mirror of
https://github.com/ChestShop-authors/ChestShop-3.git
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69e08d0c7d
Yay for named loops!
220 lines
6.0 KiB
Java
220 lines
6.0 KiB
Java
package com.Acrobot.Breeze.Utils;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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/**
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* @author Acrobot
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*/
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public class InventoryUtil {
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/**
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* Returns the amount of the item inside the inventory
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*
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* @param item Item to check
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* @param inventory inventory
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* @return amount of the item
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*/
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public static int getAmount(ItemStack item, Inventory inventory) {
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if (!inventory.contains(item.getType())) {
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return 0;
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}
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if (inventory.getType() == null) {
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return Integer.MAX_VALUE;
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}
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HashMap<Integer, ? extends ItemStack> items = inventory.all(item.getType());
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int itemAmount = 0;
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for (ItemStack iStack : items.values()) {
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if (!MaterialUtil.equals(iStack, item)) {
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continue;
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}
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itemAmount += iStack.getAmount();
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}
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return itemAmount;
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}
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/**
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* Tells if the inventory is empty
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*
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* @param inventory inventory
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* @return Is the inventory empty?
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*/
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public static boolean isEmpty(Inventory inventory) {
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for (ItemStack stack : inventory.getContents()) {
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if (!MaterialUtil.isEmpty(stack)) {
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return false;
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}
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}
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return true;
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}
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/**
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* Checks if the inventory has stock of this type
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*
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* @param items items
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* @param inventory inventory
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* @return Does the inventory contain stock of this type?
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*/
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public static boolean hasItems(ItemStack[] items, Inventory inventory) {
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for (ItemStack item : items) {
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if (InventoryUtil.getAmount(item, inventory) < item.getAmount()) {
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return false;
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}
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}
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return true;
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}
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/**
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* Checks if the item fits the inventory
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*
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* @param item Item to check
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* @param inventory inventory
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* @return Does item fit inside inventory?
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*/
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public static boolean fits(ItemStack item, Inventory inventory) {
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int left = item.getAmount();
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for (ItemStack iStack : inventory.getContents()) {
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if (left <= 0) {
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return true;
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}
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if (MaterialUtil.isEmpty(iStack)) {
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left -= inventory.getMaxStackSize();
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continue;
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}
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if (!MaterialUtil.equals(iStack, item)) {
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continue;
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}
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left -= (iStack.getMaxStackSize() - iStack.getAmount());
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}
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return left <= 0;
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}
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/**
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* Adds an item to the inventory
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* (it currently uses a custom method of adding items, because Bukkit hasn't fixed it for 6 months now)
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*
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* @param item Item to add
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* @param inventory Inventory
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* @return Number of leftover items
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*/
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public static int add(ItemStack item, Inventory inventory) {
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if (item.getAmount() < 1) {
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return 0;
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}
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int amountLeft = item.getAmount();
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int maxStackSize = item.getMaxStackSize();
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for (int currentSlot = 0; currentSlot < inventory.getSize() && amountLeft > 0; currentSlot++) {
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ItemStack currentItem = inventory.getItem(currentSlot);
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ItemStack duplicate = item.clone();
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if (MaterialUtil.isEmpty(currentItem)) {
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duplicate.setAmount(Math.min(duplicate.getAmount(), maxStackSize));
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duplicate.addEnchantments(item.getEnchantments());
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amountLeft -= duplicate.getAmount();
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inventory.setItem(currentSlot, duplicate);
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} else if (currentItem.getAmount() < maxStackSize && MaterialUtil.equals(currentItem, item)) {
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int currentAmount = currentItem.getAmount();
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int neededToAdd = Math.min(maxStackSize - currentAmount, amountLeft);
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duplicate.setAmount(currentAmount + neededToAdd);
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duplicate.addEnchantments(item.getEnchantments());
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amountLeft -= duplicate.getAmount();
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inventory.setItem(currentSlot, duplicate);
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}
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}
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return amountLeft;
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}
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/**
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* Removes an item from the inventory
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*
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* @param item Item to remove
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* @param inventory Inventory
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* @return Number of items that couldn't be removed
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*/
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public static int remove(ItemStack item, Inventory inventory) {
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Map<Integer, ItemStack> leftovers = inventory.removeItem(item);
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return countItems(leftovers);
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}
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/**
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* If items in arguments are similar, this function merges them into stacks of the same type
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*
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* @param items Items to merge
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* @return Merged stack array
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*/
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public static ItemStack[] mergeSimilarStacks(ItemStack... items) {
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List<ItemStack> itemList = new LinkedList<ItemStack>();
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Iterating:
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for (ItemStack item : items) {
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for (ItemStack iStack : itemList) {
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if (MaterialUtil.equals(item, iStack)) {
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iStack.setAmount(iStack.getAmount() + item.getAmount());
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continue Iterating;
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}
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}
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itemList.add(item);
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}
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return itemList.toArray(new ItemStack[itemList.size()]);
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}
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/**
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* Counts the amount of items in ItemStacks
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*
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* @param items ItemStacks of items to count
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* @return How many items are there?
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*/
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public static int countItems(ItemStack... items) {
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int count = 0;
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for (ItemStack item : items) {
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count += item.getAmount();
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}
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return count;
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}
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/**
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* Counts leftovers from a map
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*
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* @param items Leftovers
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* @return Number of leftovers
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*/
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public static int countItems(Map<Integer, ?> items) {
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int totalLeft = 0;
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for (int left : items.keySet()) {
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totalLeft += left;
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}
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return totalLeft;
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}
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}
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