mirror of
https://github.com/ChestShop-authors/ChestShop-3.git
synced 2024-11-14 22:36:12 +01:00
f1ee558e3a
- Switched from YamlConfiguration to BreezeConfiguration (from ChestShop 4) - Fixed getDouble() - Instead of checking for Admin Shops, we just pass in a new AdminShop Container - Created events for shop creation, protection checks and protection creation - Expanded string data value parsing, for example - you can use "Ocelot Monster" on the sign - Collected all external plugin wrappers in a single folder - Instead of using statics, now we use objects - Fixed enchantments for armour - Made config more readable - Added a setting for removing empty shops - Switched from System.out to logger - Also, switched from ugly file logging to Java's native one (FileHandler) - Added an option to tax transactions even when SERVER_ECONOMY_ACCOUNT is empty - Changed the Container interface
47 lines
957 B
Java
47 lines
957 B
Java
package com.Acrobot.ChestShop.Events;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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/**
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* @author Acrobot
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*/
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public class ProtectionCheckEvent extends Event {
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private static final HandlerList handlers = new HandlerList();
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private Result result = Result.DEFAULT;
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private Block block;
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private Player player;
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public ProtectionCheckEvent(Block block, Player player) {
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this.block = block;
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this.player = player;
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}
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public Result getResult() {
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return result;
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}
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public void setResult(Result result) {
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this.result = result;
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}
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public Player getPlayer() {
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return player;
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}
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public Block getBlock() {
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return block;
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}
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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