package com.Acrobot.ChestShop.Protection.Plugins; import com.Acrobot.ChestShop.Protection.Protection; import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.bukkit.BukkitUtil; import com.sk89q.worldguard.LocalPlayer; import com.sk89q.worldguard.bukkit.WorldGuardPlugin; import com.sk89q.worldguard.protection.ApplicableRegionSet; import com.sk89q.worldguard.protection.flags.DefaultFlag; import com.sk89q.worldguard.protection.managers.RegionManager; import org.bukkit.block.Block; import org.bukkit.entity.Player; /** * @author Acrobot */ public class WorldGuardProtectionPlugin implements Protection { private WorldGuardPlugin plugin; public WorldGuardProtectionPlugin(WorldGuardPlugin plugin) { this.plugin = plugin; } public boolean isProtected(Block block) { Vector pt = BukkitUtil.toVector(block); RegionManager mgr = plugin.getGlobalRegionManager().get(block.getWorld()); ApplicableRegionSet set = mgr.getApplicableRegions(pt); return !set.allows(DefaultFlag.CHEST_ACCESS); } public boolean canAccess(Player player, Block block) { Vector pt = BukkitUtil.toVector(block); RegionManager mgr = plugin.getGlobalRegionManager().get(block.getWorld()); ApplicableRegionSet set = mgr.getApplicableRegions(pt); LocalPlayer locPlayer = plugin.wrapPlayer(player); return plugin.getGlobalRegionManager().hasBypass(locPlayer, block.getWorld()) || set.canBuild(locPlayer) || set.allows(DefaultFlag.CHEST_ACCESS, locPlayer); } public boolean protect(String name, Block block) { return false; } }