package de.jeff_media.chestsort.listeners; import de.jeff_media.chestsort.api.ChestSortEvent; import de.jeff_media.chestsort.config.Messages; import de.jeff_media.chestsort.enums.Hotkey; import de.jeff_media.chestsort.events.ChestSortLeftClickHotkeyEvent; import de.jeff_media.chestsort.handlers.Logger; import de.jeff_media.chestsort.ChestSortPlugin; import de.jeff_media.chestsort.api.*; import de.jeff_media.chestsort.data.PlayerSetting; import de.jeff_media.chestsort.hooks.*; import de.jeff_media.chestsort.utils.LlamaUtils; import de.jeff_media.jefflib.ProtectionUtils; import net.md_5.bungee.api.ChatMessageType; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.Bukkit; import org.bukkit.GameMode; import org.bukkit.Material; import org.bukkit.block.*; import org.bukkit.entity.ChestedHorse; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.block.Action; import org.bukkit.event.inventory.InventoryClickEvent; import org.bukkit.event.inventory.InventoryCloseEvent; import org.bukkit.event.inventory.InventoryOpenEvent; import org.bukkit.event.inventory.InventoryType; import org.bukkit.event.inventory.InventoryType.SlotType; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.inventory.EquipmentSlot; import org.bukkit.inventory.Inventory; import org.bukkit.inventory.InventoryHolder; import org.bukkit.inventory.ItemStack; import java.util.HashMap; public class ChestSortListener implements org.bukkit.event.Listener { final ChestSortPlugin plugin; public final MinepacksHook minepacksHook; final HeadDatabaseHook headDatabaseHook; final GoldenCratesHook goldenCratesHook; final AdvancedChestsHook advancedChestsHook; private static Event ignoredEvent; public ChestSortListener(ChestSortPlugin plugin) { this.plugin = plugin; this.minepacksHook = new MinepacksHook(plugin); this.headDatabaseHook = new HeadDatabaseHook(plugin); this.goldenCratesHook = new GoldenCratesHook(plugin); this.advancedChestsHook = new AdvancedChestsHook(plugin); } @EventHandler public void onLeftClickChest(PlayerInteractEvent event) { if(event instanceof ChestSortLeftClickHotkeyEvent) { return; } // checking in lower case for lazy admins if (plugin.getDisabledWorlds().contains(event.getPlayer().getWorld().getName().toLowerCase())) { return; } if(!event.getPlayer().hasPermission("chestsort.use")) return; if(!event.getPlayer().hasPermission(Hotkey.getPermission(Hotkey.OUTSIDE))) return; if(event.getHand() != EquipmentSlot.HAND) return; if(event.getAction() != Action.LEFT_CLICK_BLOCK) return; if(!plugin.getConfig().getBoolean("allow-left-click-to-sort")) return; Block clickedBlock = event.getClickedBlock(); if(!(clickedBlock.getState() instanceof Container)) return; if(!belongsToChestLikeBlock(((Container)clickedBlock.getState()).getInventory())) return; if(CrateReloadedHook.isCrate(clickedBlock)) { return; } plugin.registerPlayerIfNeeded(event.getPlayer()); PlayerSetting playerSetting = plugin.getPlayerSetting(event.getPlayer()); if(!playerSetting.leftClickOutside) return; if(plugin.getConfig().getBoolean("mute-protection-plugins")) { if (!ProtectionUtils.canInteract(event.getPlayer(), clickedBlock, plugin.getConfig().getBoolean("mute-protection-plugins"))) { //System.out.println("ChestSort: cannot interact!"); return; } } else { ChestSortLeftClickHotkeyEvent testEvent = new ChestSortLeftClickHotkeyEvent(event.getPlayer(), Action.RIGHT_CLICK_BLOCK, event.getPlayer().getInventory().getItemInMainHand(), clickedBlock, BlockFace.UP, EquipmentSlot.HAND); Bukkit.getPluginManager().callEvent(testEvent); if(testEvent.isCancelled() || testEvent.useInteractedBlock() == Event.Result.DENY) { return; } } Container containerState = (Container) clickedBlock.getState(); Inventory inventory = containerState.getInventory(); try { if (!advancedChestsHook.handleAChestSortingIfPresent(clickedBlock.getLocation())) { plugin.getOrganizer().sortInventory(inventory); } } catch (Throwable ignored) { // TODO: Remove when everyone updated AdvancedChests } event.getPlayer().spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(Messages.MSG_CONTAINER_SORTED)); } @EventHandler public void onPlayerJoin(PlayerJoinEvent event) { plugin.getPermissionsHandler().addPermissions(event.getPlayer()); // Put player into our perPlayerSettings map plugin.registerPlayerIfNeeded(event.getPlayer()); plugin.getLgr().logPlayerJoin(event.getPlayer()); } @EventHandler public void onPlayerQuit(PlayerQuitEvent event) { plugin.getPermissionsHandler().removePermissions(event.getPlayer()); plugin.unregisterPlayer(event.getPlayer()); } @EventHandler public void onBackPackClose(InventoryCloseEvent event) { if (plugin.getConfig().getString("sort-time").equalsIgnoreCase("close") || plugin.getConfig().getString("sort-time").equalsIgnoreCase("both")) onBackPackUse(event.getInventory(), (Player) event.getPlayer()); } @EventHandler public void onBackPackOpen(InventoryOpenEvent event) { if (plugin.getConfig().getString("sort-time").equalsIgnoreCase("open") || plugin.getConfig().getString("sort-time").equalsIgnoreCase("both")) onBackPackUse(event.getInventory(), (Player) event.getPlayer()); } void onBackPackUse(Inventory inv, Player p) { if(!plugin.getConfig().getBoolean("allow-automatic-sorting")) return; //TODO: Maybe change to allow-automatic-inventory-sorting ? if (!minepacksHook.isMinepacksBackpack(inv)) return; if (!p.hasPermission("chestsort.use")) return; if (!p.hasPermission("chestsort.automatic")) return; plugin.registerPlayerIfNeeded(p); PlayerSetting setting = plugin.getPerPlayerSettings().get(p.getUniqueId().toString()); if (!setting.sortingEnabled) return; plugin.getOrganizer().sortInventory(inv); } @EventHandler public void onPlayerInventoryClose(InventoryCloseEvent event) { plugin.debug("Attempt to automatically sort a player inventory"); if (event.getInventory().getHolder() == null) { plugin.debug("Abort: holder == null"); return; } // Might be obsolete, because its @NotNull in 1.15, but who knows if thats for 1.8 if (event.getInventory().getType() == null) { plugin.debug("Abort: type == null"); return; } if (event.getInventory().getType() != InventoryType.CRAFTING) { plugin.debug("Abort: type != CRAFTING, but "+event.getInventory().getType().name()); return; // Weird! Returns CRAFTING instead of PLAYER } if (!(event.getInventory().getHolder() instanceof Player)) { plugin.debug("Abort: holder ! instanceof Player"); return; } if(!plugin.getConfig().getBoolean("allow-automatic-inventory-sorting")) { plugin.debug("allow-automatic-inventory-sorting is false"); return; } Player p = (Player) event.getInventory().getHolder(); if (!p.hasPermission("chestsort.use.inventory") || !p.hasPermission("chestsort.automatic")) { plugin.debug("Missing permission chestsort.use.inventory or chestsort.automatic"); return; } plugin.registerPlayerIfNeeded(p); PlayerSetting setting = plugin.getPerPlayerSettings().get(p.getUniqueId().toString()); if (!setting.invSortingEnabled) { plugin.debug("auto inv sorting not enabled for player "+p.getName()); return; } plugin.getLgr().logSort(p, Logger.SortCause.INV_CLOSE); plugin.getOrganizer().sortInventory(p.getInventory(), 9, 35); } // This event fires when someone closes an inventory // We check if the closed inventory belongs to a chest, advancedchest, shulkerbox or barrel, // and then call the Organizer to sort the inventory (if the player has // the chestsort.use permission and has /chestsort enabled) @EventHandler public void onChestClose(InventoryCloseEvent event) { if(!plugin.getConfig().getBoolean("allow-automatic-sorting")) return; if (!(plugin.getConfig().getString("sort-time").equalsIgnoreCase("close") || plugin.getConfig().getString("sort-time").equalsIgnoreCase("both"))) { return; } // event.getPlayer returns HumanEntity, so it could also be an NPC or something if (!(event.getPlayer() instanceof Player)) { return; } Player p = (Player) event.getPlayer(); Inventory inventory = event.getInventory(); if(!p.hasPermission("chestsort.automatic")) return; if (!isAPICall(inventory) && !belongsToChestLikeBlock(inventory) && !plugin.getEnderContainersHook().isEnderchest(inventory) && !LlamaUtils.belongsToLlama(inventory) && !advancedChestsHook.isAnAdvancedChest(inventory) && !plugin.getOrganizer().isMarkedAsSortable(inventory)) { return; } if (!isReadyToSort(p)) { return; } // Finally call the Organizer to sort the inventory plugin.getLgr().logSort(p, Logger.SortCause.CONT_CLOSE); // Llama inventories need special start/end slots if (LlamaUtils.belongsToLlama(event.getInventory())) { ChestedHorse llama = (ChestedHorse) event.getInventory().getHolder(); plugin.getOrganizer().sortInventory(event.getInventory(), 2, LlamaUtils.getLlamaChestSize(llama) + 1); return; } // If the involved inventory belongs to an AdvancedChest, sort all the pages. if(advancedChestsHook.handleAChestSortingIfPresent(event.getInventory()))return; // Normal container inventories can be sorted completely plugin.getOrganizer().sortInventory(event.getInventory()); } @EventHandler(priority = EventPriority.MONITOR) public void onChestOpen(InventoryOpenEvent event) { plugin.debug("onChestOpen (InventoryOpenEvent"); if(!plugin.getConfig().getBoolean("allow-automatic-sorting")) return; if (!(plugin.getConfig().getString("sort-time").equalsIgnoreCase("open") || plugin.getConfig().getString("sort-time").equalsIgnoreCase("both"))) { return; } if (event.isCancelled()) { return; } // event.getPlayer returns HumanEntity, so it could also be an NPC or something if (!(event.getPlayer() instanceof Player)) { return; } Player p = (Player) event.getPlayer(); Inventory inventory = event.getInventory(); if(!p.hasPermission("chestsort.automatic")) return; if (!isAPICall(inventory) && !belongsToChestLikeBlock(inventory) && !plugin.getEnderContainersHook().isEnderchest(inventory) && !LlamaUtils.belongsToLlama(inventory) && !advancedChestsHook.isAnAdvancedChest(inventory) && !plugin.getOrganizer().isMarkedAsSortable(inventory)) { return; } if (!isReadyToSort(p)) { return; } // Finally call the Organizer to sort the inventory plugin.getLgr().logSort(p, Logger.SortCause.CONT_OPEN); // Llama inventories need special start/end slots if (LlamaUtils.belongsToLlama(event.getInventory())) { ChestedHorse llama = (ChestedHorse) event.getInventory().getHolder(); plugin.getOrganizer().sortInventory(event.getInventory(), 2, LlamaUtils.getLlamaChestSize(llama) + 1); return; } // If the involved inventory belongs to an AdvancedChest, sort all the pages. if(advancedChestsHook.handleAChestSortingIfPresent(event.getInventory()))return; // Normal container inventories can be sorted completely plugin.getOrganizer().sortInventory(event.getInventory()); } private boolean belongsToChestLikeBlock(Inventory inventory) { // Check by InventoryType if (inventory.getType() == InventoryType.ENDER_CHEST || inventory.getType().name().equalsIgnoreCase("SHULKER_BOX")) { return true; } if (inventory.getHolder() != null && inventory.getHolder().getClass().getName().toLowerCase().contains("boat")) { return true; } // Possible Fix for https://github.com/JEFF-Media-GbR/Spigot-ChestSort/issues/13 if (inventory.getHolder() == null) { return false; } // Check by InventoryHolder // Only continue if the inventory belongs to one of the following: // - a chest, // - double chest, // - shulkerbox (MC 1.11) (obsolete, is checked above by InventoryType // - barrel (MC 1.14) // - Minecart with Chest (MC 1.0) // NOTE: Hoppers are NOT included because it may break item sorters like those: https://minecraft.gamepedia.com/Tutorials/Hopper#Item_sorter // NOTE: We use .getClass().toString() for new items instead of directly // comparing the ENUM, because we // want to keep compatability between different minecraft versions (e.g. there // is no BARREL prior 1.14 and no shulker box prior 1.11) // WARNING: The names are inconsistent! A chest will return // org.bukkit.craftbukkit.v1_14_R1.block.CraftChest // in Spigot 1.14 while a double chest returns org.bukkit.block.DoubleChest return inventory.getHolder() instanceof Chest || inventory.getHolder() instanceof DoubleChest || inventory.getHolder().getClass().toString().endsWith(".CraftMinecartChest") || inventory.getHolder().getClass().toString().endsWith(".CraftShulkerBox") //Obsolete, is checked above by InventoryType || inventory.getHolder().getClass().toString().endsWith(".CraftBarrel"); } private boolean isReadyToSort(Player p) { if (!p.hasPermission("chestsort.use")) { return false; } // checking in lower case for lazy admins if (plugin.getDisabledWorlds().contains(p.getWorld().getName().toLowerCase())) { return false; } // Don't sort automatically when player is spectator or in adventure mode // TODO: Make this configurable in config.yml if (p.getGameMode() == GameMode.SPECTATOR || p.getGameMode() == GameMode.ADVENTURE) { return false; } // Fixes exception when using Spigot's stupid /reload command plugin.registerPlayerIfNeeded(p); // Get the current player's settings // We do not immediately cancel when sorting is disabled because we might want // to show the hint message PlayerSetting setting = plugin.getPerPlayerSettings().get(p.getUniqueId().toString()); // Show "how to enable ChestSort" message when ALL of the following criteria are // met: // - Player has sorting disabled // - Player has not seen the message yet (whether or not this resets after a // logout // is defined by the config setting "show-message-again-after-logout") // - "show-message-when-using-chest" is set to true in the config.yml if (!plugin.isSortingEnabled(p)) { if (!setting.hasSeenMessage) { setting.hasSeenMessage = true; if (plugin.getConfig().getBoolean("show-message-when-using-chest")) { p.sendMessage(Messages.MSG_COMMANDMESSAGE); } } return false; } // Show "how to disable ChestSort" message when ALL of the following criteria // are met: // - Player has sorting enabled // - Player has not seen the message yet (whether or not this resets after a // logout // is defined by the config setting "show-message-again-after-logout") // - "show-message-when-using-chest-and-sorting-is-enabled" is set to true in // the config.yml else { if (!setting.hasSeenMessage) { setting.hasSeenMessage = true; if (plugin.getConfig().getBoolean("show-message-when-using-chest-and-sorting-is-enabled")) { p.sendMessage(Messages.MSG_COMMANDMESSAGE2); } } } return true; } @EventHandler public void onEnderChestOpen(InventoryOpenEvent event) { if(!plugin.getConfig().getBoolean("allow-automatic-sorting")) return; if (!(event.getPlayer() instanceof Player)) { return; } Player p = (Player) event.getPlayer(); if(!p.hasPermission("chestsort.automatic")) return; // Check if this is an EnderChest (is there a smarter way?) if (!event.getInventory().equals(p.getEnderChest())) { return; } if (isReadyToSort(p)) { // Finally call the Organizer to sort the inventory plugin.getLgr().logSort(p, Logger.SortCause.EC_OPEN); plugin.getOrganizer().sortInventory(event.getInventory()); } } @EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST) public void onHotkey(InventoryClickEvent event) { plugin.debug2("Hotkey?"); if (!(event.getWhoClicked() instanceof Player)) { plugin.debug2("exit: 0"); return; } Player p = (Player) event.getWhoClicked(); plugin.registerPlayerIfNeeded(p); if (!plugin.getConfig().getBoolean("allow-sorting-hotkeys")) { plugin.debug2("exit: 1"); return; } if (!p.hasPermission("chestsort.use") && !p.hasPermission("chestsort.use.inventory")) { plugin.debug2("exit: 2"); return; } //InventoryHolder holder = event.getInventory().getHolder(); if (event.getClickedInventory() == null) { plugin.debug2("exit: 3"); return; } boolean isAPICall = isAPICall(event.getClickedInventory()); // Detect generic GUIs if(!isAPICall && (plugin.getGenericHook().isPluginGUI(event.getInventory()) || plugin.getGenericHook().isPluginGUI(event.getInventory()))) { plugin.debug("Aborting hotkey sorting: no API call & generic GUI detected"); return; } // Possible fix for #57 if (!isAPICall && (event.getClickedInventory().getHolder() != null && event.getClickedInventory().getHolder() == p && event.getClickedInventory() != p.getInventory())) { return; } // End Possible fix for #57 InventoryHolder holder = event.getClickedInventory().getHolder(); boolean sort = false; Logger.SortCause cause = null; PlayerSetting setting = plugin.getPerPlayerSettings().get(p.getUniqueId().toString()); // Do not sort the GUI inventory if (event.getClickedInventory() == setting.guiInventory) { return; } // Prevent player from putting items into GUI inventory if (event.getInventory() == setting.guiInventory) { event.setCancelled(true); return; } switch (event.getClick()) { case MIDDLE: cause = Logger.SortCause.H_MIDDLE; //if(plugin.getConfig().getBoolean("hotkeys.middle-click")) { if (setting.middleClick && p.hasPermission(Hotkey.getPermission(Hotkey.MIDDLE_CLICK))) { if (event.getWhoClicked().getGameMode() != GameMode.CREATIVE || (event.getCurrentItem() == null || event.getCurrentItem().getType() == Material.AIR)) { sort = true; } } break; case DOUBLE_CLICK: if(event.isShiftClick()) return; cause = Logger.SortCause.H_DOUBLE; //if(plugin.getConfig().getBoolean("hotkeys.double-click")) { if (setting.doubleClick && p.hasPermission(Hotkey.getPermission(Hotkey.DOUBLE_CLICK))) { // We need getCursor() instead of getCurrentItem(), because after picking up the item, it is gone into the cursor if (event.getCursor() == null || (event.getCursor() != null && event.getCursor().getType() == Material.AIR)) { sort = true; } } break; case SHIFT_LEFT: cause = Logger.SortCause.H_SHIFT; //if(plugin.getConfig().getBoolean("hotkeys.shift-click")) { if (setting.shiftClick && p.hasPermission(Hotkey.getPermission(Hotkey.SHIFT_CLICK))) { if (event.getCurrentItem() == null || (event.getCurrentItem() != null && event.getCurrentItem().getType() == Material.AIR)) { sort = true; } } break; case SHIFT_RIGHT: cause = Logger.SortCause.H_SHIFTRIGHT; //if(plugin.getConfig().getBoolean("hotkeys.shift-right-click")) { if (setting.shiftRightClick && p.hasPermission(Hotkey.getPermission(Hotkey.SHIFT_RIGHT_CLICK))) { if (event.getCurrentItem() == null || (event.getCurrentItem() != null && event.getCurrentItem().getType() == Material.AIR)) { sort = true; } } break; default: break; } if (!sort) { return; } event.setCancelled(true); if(plugin.isInHotkeyCooldown(p.getUniqueId())) { plugin.debug("Skipping: hotkey cooldown"); return; } plugin.debug("Hotkey triggered: " + event.getClick().name()); if (isAPICall || belongsToChestLikeBlock(event.getClickedInventory()) || (event.getClickedInventory() != null && event.getClickedInventory().getType() == InventoryType.HOPPER) || plugin.getOrganizer().isMarkedAsSortable(event.getClickedInventory()) || LlamaUtils.belongsToLlama(event.getClickedInventory()) || minepacksHook.isMinepacksBackpack(event.getClickedInventory()) || plugin.getPlayerVaultsHook().isPlayerVault(event.getClickedInventory()) || plugin.getEnderContainersHook().isEnderchest(event.getClickedInventory()) || advancedChestsHook.isAnAdvancedChest(event.getClickedInventory())) { if (!p.hasPermission("chestsort.use")) { return; } plugin.getLgr().logSort(p,cause); if (LlamaUtils.belongsToLlama(event.getClickedInventory())) { ChestedHorse llama = (ChestedHorse) event.getInventory().getHolder(); plugin.getOrganizer().sortInventory(event.getClickedInventory(), 2, LlamaUtils.getLlamaChestSize(llama) + 1); plugin.getOrganizer().updateInventoryView(event); return; } if(advancedChestsHook.handleAChestSortingIfPresent(event.getInventory())){ plugin.getOrganizer().updateInventoryView(event); return; } plugin.getOrganizer().sortInventory(event.getClickedInventory()); plugin.getOrganizer().updateInventoryView(event); } else if (holder instanceof Player) { if (!p.hasPermission("chestsort.use.inventory")) { return; } if (event.getSlotType() == SlotType.QUICKBAR) { plugin.getLgr().logSort(p,cause); plugin.getOrganizer().sortInventory(p.getInventory(), 0, 8); plugin.getOrganizer().updateInventoryView(event); } else if (event.getSlotType() == SlotType.CONTAINER) { plugin.getLgr().logSort(p,cause); plugin.getOrganizer().sortInventory(p.getInventory(), 9, 35); plugin.getOrganizer().updateInventoryView(event); } } } private boolean isAPICall(Inventory inv) { if(inv==null) return false; return inv.getHolder() instanceof ISortable || plugin.getOrganizer().isMarkedAsSortable(inv); } @EventHandler public void onAdditionalHotkeys(InventoryClickEvent e) { if (LlamaUtils.belongsToLlama(e.getInventory()) || LlamaUtils.belongsToLlama(e.getClickedInventory())) { return; } if (!plugin.getConfig().getBoolean("allow-additional-hotkeys")) { return; } if (!(e.getWhoClicked() instanceof Player)) { return; } Player p = (Player) e.getWhoClicked(); // Only continue if clicked outside of the chest if (e.getClickedInventory() != null) { return; } // Only continue if hand is empty if (e.getCursor() != null && e.getCursor().getType() != null && e.getCursor().getType() != Material.AIR) { return; } // Possible fix for #57 if (e.getInventory().getHolder() == null && !e.getView().getTopInventory().equals(p.getEnderChest())) { return; } if (e.getInventory().getHolder() == p && e.getInventory() != p.getInventory()) { return; } // End Possible fix for #57 if (e.getInventory().getType() != InventoryType.CHEST && e.getInventory().getType() != InventoryType.DISPENSER && e.getInventory().getType() != InventoryType.DROPPER && e.getInventory().getType() != InventoryType.ENDER_CHEST && e.getInventory().getType() != InventoryType.HOPPER && !e.getInventory().getType().name().equalsIgnoreCase("SHULKER_BOX") && (e.getInventory().getHolder() == null || !e.getInventory().getHolder().getClass().toString().endsWith(".CraftBarrel")) && e.getInventory() != p.getEnderChest() && !(e.getInventory().getHolder() instanceof ISortable)) { return; } // HeadDatabase hook if(headDatabaseHook.isHeadDB(e.getClickedInventory()) || headDatabaseHook.isHeadDB(e.getInventory())) { return; } // CrateReloaded hook if(CrateReloadedHook.isCrate(e.getClickedInventory()) || CrateReloadedHook.isCrate(e.getInventory())) { //if(plugin.debug) plugin.getLogger().info("Aborting hotkey because this is a CrateReloaded crate"); return; } // GoldenCrates hook if(goldenCratesHook.isCrate(e.getClickedInventory()) || goldenCratesHook.isCrate(e.getInventory())) { //if(plugin.debug) plugin.getLogger().info("Aborting hotkey because this is a CrateReloaded crate"); return; } // AdvancedChests hook if(advancedChestsHook.isAnAdvancedChest(e.getClickedInventory()) || advancedChestsHook.isAnAdvancedChest(e.getInventory())){ return; } // Detect generic GUIs if(!isAPICall(e.getInventory()) && !isAPICall(e.getClickedInventory()) && (plugin.getGenericHook().isPluginGUI(e.getInventory()) || plugin.getGenericHook().isPluginGUI(e.getInventory()))) { return; } // Don't sort inventories belonging to BossShopPro if (e.getInventory() != null && e.getInventory().getHolder() != null && e.getInventory().getHolder().getClass().getName().equalsIgnoreCase("org.black_ixx.bossshop.core.BSShopHolder")) { return; } // BetterBackpacks if (e.getInventory() != null && e.getInventory().getHolder() != null && e.getInventory().getHolder().getClass().getName().equals("com.alonsoaliaga.betterbackpacks.others.BackpackHolder")) { return; } // ShulkerPacks if(ShulkerPacksHook.isOpenShulkerView(e.getView())) return; if (!p.hasPermission("chestsort.use")) return; plugin.registerPlayerIfNeeded(p); PlayerSetting setting = plugin.getPerPlayerSettings().get(p.getUniqueId().toString()); ChestSortEvent chestSortEvent = new ChestSortEvent(e.getInventory()); chestSortEvent.setPlayer(e.getWhoClicked()); chestSortEvent.setLocation(e.getWhoClicked().getLocation()); chestSortEvent.setSortableMaps(new HashMap<>()); for (ItemStack item : e.getInventory().getContents()) { chestSortEvent.getSortableMaps().put(item, plugin.getOrganizer().getSortableMap(item)); } Bukkit.getPluginManager().callEvent(chestSortEvent); if (chestSortEvent.isCancelled()) { return; } if (e.isLeftClick() && setting.leftClick && p.hasPermission(Hotkey.getPermission(Hotkey.LEFT_CLICK))) { plugin.getLgr().logSort(p, Logger.SortCause.H_LEFT); if (setting.getCurrentDoubleClick(plugin, PlayerSetting.DoubleClickType.LEFT_CLICK) == PlayerSetting.DoubleClickType.LEFT_CLICK) { // Left double click: put everything into destination plugin.getOrganizer().stuffPlayerInventoryIntoAnother(p.getInventory(), e.getInventory(), false, chestSortEvent); plugin.getOrganizer().sortInventory(e.getInventory()); } else { // Left single click: put only matching items into destination plugin.getOrganizer().stuffPlayerInventoryIntoAnother(p.getInventory(), e.getInventory(), true, chestSortEvent); } } else if (e.isRightClick() && setting.rightClick && p.hasPermission(Hotkey.getPermission(Hotkey.RIGHT_CLICK))) { plugin.getLgr().logSort(p, Logger.SortCause.H_RIGHT); if (setting.getCurrentDoubleClick(plugin, PlayerSetting.DoubleClickType.RIGHT_CLICK) == PlayerSetting.DoubleClickType.RIGHT_CLICK) { // Right double click: put everything into player inventory plugin.getOrganizer().stuffInventoryIntoAnother(e.getInventory(), p.getInventory(), e.getInventory(), false); plugin.getOrganizer().sortInventory(p.getInventory(),9,35); } else { // Right single click: put only matching items into player inventory plugin.getOrganizer().stuffInventoryIntoAnother(e.getInventory(), p.getInventory(), e.getInventory(), true); } } //plugin.organizer.sortInventory(e.getInventory()); plugin.getOrganizer().updateInventoryView(e.getInventory()); plugin.getOrganizer().updateInventoryView(p.getInventory()); Bukkit.getPluginManager().callEvent(new ChestSortPostSortEvent(chestSortEvent)); } }