ChestShop-3/com/Acrobot/ChestShop/Plugins/SimpleChestLock.java
Acrobot f1ee558e3a - Reformatted code
- Switched from YamlConfiguration to BreezeConfiguration (from ChestShop 4)
- Fixed getDouble()
- Instead of checking for Admin Shops, we just pass in a new AdminShop Container
- Created events for shop creation, protection checks and protection creation
- Expanded string data value parsing, for example - you can use "Ocelot Monster" on the sign
- Collected all external plugin wrappers in a single folder
- Instead of using statics, now we use objects
- Fixed enchantments for armour
- Made config more readable
- Added a setting for removing empty shops
- Switched from System.out to logger
- Also, switched from ugly file logging to Java's native one (FileHandler)
- Added an option to tax transactions even when SERVER_ECONOMY_ACCOUNT is empty
- Changed the Container interface
2012-05-10 16:32:25 +02:00

41 lines
985 B
Java

package com.Acrobot.ChestShop.Plugins;
import com.Acrobot.ChestShop.Events.ProtectionCheckEvent;
import com.webkonsept.bukkit.simplechestlock.SCL;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
/**
* @author Acrobot
*/
public class SimpleChestLock implements Listener {
private SCL scl;
public SimpleChestLock(SCL scl) {
this.scl = scl;
}
@EventHandler
public void onProtectionCheck(ProtectionCheckEvent event) {
if (event.getResult() == Event.Result.DENY) {
return;
}
Block block = event.getBlock();
Player player = event.getPlayer();
if (!scl.chests.isLocked(block)) {
return;
}
String playerName = player.getName();
if (!scl.chests.getOwner(block).equals(playerName)) {
event.setResult(Event.Result.DENY);
}
}
}