mirror of
https://github.com/ChestShop-authors/ChestShop-3.git
synced 2024-11-04 09:40:07 +01:00
dc4d9961c1
- Fixed LWC, Lockette and Default protections - Added restricted signs (Changed how they work) - Added an option to use another name - Fixed a bug where default protection was initialized too many times - Disallowed players to place another chest near a shop chest - Speeded up and fixed enchantment and durability in itemstacks - Changed /iteminfo a bit - Added /chestshop reload - Added many default permission kits - Fixed dye colors - Added an option to allow towny residents place shops in their town
55 lines
1.9 KiB
Java
55 lines
1.9 KiB
Java
package com.Acrobot.ChestShop.Signs;
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import com.Acrobot.ChestShop.Permission;
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import com.Acrobot.ChestShop.Utils.uSign;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.Sign;
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import org.bukkit.entity.Player;
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/**
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* @author Acrobot
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*/
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public class restrictedSign {
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public static boolean isRestrictedShop(Sign sign) {
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Block blockUp = sign.getBlock().getRelative(BlockFace.UP);
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return uSign.isSign(blockUp) && isRestricted(((Sign) blockUp.getState()).getLines());
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}
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public static boolean isRestricted(String[] lines) {
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return lines[0].equalsIgnoreCase("[restricted]");
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}
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public static boolean isRestricted(Sign sign) {
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return sign.getLine(0).equalsIgnoreCase("[restricted]");
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}
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public static boolean canAccess(Sign sign, Player player) {
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Block blockUp = sign.getBlock().getRelative(BlockFace.UP);
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return !uSign.isSign(blockUp) || hasPermission(player, ((Sign) blockUp.getState()).getLines());
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}
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public static boolean canDestroy(Player p, Sign sign){
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Sign shopSign = getAssociatedSign(sign);
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return uSign.canAccess(p, shopSign);
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}
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public static Sign getAssociatedSign(Sign restricted){
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Block down = restricted.getBlock().getRelative(BlockFace.DOWN);
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return uSign.isSign(down) ? (Sign) down.getState() : null;
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}
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public static boolean hasPermission(Player p, String[] lines){
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if (Permission.has(p, Permission.ADMIN)) return true;
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String world = p.getWorld().getName();
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String playerName = p.getName();
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for (int i = 1; i <= 3; i++) {
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if (Permission.permissions != null && Permission.permissions.inGroup(world, playerName, lines[i])) return true;
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if (p.hasPermission(Permission.GROUP.toString() + lines[i])) return true;
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}
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return false;
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}
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}
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