mirror of
https://github.com/ChestShop-authors/ChestShop-3.git
synced 2024-11-28 13:05:11 +01:00
a49d51ce97
- Added partial transactions (You have 5 items, shop wants 10 - you can sell your items for half the price) - Added a warning to the HTML generator - Fixed Towny integration - Fixed occasional ArrayOutOfBoundsExceptions - Fixed an error when a shop couldn't be created because a sign (not shop sign) was on other side of the block - Added SCL (SimpleChestLock) protection plugin to supported plugins - Updated Metrics (and added a new asynch thread for startup) - Removed Bukkit-1.0 workaround - Fixed plugin.yml formatting
129 lines
4.6 KiB
Java
129 lines
4.6 KiB
Java
package com.Acrobot.ChestShop.Utils;
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import com.Acrobot.ChestShop.Config.Config;
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import com.Acrobot.ChestShop.Config.Property;
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import org.bukkit.Material;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import java.util.HashMap;
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/**
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* @author Acrobot
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*/
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public class uInventory {
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public static int remove(Inventory inv, ItemStack item, int amount, short durability) {
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amount = (amount > 0 ? amount : 1);
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Material itemMaterial = item.getType();
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int first = inv.first(itemMaterial);
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if (first == -1) return amount;
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for (int slot = first; slot < inv.getSize(); slot++) {
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if (amount <= 0) return 0;
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ItemStack currentItem = inv.getItem(slot);
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if (currentItem == null || currentItem.getType() == Material.AIR) continue;
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if (equals(currentItem, item, durability)) {
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int currentAmount = currentItem.getAmount();
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if (amount == currentAmount) {
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currentItem = null;
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amount = 0;
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} else if (amount < currentAmount) {
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currentItem.setAmount(currentAmount - amount);
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amount = 0;
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} else {
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currentItem = null;
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amount -= currentAmount;
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}
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inv.setItem(slot, currentItem);
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}
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}
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return amount;
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}
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public static int add(Inventory inv, ItemStack item, int amount) {
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amount = (amount > 0 ? amount : 1);
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if (Config.getBoolean(Property.STACK_UNSTACKABLES)) return addAndStackTo64(inv, item, amount);
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ItemStack itemstack = new ItemStack(item.getType(), amount, item.getDurability());
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itemstack.addEnchantments(item.getEnchantments());
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HashMap<Integer, ItemStack> items = inv.addItem(itemstack);
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amount = 0;
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for (ItemStack toAdd : items.values()) amount += toAdd.getAmount();
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return amount;
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}
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public static int addAndStackTo64(Inventory inv, ItemStack item, int amount) {
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return addManually(inv, item, amount, 64);
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}
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public static int addManually(Inventory inv, ItemStack item, int amount, int max) {
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if (amount <= 0) return 0;
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for (int slot = 0; slot < inv.getSize() && amount > 0; slot++) {
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ItemStack curItem = inv.getItem(slot);
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ItemStack dupe = item.clone();
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if (curItem == null || curItem.getType() == Material.AIR) {
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dupe.setAmount((amount > max ? max : amount));
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dupe.addEnchantments(item.getEnchantments());
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amount -= dupe.getAmount();
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inv.setItem(slot, dupe);
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} else if (equals(item, curItem, curItem.getDurability()) && curItem.getAmount() != max) {
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int cA = curItem.getAmount();
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int amountAdded = amount > max - cA ? max - cA : amount;
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dupe.setAmount(cA + amountAdded);
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amount -= amountAdded;
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dupe.addEnchantments(item.getEnchantments());
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inv.setItem(slot, dupe);
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}
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}
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return amount;
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}
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public static int amount(Inventory inv, ItemStack item, short durability) {
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if (!inv.contains(item.getType())) return 0;
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int amount = 0;
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for (ItemStack i : inv.getContents()) {
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if (equals(i, item, durability)) amount += i.getAmount();
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}
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return amount;
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}
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public static int fits(Inventory inv, ItemStack item, int amount, short durability) {
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int maxStackSize = (Config.getBoolean(Property.STACK_UNSTACKABLES) ? 64 : item.getType().getMaxStackSize());
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int amountLeft = amount;
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for (ItemStack currentItem : inv.getContents()) {
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if (amountLeft <= 0) return 0;
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if (currentItem == null || currentItem.getType() == Material.AIR) {
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amountLeft -= maxStackSize;
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continue;
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}
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int currentAmount = currentItem.getAmount();
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if (currentAmount != maxStackSize && equals(currentItem, item, durability)) {
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amountLeft = currentAmount + amountLeft <= maxStackSize ? 0 : amountLeft - (maxStackSize - currentAmount);
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}
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}
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return amountLeft;
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}
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private static boolean equals(ItemStack i, ItemStack item, short durability) {
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return i != null
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&& i.getType() == item.getType()
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&& i.getEnchantments().equals(item.getEnchantments())
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&& (durability == -1 || i.getDurability() == durability);
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}
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}
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