ChestShop-3/com/Acrobot/ChestShop/Events/ProtectionCheckEvent.java
Acrobot f1ee558e3a - Reformatted code
- Switched from YamlConfiguration to BreezeConfiguration (from ChestShop 4)
- Fixed getDouble()
- Instead of checking for Admin Shops, we just pass in a new AdminShop Container
- Created events for shop creation, protection checks and protection creation
- Expanded string data value parsing, for example - you can use "Ocelot Monster" on the sign
- Collected all external plugin wrappers in a single folder
- Instead of using statics, now we use objects
- Fixed enchantments for armour
- Made config more readable
- Added a setting for removing empty shops
- Switched from System.out to logger
- Also, switched from ugly file logging to Java's native one (FileHandler)
- Added an option to tax transactions even when SERVER_ECONOMY_ACCOUNT is empty
- Changed the Container interface
2012-05-10 16:32:25 +02:00

47 lines
957 B
Java

package com.Acrobot.ChestShop.Events;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* @author Acrobot
*/
public class ProtectionCheckEvent extends Event {
private static final HandlerList handlers = new HandlerList();
private Result result = Result.DEFAULT;
private Block block;
private Player player;
public ProtectionCheckEvent(Block block, Player player) {
this.block = block;
this.player = player;
}
public Result getResult() {
return result;
}
public void setResult(Result result) {
this.result = result;
}
public Player getPlayer() {
return player;
}
public Block getBlock() {
return block;
}
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}