From 1692a7008dc9c011b8db950d4831869fc78dd1c4 Mon Sep 17 00:00:00 2001 From: mfnalex <1122571+mfnalex@users.noreply.github.com> Date: Mon, 13 Jul 2020 15:35:00 +0200 Subject: [PATCH] 8.15.0 release --- CHANGELOG.md | 3 + pom.xml | 2 +- .../ChestSort/ChestSortListener.java | 3 +- .../jeff_media/ChestSort/ChestSortPlugin.java | 1 - .../de/jeff_media/ChestSort/ToolUtils.java | 338 ------------------ src/main/resources/plugin.yml | 2 +- 6 files changed, 7 insertions(+), 342 deletions(-) delete mode 100644 src/main/java/de/jeff_media/ChestSort/ToolUtils.java diff --git a/CHANGELOG.md b/CHANGELOG.md index 037ec3d..0d1b3bf 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,8 @@ # Changelog +## 8.15.0 +- Enabled left-click and right-click hotkey for 3rd party plugins implementing the ISortable interface from ChestSort's API (You only need this update if you use plugins depending on the ChestSortAPI) + ## 8.14.2 - Made CrateReloaded hook and HeadDatabase hook toggleable - Fixed wrong version number in plugin.yml diff --git a/pom.xml b/pom.xml index 7ba21cc..71003b2 100644 --- a/pom.xml +++ b/pom.xml @@ -9,7 +9,7 @@ ChestSort https://www.chestsort.de Automatically sorts your chests! - 9.0.0-SNAPSHOT + 8.15.0 jar diff --git a/src/main/java/de/jeff_media/ChestSort/ChestSortListener.java b/src/main/java/de/jeff_media/ChestSort/ChestSortListener.java index a005f59..7079b9e 100644 --- a/src/main/java/de/jeff_media/ChestSort/ChestSortListener.java +++ b/src/main/java/de/jeff_media/ChestSort/ChestSortListener.java @@ -479,7 +479,8 @@ public class ChestSortListener implements Listener { && e.getInventory().getType() != InventoryType.DROPPER && e.getInventory().getType() != InventoryType.ENDER_CHEST && !e.getInventory().getType().name().equalsIgnoreCase("SHULKER_BOX") - && (e.getInventory().getHolder() == null || !e.getInventory().getHolder().getClass().toString().endsWith(".CraftBarrel"))) { + && (e.getInventory().getHolder() == null || !e.getInventory().getHolder().getClass().toString().endsWith(".CraftBarrel")) + && !(e.getInventory().getHolder() instanceof ISortable)) { return; } diff --git a/src/main/java/de/jeff_media/ChestSort/ChestSortPlugin.java b/src/main/java/de/jeff_media/ChestSort/ChestSortPlugin.java index b026000..0de44d4 100644 --- a/src/main/java/de/jeff_media/ChestSort/ChestSortPlugin.java +++ b/src/main/java/de/jeff_media/ChestSort/ChestSortPlugin.java @@ -462,7 +462,6 @@ public class ChestSortPlugin extends JavaPlugin implements de.jeff_media.ChestSo sortingMethod = getConfig().getString("sorting-method"); getServer().getPluginManager().registerEvents(listener, this); getServer().getPluginManager().registerEvents(settingsGUI, this); - getServer().getPluginManager().registerEvents(new ToolUtils(), this); ChestSortChestSortCommand chestsortCommandExecutor = new ChestSortChestSortCommand(this); ChestSortTabCompleter tabCompleter = new ChestSortTabCompleter(); this.getCommand("sort").setExecutor(chestsortCommandExecutor); diff --git a/src/main/java/de/jeff_media/ChestSort/ToolUtils.java b/src/main/java/de/jeff_media/ChestSort/ToolUtils.java deleted file mode 100644 index 77457a0..0000000 --- a/src/main/java/de/jeff_media/ChestSort/ToolUtils.java +++ /dev/null @@ -1,338 +0,0 @@ -package de.jeff_media.ChestSort; - -import org.bukkit.Material; -import org.bukkit.Tag; -import org.bukkit.block.Block; -import org.bukkit.event.EventHandler; -import org.bukkit.event.Listener; -import org.bukkit.event.block.Action; -import org.bukkit.event.player.PlayerInteractEvent; -import org.bukkit.inventory.ItemStack; -import org.bukkit.inventory.PlayerInventory; -import org.bukkit.inventory.meta.Damageable; -import org.bukkit.inventory.meta.ItemMeta; -import org.jetbrains.annotations.NotNull; -import org.jetbrains.annotations.Nullable; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.Objects; -import java.util.Set; - -public class ToolUtils implements Listener { - - // Configurable - boolean hotbarOnly = false; - - static int hotbarSize = 9; - static int inventorySize = 36; - static int favoriteSlot = hotbarSize-1; - - HashMap toolMap = new HashMap<>(); - ArrayList usedTags = new ArrayList<>(); - final Material[] pickaxes = { - Material.NETHERITE_PICKAXE, - Material.DIAMOND_PICKAXE, - Material.IRON_PICKAXE, - Material.STONE_PICKAXE, - Material.WOODEN_PICKAXE}; - final Material[] axes = { - Material.NETHERITE_AXE, - Material.DIAMOND_AXE, - Material.IRON_AXE, - Material.STONE_AXE, - Material.WOODEN_AXE}; - final Material[] shovels = { - Material.NETHERITE_SHOVEL, - Material.DIAMOND_SHOVEL, - Material.IRON_SHOVEL, - Material.STONE_SHOVEL, - Material.WOODEN_SHOVEL}; - - final Material[] hoes = { - Material.NETHERITE_HOE, - Material.DIAMOND_HOE, - Material.IRON_HOE, - Material.STONE_HOE, - Material.WOODEN_HOE}; - - ToolUtils() { - initMap(); - } - - enum Tool { - PICKAXE, - SHOVEL, - SHEARS, - AXE, - HOE, - NONE - } - - private void initMap() { - long startTime = System.nanoTime(); - tagToMap(Tag.ANVIL,Tool.PICKAXE); - tagToMap(Tag.BEEHIVES,Tool.AXE); - tagToMap(Tag.CRIMSON_STEMS,Tool.AXE); - tagToMap(Tag.BAMBOO_PLANTABLE_ON,Tool.SHOVEL); - tagToMap(Tag.ICE,Tool.PICKAXE); - tagToMap(Tag.LOGS,Tool.AXE); - tagToMap(Tag.PLANKS,Tool.AXE); - tagToMap(Tag.RAILS,Tool.PICKAXE); - tagToMap(Tag.SIGNS,Tool.AXE); - - tagToMap(Tag.WALLS,Tool.PICKAXE); - tagToMap(Tag.WOOL,Tool.SHEARS); - - tagToMap(Tag.CROPS,Tool.NONE); - tagToMap(Tag.FENCE_GATES,Tool.AXE); - tagToMap(Tag.FENCES,Tool.AXE); - tagToMap(Tag.FLOWERS,Tool.NONE); - tagToMap(Tag.LEAVES,Tool.SHEARS); - - // Order is important - tagToMap(Tag.PRESSURE_PLATES, Tool.PICKAXE); - tagToMap(Tag.WOODEN_PRESSURE_PLATES,Tool.AXE); - tagToMap(Tag.DOORS,Tool.AXE); - tagToMap(Tag.DOORS,Tool.PICKAXE,"IRON"); - tagToMap(Tag.TRAPDOORS,Tool.AXE); - tagToMap(Tag.TRAPDOORS,Tool.PICKAXE,"IRON"); - tagToMap(Tag.BUTTONS,Tool.AXE); - tagToMap(Tag.BUTTONS,Tool.PICKAXE,"STONE"); - - tagToMap(Tag.SAND,Tool.SHOVEL); - tagToMap(Tag.SHULKER_BOXES,Tool.PICKAXE); - tagToMap(Tag.STONE_BRICKS,Tool.PICKAXE); - - addToMap(Material.VINE,Tool.SHEARS); - long endTime = System.nanoTime(); - printMap(); - System.out.println(String.format("Building the map took %d ms",(endTime-startTime)/1000000)); - } - - private void printMap() { - toolMap.forEach((mat, tool) -> System.out.println(String.format("%0$30s -> %s", mat.name(), tool.name()))); - } - - private void addToMap(Material mat, Tool tool) { - toolMap.put(mat, tool); - } - - private void tagToMap(Tag tag, Tool tool) { - /*for(Material mat : tag.getValues() ) { - addToMap(mat,tool); - }*/ - tagToMap(tag,tool,null); - } - - private void tagToMap(Tag tag, Tool tool, @Nullable String match) { - for(Material mat : tag.getValues()) { - if(match==null) { - addToMap(mat,tool); - } else { - if (mat.name().contains(match)) { - addToMap(mat,tool); - } - } - } - usedTags.add(tag); - } - - /** - * Gets the best tool type for a material - * @param mat The block's material - * @return Best tool type for that material - */ - @NotNull - Tool getBestToolType(Material mat) { - Tool bestTool = toolMap.get(mat); - if(bestTool == null) bestTool = Tool.NONE; - System.out.println("Best ToolType for "+mat+" is "+bestTool.name()); - return bestTool; - } - - /** - * Searches through and array and returns the ItemStack that matches this material - * @param mat Material to look for - * @param items Player's items (whole inventory or hotbar) - * @return Matching ItemStack - */ - @Nullable - ItemStack getItemStackFromArray(Material mat, ItemStack[] items) { - for(ItemStack item : items) { - if(item==null) continue; - if(item.getType()==mat) return item; - } - return null; - } - - /** - * Searches the player's inventory for the best matching tool and returns its ItemStack - * @param type Tool type - * @param items Player's items (whole inventory or hotbar) - * @return - */ - @Nullable - ItemStack typeToItem(Tool type, ItemStack[] items) { - - Objects.requireNonNull(type,"type cannot be null."); - - switch(type) { - - case PICKAXE: - for(Material pickaxe : pickaxes) { - ItemStack itemStack = getItemStackFromArray(pickaxe, items); - if(itemStack != null) return itemStack; - } - return null; - - case AXE: - for(Material axe : axes) { - ItemStack itemStack = getItemStackFromArray(axe, items); - if(itemStack != null) return itemStack; - } - return null; - - case SHOVEL: - for(Material shovel : shovels) { - ItemStack itemStack = getItemStackFromArray(shovel, items); - if(itemStack != null) return itemStack; - } - System.out.println("typeToItem -> shovel -> null"); - return null; - - case HOE: - for(Material hoe : hoes) { - ItemStack itemStack = getItemStackFromArray(hoe, items); - if(itemStack != null) return itemStack; - } - return null; - - case SHEARS: - return getItemStackFromArray(Material.SHEARS, items); - - default: - return null; - } - } - - /** - * Tries to get the ItemStack that is the best for this block - * @param mat The block's material - * @param inv Player's inventory - * @return - */ - @Nullable - ItemStack getBestToolFromInventory(Material mat, PlayerInventory inv) { - ItemStack[] hotbar = new ItemStack[(hotbarOnly ? hotbarSize : inventorySize)]; - Tool bestType = getBestToolType(mat); - for(int i = 0; i < (hotbarOnly ? hotbarSize : inventorySize); i++) { - hotbar[i] = inv.getItem(i); - } - ItemStack debug = typeToItem(bestType,hotbar); - if(debug == null) System.out.println("debug == null"); - return debug; - } - - - - @EventHandler - public void onPlayerInteract(PlayerInteractEvent event) { - if (event.getAction() != Action.LEFT_CLICK_BLOCK) return; - /*if (event.getHand() != EquipmentSlot.HAND) - return;*/ - - PlayerInventory inv = event.getPlayer().getInventory(); - Block block = event.getClickedBlock(); - if (block == null) return; - - ItemStack bestTool = getBestToolFromInventory(block.getType(), inv); - if(bestTool == null) { - freeSlot(favoriteSlot,inv); - //System.out.println("Could not find any appropiate tool"); - return; - } - int positionInInventory = getPositionInInventory(bestTool,inv) ; - if(positionInInventory != 0) { - moveToolToSlot(positionInInventory,favoriteSlot,inv); - } else { - freeSlot(favoriteSlot,inv); - } - } - - /** - * Gets the slot number of a given ItemStack - * @param item ItemStack that we need the slot number of - * @param inv Player's inventory - * @return - */ - int getPositionInInventory(ItemStack item, PlayerInventory inv) { - for(int i = 0; i < inv.getSize(); i++) { - ItemStack currentItem = inv.getItem(i); - if(currentItem==null) continue; - if(currentItem.equals(item)) { - System.out.println(String.format("Found perfect tool %s at slot %d",currentItem.getType().name(),i)); - return i; - } - } - return 0; - } - - /** - * Moves a tool to the given slot - * @param source Slot where the tool is - * @param dest Slot where the tool should be - * @param inv Player's inventory - */ - private void moveToolToSlot(int source, int dest, PlayerInventory inv) { - System.out.println(String.format("Moving item from slot %d to %d",source,dest)); - inv.setHeldItemSlot(dest); - if(source==dest) return; - ItemStack sourceItem = inv.getItem(source); - ItemStack destItem = inv.getItem(dest); - if(source < hotbarSize) { - inv.setHeldItemSlot(source); - return; - } - if(destItem == null) { - inv.setItem(dest,sourceItem); - inv.setItem(source,null); - } else { - inv.setItem(source, destItem); - inv.setItem(dest, sourceItem); - } - } - - /** - * Tries to free the slot if it is occupied with a damageable item - * @param source Slot to free - * @param inv Player's inventory - */ - private void freeSlot(int source, PlayerInventory inv) { - System.out.println(String.format("Trying to free slot %d",source)); - ItemStack item = inv.getItem(source); - - // If current slot is empty, we don't have to change it - if(item == null) return; - - // If the item is not damageable, we don't have to move it - ItemMeta meta = item.getItemMeta(); - if(!(meta instanceof Damageable)) return; - - // Try to combine the item with existing stacks - inv.setItem(source, null); - inv.addItem(item); - - // If the item was moved to the same slot, we have to move it somewhere else - if(inv.getItem(source)==null) return; - for(int i = source; i < inventorySize; i++) { - if(inv.getItem(i)==null) { - inv.setItem(i,item); - inv.setItem(source,null); - return; - } - } - // TODO: If all of that didn't work, change to some block that is not damageable - } - -} diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml index cde88b9..4ca41ef 100644 --- a/src/main/resources/plugin.yml +++ b/src/main/resources/plugin.yml @@ -1,6 +1,6 @@ main: de.jeff_media.ChestSort.ChestSortPlugin name: ChestSort -version: 9.0.0-SNAPSHOT +version: 8.15.0 api-version: "1.13" description: Allows automatic chest sorting author: mfnalex