ChestShop-3/com/Acrobot/ChestShop/Items/Items.java
Acrobot dc4d9961c1 - Fancy sign formatting :D
- Fixed LWC, Lockette and Default protections
- Added restricted signs (Changed how they work)
- Added an option to use another name
- Fixed a bug where default protection was initialized too many times
- Disallowed players to place another chest near a shop chest
- Speeded up and fixed enchantment and durability in itemstacks
- Changed /iteminfo a bit
- Added /chestshop reload
- Added many default permission kits
- Fixed dye colors
- Added an option to allow towny residents place shops in their town
2012-01-09 22:39:38 +01:00

111 lines
3.8 KiB
Java

package com.Acrobot.ChestShop.Items;
import com.Acrobot.ChestShop.Utils.uEnchantment;
import com.Acrobot.ChestShop.Utils.uNumber;
import com.Acrobot.ChestShop.Utils.uSign;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack;
import java.util.HashMap;
import java.util.Map;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
/**
* @author Acrobot
* Manages ItemStack names and ID's
*/
public class Items {
private static final Pattern Durability = Pattern.compile(":(\\d)*");
private static final Pattern Enchant = Pattern.compile("-([0-9a-zA-Z])*");
public static Material getMaterial(String itemName) {
if (uNumber.isInteger(itemName)) return Material.getMaterial(Integer.parseInt(itemName));
itemName = itemName.replace(" ", "_");
Material finalMaterial = Material.getMaterial(itemName.toUpperCase());
if (finalMaterial != null) return finalMaterial;
int length = 256;
itemName = itemName.toLowerCase().replace("_", "");
for (Material currentMaterial : Material.values()) {
String materialName = currentMaterial.name().toLowerCase().replace("_", "");
if (materialName.startsWith(itemName) && (materialName.length() < length)) {
length = materialName.length();
finalMaterial = currentMaterial;
}
}
return finalMaterial;
}
public static String getName(ItemStack is){
return getName(is, true);
}
public static String getName(ItemStack is, boolean showData){
String name = DataValue.getName(is);
return uSign.capitalizeFirst((name != null && showData ? name + '_' : "") + is.getType());
}
public static ItemStack getItemStack(String itemName) {
ItemStack toReturn = getFromOddItem(itemName);
if (toReturn != null) return toReturn;
String first = itemName.split(":|-")[0];
String[] space = first.split(" ");
Material material = getMaterial(first);
for (int i = (space.length > 1 ? 1 : 0); i >= 0 && material == null; i--) material = getMaterial(space[i]);
if (material == null) return null;
toReturn = new ItemStack(material, 1);
toReturn = addEnchantments(toReturn, itemName);
toReturn = addDurability(toReturn, itemName);
short data = getDataFromWord(space[0], material);
if (data != 0) toReturn.setDurability(data);
return toReturn;
}
private static ItemStack addDurability(ItemStack toReturn, String itemName) {
Matcher m = Durability.matcher(itemName);
if (!m.find()) return toReturn;
String data = m.group();
if (data == null || data.isEmpty()) return toReturn;
data = data.substring(1);
if (uNumber.isInteger(data)) toReturn.setDurability(Short.valueOf(data));
return toReturn;
}
private static Map<Enchantment, Integer> getEnchantment(String itemName){
return uEnchantment.decodeEnchantment(itemName);
}
private static Map<Enchantment, Integer> getEnchant(String original){
Matcher m = Enchant.matcher(original);
if (!m.find()) return new HashMap<Enchantment, Integer>();
String group = m.group().substring(1);
return getEnchantment(group);
}
private static ItemStack addEnchantments(ItemStack is, String itemname){
try{ is.addEnchantments(getEnchant(itemname));
} catch (Exception ignored) {}
return is;
}
private static ItemStack getFromOddItem(String itemName) {
return !Odd.isInitialized() ? null : Odd.returnItemStack(itemName.replace(":", ";"));
}
private static short getDataFromWord(String name, Material material) {
return DataValue.get(name, material);
}
}