mirror of
https://github.com/ChestShop-authors/ChestShop-3.git
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2e489774d8
- Modified /iteminfo command to show enchantments (and their id) - Fixed LWC problem - Added an option to ignore creative mode - Fixed broken inventory.addItem(ItemStack) (adds up to custom Material max stack amount now) @Bukkit
42 lines
1.4 KiB
Java
42 lines
1.4 KiB
Java
package com.Acrobot.ChestShop.Utils;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.inventory.ItemStack;
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import java.util.HashMap;
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import java.util.Map;
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/**
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* @author Acrobot
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*/
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public class uEnchantment {
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public static String getEnchantment(ItemStack item){
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return encodeEnchantment(item.getEnchantments());
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}
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public static String encodeEnchantment(Map<Enchantment, Integer> map){
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int integer = 0;
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for (Map.Entry<Enchantment, Integer> entry : map.entrySet()){
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integer = integer * 1000 + (entry.getKey().getId()) * 10 + entry.getValue();
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}
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return (integer != 0 ? Integer.toString(integer, 32) : null);
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}
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public static Map<Enchantment, Integer> decodeEnchantment(String base32){
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if (base32 == null) return new HashMap<Enchantment, Integer>();
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Map<Enchantment, Integer> map = new HashMap<Enchantment, Integer>();
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String integer = String.valueOf(Integer.parseInt(base32, 32));
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for (int i = 0; i < (integer.length() / 3); i++){
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String item = integer.substring(i * 3, i * 3 + 3);
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Enchantment ench = Enchantment.getById(Integer.parseInt(item.substring(0, 2)));
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if (ench == null) continue;
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int level = Integer.parseInt(item.substring(2));
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if (ench.getMaxLevel() < level || level < ench.getStartLevel()) continue;
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map.put(ench, level);
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}
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return map;
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}
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}
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