ChestShop-3/src/main/java/com/Acrobot/ChestShop/Plugins/WorldGuardProtection.java

62 lines
2.3 KiB
Java

package com.Acrobot.ChestShop.Plugins;
import com.Acrobot.ChestShop.Events.Protection.ProtectionCheckEvent;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.WorldGuard;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.internal.permission.RegionPermissionModel;
import com.sk89q.worldguard.internal.platform.WorldGuardPlatform;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.Flags;
import com.sk89q.worldguard.protection.managers.RegionManager;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.plugin.Plugin;
/**
* @author Acrobot
*/
public class WorldGuardProtection implements Listener {
private WorldGuardPlugin worldGuard;
private WorldGuardPlatform worldGuardPlatform;
public WorldGuardProtection(Plugin plugin) {
this.worldGuard =(WorldGuardPlugin) plugin;
this.worldGuardPlatform = WorldGuard.getInstance().getPlatform();
}
@EventHandler
public void onProtectionCheck(ProtectionCheckEvent event) {
if (event.getResult() == Event.Result.DENY) {
return;
}
Block block = event.getBlock();
Player player = event.getPlayer();
BlockVector3 blockPos = BukkitAdapter.adapt(block.getLocation()).toVector().toBlockPoint();
RegionManager manager = worldGuardPlatform.getRegionContainer().get(BukkitAdapter.adapt(block.getWorld()));
if (manager == null) {
return;
}
ApplicableRegionSet set = manager.getApplicableRegions(blockPos);
LocalPlayer localPlayer = worldGuard.wrapPlayer(player);
if (!canAccess(localPlayer, block, set)) {
event.setResult(Event.Result.DENY);
}
}
private boolean canAccess(LocalPlayer player, Block block, ApplicableRegionSet set) {
return new RegionPermissionModel(player).mayIgnoreRegionProtection(BukkitAdapter.adapt(block.getWorld()))
|| set.testState(player, Flags.BUILD)
|| set.testState(player, Flags.CHEST_ACCESS);
}
}