115 lines
3.9 KiB
Java
115 lines
3.9 KiB
Java
package com.Acrobot.ChestShop.Chests;
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import com.Acrobot.ChestShop.Utils.InventoryUtil;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.Chest;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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/**
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* @author Acrobot
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*/
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public class MinecraftChest implements ChestObject{
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Chest main;
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Chest neighbor;
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public MinecraftChest(Chest chest){
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this.main = chest;
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this.neighbor = getNeighbor();
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}
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public ItemStack[] getContents() {
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ItemStack[] contents = new ItemStack[(neighbor != null ? 54 : 27)];
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ItemStack[] chest1 = main.getInventory().getContents();
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System.arraycopy(chest1, 0, contents, 0, chest1.length);
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if(neighbor != null){
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ItemStack[] chest2 = neighbor.getInventory().getContents();
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System.arraycopy(chest2, 0, contents, chest1.length, chest2.length);
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}
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return contents;
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}
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public void setSlot(int slot, ItemStack item) {
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if(slot < main.getInventory().getSize()){
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main.getInventory().setItem(slot, item);
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} else{
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neighbor.getInventory().setItem(slot - main.getInventory().getSize(), item);
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}
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}
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public void clearSlot(int slot) {
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if(slot < main.getInventory().getSize()){
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main.getInventory().setItem(slot, null);
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} else{
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neighbor.getInventory().setItem(slot - main.getInventory().getSize(), null);
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}
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}
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public void addItem(ItemStack item, short durability, int amount) {
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int left = addItem(item, durability, amount, main);
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if(neighbor != null){
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addItem(item, durability, left, neighbor);
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}
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}
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public void removeItem(ItemStack item, short durability, int amount) {
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int left = removeItem(item, durability, amount, main);
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if(neighbor != null){
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removeItem(item, durability, left, neighbor);
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}
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}
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public int amount(ItemStack item, short durability) {
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return amount(item, durability, main) + (neighbor != null ? amount(item, durability, neighbor) : 0);
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}
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public boolean hasEnough(ItemStack item, int amount, short durability) {
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return amount(item, durability) >= amount;
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}
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public boolean fits(ItemStack item, int amount, short durability) {
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int firstChest = fits(item, amount, durability, main);
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return (firstChest > 0 && neighbor != null ? fits(item, amount, durability, neighbor) <= 0 : firstChest <= 0);
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}
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public int getSize() {
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return main.getInventory().getSize() + (neighbor != null ? neighbor.getInventory().getSize() : 0);
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}
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private Chest getNeighbor(){
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BlockFace[] bf = {BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH};
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Block chestBlock = main.getBlock();
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for(BlockFace blockFace : bf){
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Block neighborBlock = chestBlock.getFace(blockFace);
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if(neighborBlock.getType() == Material.CHEST){
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return (Chest) neighborBlock.getState();
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}
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}
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return null; //Shame, we didn't find double chest :/
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}
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private static int amount(ItemStack item, short durability, Chest chest){
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return InventoryUtil.amount(chest.getInventory(), item, durability);
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}
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private static int fits(ItemStack item, int amount, short durability, Chest chest){
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Inventory inv = chest.getInventory();
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return InventoryUtil.fits(inv, item, amount, durability);
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}
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private static int addItem(ItemStack item, short durability, int amount, Chest chest){
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Inventory inv = chest.getInventory();
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return InventoryUtil.add(inv, item, amount);
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}
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private static int removeItem(ItemStack item, short durability, int amount, Chest chest){
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Inventory inv = chest.getInventory();
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return InventoryUtil.remove(inv, item, amount, durability);
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}
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}
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