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https://github.com/JEFF-Media-GbR/ChestSort.git
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Added support for custom sort keys
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commit
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2
pom.xml
2
pom.xml
@ -123,7 +123,7 @@
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<dependency>
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<groupId>de.jeff_media</groupId>
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<artifactId>ChestSortAPI</artifactId>
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<version>1.0.0</version>
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<version>1.1.0</version>
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<scope>compile</scope>
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</dependency>
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<dependency>
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@ -25,6 +25,10 @@ import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import java.util.HashMap;
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import java.util.Map;
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public class ChestSortListener implements Listener {
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@ -535,6 +539,12 @@ public class ChestSortListener implements Listener {
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ChestSortEvent chestSortEvent = new ChestSortEvent(e.getInventory());
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chestSortEvent.setLocation(e.getWhoClicked().getLocation());
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chestSortEvent.setSortableMaps(new HashMap<ItemStack, Map<String, String>>());
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for (ItemStack item : e.getInventory().getContents()) {
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chestSortEvent.getSortableMaps().put(item, plugin.organizer.getSortableMap(item));
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}
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Bukkit.getPluginManager().callEvent(chestSortEvent);
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if (chestSortEvent.isCancelled()) {
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return;
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@ -341,17 +341,16 @@ public class ChestSortOrganizer {
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return new CategoryLinePair((plugin.debug) ? "~category~" : emptyPlaceholderString, (short) 0);
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}
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// This puts together the sortable item name, the category, the color, and
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// whether the item is a block or a "regular item"
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String getSortableString(ItemStack item) {
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char blocksFirst;
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char itemsFirst;
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// Generate a map of "{placeholder}", "sortString" pairs for an ItemStack
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Map<String, String> getSortableMap(ItemStack item) {
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String blocksFirst;
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String itemsFirst;
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if (item.getType().isBlock()) {
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blocksFirst = '!'; // ! is before # in ASCII
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itemsFirst = '#';
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blocksFirst = "!"; // ! is before # in ASCII
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itemsFirst = "#";
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} else {
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blocksFirst = '#';
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itemsFirst = '!';
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blocksFirst = "#";
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itemsFirst = "!";
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}
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String[] typeAndColor = getTypeAndColor(item.getType().name());
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@ -416,20 +415,33 @@ public class ChestSortOrganizer {
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// Put enchanted items before unenchanted ones
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typeName = typeName + String.format("%05d", 10000 - getNumberOfEnchantments(item));
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// Generate the strings that finally are used for sorting.
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// They are generated according to the config.yml's sorting-method option
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// Generate the map of string replacements used to generate a sortableString.
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// This map can be edited by ChestSortEvent handlers. See ChestSortEvent.getSortableMaps()
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Map<String, String> sortableMap = new HashMap<String, String>();
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sortableMap.put("{itemsFirst}", String.valueOf(itemsFirst));
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sortableMap.put("{blocksFirst}", String.valueOf(blocksFirst));
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sortableMap.put("{name}", typeName + potionEffect);
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sortableMap.put("{color}", color);
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sortableMap.put("{category}", categorySticky);
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sortableMap.put("{keepCategoryOrder}", lineNumber);
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sortableMap.put("{customName}", customName);
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sortableMap.put("{lore}", lore);
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return sortableMap;
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}
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// This puts together the sortable item name, the category, the color, and
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// whether the item is a block or a "regular item"
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String getSortableString(ItemStack item, Map<String, String> sortableMap) {
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String sortableString = plugin.sortingMethod.replaceAll(",", "|");
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sortableString = sortableString.replace("{itemsFirst}", String.valueOf(itemsFirst));
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sortableString = sortableString.replace("{blocksFirst}", String.valueOf(blocksFirst));
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sortableString = sortableString.replace("{name}", typeName + potionEffect);
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sortableString = sortableString.replace("{color}", color);
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sortableString = sortableString.replace("{category}", categorySticky);
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sortableString = sortableString.replace("{keepCategoryOrder}", lineNumber);
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sortableString = sortableString.replace("{customName}", customName);
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sortableString = sortableString.replace("{lore}", lore);
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for (Map.Entry<String, String> entry : sortableMap.entrySet()) {
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String placeholder = entry.getKey();
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String sortableValue = entry.getValue();
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sortableString = sortableString.replace(placeholder, sortableValue);
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}
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return sortableString;
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}
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// Sort a complete inventory
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@ -441,16 +453,12 @@ public class ChestSortOrganizer {
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void sortInventory(@NotNull Inventory inv, int startSlot, int endSlot) {
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if(inv==null) return;
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Class<? extends Inventory> invClass = inv.getClass();
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de.jeff_media.ChestSortAPI.ChestSortEvent chestSortEvent = new de.jeff_media.ChestSortAPI.ChestSortEvent(inv);
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try {
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if (invClass.getMethod("getLocation", null) != null) {
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// This whole try/catch fixes MethodNotFoundException when using inv.getLocation in Spigot 1.8.
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}
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if (inv.getLocation() != null) {
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de.jeff_media.ChestSortAPI.ChestSortEvent chestSortEvent = new de.jeff_media.ChestSortAPI.ChestSortEvent(inv);
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chestSortEvent.setLocation(inv.getLocation());
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Bukkit.getPluginManager().callEvent(chestSortEvent);
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if (chestSortEvent.isCancelled()) {
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return;
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if (inv.getLocation() != null) {
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chestSortEvent.setLocation(inv.getLocation());
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}
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}
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} catch (Throwable throwable) {
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@ -461,6 +469,16 @@ public class ChestSortOrganizer {
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}
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chestSortEvent.setSortableMaps(new HashMap<ItemStack, Map<String, String>>());
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for (ItemStack item : inv.getContents()) {
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chestSortEvent.getSortableMaps().put(item, getSortableMap(item));
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}
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Bukkit.getPluginManager().callEvent(chestSortEvent);
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if (chestSortEvent.isCancelled()) {
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return;
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}
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if (plugin.debug) {
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System.out.println(" ");
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@ -525,7 +543,9 @@ public class ChestSortOrganizer {
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ItemStack[] nonNullItems = nonNullItemsList.toArray(new ItemStack[0]);
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// Sort the array with ItemStacks according to each ItemStacks' sortable String
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Arrays.sort(nonNullItems, Comparator.comparing(this::getSortableString));
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Arrays.sort(nonNullItems, Comparator.comparing((ItemStack item) -> {
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// lambda expression used to pass extra parameter
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return this.getSortableString(item, chestSortEvent.getSortableMaps().get(item));}));
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// Now, we put everything back in a temporary inventory to combine ItemStacks
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// even when using strict slot sorting
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@ -541,7 +561,7 @@ public class ChestSortOrganizer {
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for (ItemStack item : nonNullItems) {
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if (plugin.debug)
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System.out.println(getSortableString(item));
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System.out.println(getSortableString(item, chestSortEvent.getSortableMaps().get(item)));
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// Add the item to the temporary inventory
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tempInventory.addItem(item);
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}
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