ChestShop-3/com/Acrobot/ChestShop/Utils/uInventory.java

131 lines
4.9 KiB
Java

package com.Acrobot.ChestShop.Utils;
import com.Acrobot.ChestShop.Config.Config;
import com.Acrobot.ChestShop.Config.Property;
import org.bukkit.Material;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
/**
* @author Acrobot
*/
public class uInventory {
public static int remove(Inventory inv, ItemStack item, int amount, short durability) {
amount = (amount > 0 ? amount : 1);
Material itemMaterial = item.getType();
int first = inv.first(itemMaterial);
if (first == -1) return amount;
for (int slot = first; slot < inv.getSize(); slot++) {
if (amount <= 0) return 0;
ItemStack currentItem = inv.getItem(slot);
if (currentItem == null || currentItem.getType() == Material.AIR) continue;
if (equals(currentItem, item, durability)) {
int currentAmount = currentItem.getAmount();
if (amount == currentAmount) {
currentItem = null;
amount = 0;
} else if (amount < currentAmount) {
currentItem.setAmount(currentAmount - amount);
amount = 0;
} else {
currentItem = null;
amount -= currentAmount;
}
inv.setItem(slot, currentItem);
}
}
return amount;
}
public static int add(Inventory inv, ItemStack item, int amount) {
amount = (amount > 0 ? amount : 1);
if (Config.getBoolean(Property.STACK_UNSTACKABLES)) return addAndStackTo64(inv, item, amount);
/*ItemStack itemstack = new ItemStack(item.getType(), amount, item.getDurability());
itemstack.addEnchantments(item.getEnchantments());
HashMap<Integer, ItemStack> items = inv.addItem(itemstack);
amount = 0;
for (ItemStack toAdd : items.values()) amount += toAdd.getAmount();
return amount;*/ //TODO: Fix this in CraftBukkit's code
return addManually(inv, item, amount);
}
private static int addManually(Inventory inv, ItemStack item, int amount) {
return addManually(inv, item, amount, (item.getType() != Material.POTION ? item.getType().getMaxStackSize() : 1)); //TODO Change it when it's repaired in Bukkit
}
public static int addAndStackTo64(Inventory inv, ItemStack item, int amount) {
return addManually(inv, item, amount, 64);
}
public static int addManually(Inventory inv, ItemStack item, int amount, int max){
if (amount <= 0) return 0;
for (int slot = 0; slot < inv.getSize() && amount > 0; slot++){
ItemStack curItem = inv.getItem(slot);
ItemStack dupe = item.clone();
if (curItem == null || curItem.getType() == Material.AIR) {
dupe.setAmount((amount > max ? max : amount));
dupe.addEnchantments(item.getEnchantments());
amount -= dupe.getAmount();
inv.setItem(slot, dupe);
} else if (equals(item, curItem, curItem.getDurability()) && curItem.getAmount() != max) {
int cA = curItem.getAmount();
int amountAdded = amount > max - cA ? max - cA : amount;
dupe.setAmount(cA + amountAdded);
amount -= amountAdded;
dupe.addEnchantments(item.getEnchantments());
inv.setItem(slot, dupe);
}
}
return amount;
}
public static int amount(Inventory inv, ItemStack item, short durability) {
if (!inv.contains(item.getType())) return 0;
int amount = 0;
for (ItemStack i : inv.getContents()) {
if (equals(i, item, durability)) amount += i.getAmount();
}
return amount;
}
public static int fits(Inventory inv, ItemStack item, int amount, short durability) {
int maxStackSize = (Config.getBoolean(Property.STACK_UNSTACKABLES) ? 64 : item.getType().getMaxStackSize());
int amountLeft = amount;
for (ItemStack currentItem : inv.getContents()) {
if (amountLeft <= 0) return 0;
if (currentItem == null || currentItem.getType() == Material.AIR) {
amountLeft -= maxStackSize;
continue;
}
int currentAmount = currentItem.getAmount();
if (currentAmount != maxStackSize && equals(currentItem, item, durability)) {
amountLeft = currentAmount + amountLeft <= maxStackSize ? 0 : amountLeft - (maxStackSize - currentAmount);
}
}
return amountLeft;
}
private static boolean equals(ItemStack i, ItemStack item, short durability){
return i != null
&& i.getType() == item.getType()
&& i.getEnchantments().equals(item.getEnchantments())
&& (durability == -1 || i.getDurability() == durability);
}
}