorld().getName(), name, "", block.getX(), block.getY(), block.getZ()); return true; } }