{
  "citizens.changed-implementation" : "Citizens 執行程序已變更，正在停用插件。",
  "citizens.commands.citizens.save.help" : "使用 -a 標籤來以異步儲存 (與主伺服器執行緒脫離)。",
  "citizens.commands.console-error" : "請回報此錯誤：[查看控制台]]",
  "citizens.commands.errors.missing-world" : "找不到世界。",
  "citizens.commands.help.command-missing" : "找不到指令 /{0}。",
  "citizens.commands.help.header" : "幫助",
  "citizens.commands.id-not-found" : "找不到任何 ID 為 [[{0}]] 的 NPC。",
  "citizens.commands.invalid.class" : "外部指令類別無效。",
  "citizens.commands.invalid-mobtype" : "[[{0}]] 不是有效的生物類型。",
  "citizens.commands.invalid-number" : "這不是有效的數字。",
  "citizens.commands.npc.age.cannot-be-aged" : "生物類型 {0} 無法調整年齡。",
  "citizens.commands.npc.age.help" : "只能用於有幼年期的實體。使用 [[-l]] 標籤可以讓實體停止成長 (提醒：可能需要重新紀律才能查看)。",
  "citizens.commands.npc.age.invalid-age" : "輸入的年齡無效。有效的年齡為 adult、baby、和 -24000 到 0 之間的數字",
  "citizens.commands.npc.age.locked" : "已鎖定年齡。",
  "citizens.commands.npc.age.set" : "[[{0}]] 現在 [[{1}]] 歲了。",
  "citizens.commands.npc.age.set-adult" : "[[{0}]] 現在成年了。",
  "citizens.commands.npc.age.set-baby" : "[[{0}]] 現在為幼年期。",
  "citizens.commands.npc.age.set-normal" : "[[{0}]] 現在 [[{1}]] 歲了。",
  "citizens.commands.npc.age.unlocked" : "已解鎖年齡。",
  "citizens.commands.npc.ai.started" : "開始使用 Minecraft AI。",
  "citizens.commands.npc.ai.stopped" : "停止使用 Minecraft AI。",
  "citizens.commands.npc.anchor.added" : "已新增錨點。",
  "citizens.commands.npc.anchor.already-exists" : "錨點 [[{0}]] 已經存在。",
  "citizens.commands.npc.anchor.invalid-name" : "無效的錨點名稱。",
  "citizens.commands.npc.anchor.missing" : "錨點 [[{1}]] 不存在。",
  "citizens.commands.npc.anchor.removed" : "已移除錨點。",
  "citizens.commands.npc.bee.anger-set" : "憤怒值設為 [[{0}]]。",
  "citizens.commands.npc.bee.bee-stung" : "[[{0}]] 擁有了螫針。",
  "citizens.commands.npc.bee.has-nectar" : "[[{0}]] 現在攜帶了花粉。",
  "citizens.commands.npc.bee.invalid-anger" : "憤怒值應大於 0。",
  "citizens.commands.npc.bee.no-nectar" : "[[{0}]] 不再攜帶花粉。",
  "citizens.commands.npc.bee.not-stung" : "[[{0}]] 失去了螫針。",
  "citizens.commands.npc.cat.collar-color-set" : "項圈顏色設為 [[{0}]]。",
  "citizens.commands.npc.cat.invalid-collar-color" : "輸入的項圈顏色無效。有效的顏色為 [[{0}]]。",
  "citizens.commands.npc.cat.invalid-type" : "輸入的類型無效。有效的類型為 [[{0}]]。",
  "citizens.commands.npc.cat.lying-start" : "[[{0}]] 躺下了。",
  "citizens.commands.npc.cat.lying-stop" : "[[{0}]] 停止躺下了。",
  "citizens.commands.npc.cat.sitting-start" : "[[{0}]] 坐下了。",
  "citizens.commands.npc.cat.sitting-stop" : "[[{0}]] 停止坐下了。",
  "citizens.commands.npc.cat.type-set" : "類型設為 [[{0}]]。",
  "citizens.commands.npc.chunkload.set" : "[[{0}]] 現在會強迫區塊載入。",
  "citizens.commands.npc.chunkload.unset" : "[[{0}]] 不再強迫區塊載入。",
  "citizens.commands.npc.collidable.set" : "[[{0}]] 將與其他實體碰撞。",
  "citizens.commands.npc.collidable.unset" : "[[{0}]] 將不再與其他實體碰撞。",
  "citizens.commands.npc.command.command-added" : "已新增指令 [[{0}]]，其 ID 為 [[{1}]]。",
  "citizens.commands.npc.command.command-removed" : "已移除指令 [[{0}]]。",
  "citizens.commands.npc.command.cost-set" : "將每次點擊花費設為 [[{0}]]。",
  "citizens.commands.npc.command.help" : "<br>使用 [[-l]] 標籤來讓指令在點擊左鍵時執行 ，[[-r]] 在點擊右鍵時執行 (預設)。<br>使用 [[--cooldown]] 來設定每位玩家使用指令的冷卻時間 (以[[秒]]為單位)。<br>使用 [[--gcooldown]] 來設定全伺服器的指令冷卻時間 (以秒為單位)。<br>[[--delay]] 指定在執行指令前要等待多久時間。(以刻為單位)<br>[[--permissions]] 指定執行指令需要的權限 (使用逗點來間隔多個權限)。<br>[[--n]] 指定玩家能夠執行該指令多少次。<br>使用 [[-o]] 來暫時以 op 身分執行指令，或 [[-p]] 來以點擊的玩家身分執行，而非伺服器。<br>若要給玩家暫時性權限，而不是 op，使用 [[/npc command permissions]]。<br>使用 [[/npc command cost]] 以設置每次點擊的花費。<br>若要使指令一個一個執行，而不是全部一次執行，使用 [[/npc command sequential]]。",
  "citizens.commands.npc.command.left-hand-header" : "點擊[[左鍵]]以執行的指令：",
  "citizens.commands.npc.command.none-added" : "未新增任何指令。",
  "citizens.commands.npc.command.right-hand-header" : "點擊[[右鍵]]以執行的指令：",
  "citizens.commands.npc.commands.random-set" : "指令現在會以隨機順序執行。",
  "citizens.commands.npc.commands.random-unset" : "指令不再以隨機順序執行。",
  "citizens.commands.npc.commands.sequential-set" : "指令現在會按照順序執行。",
  "citizens.commands.npc.commands.sequential-unset" : "指令不再按照順序執行。",
  "citizens.commands.npc.command.temporary-permissions-set" : "暫時性權限設為 [[{0}]]。",
  "citizens.commands.npc.command.unknown-id" : "此 NPC 的指令 ID [[{0}]] 未知。",
  "citizens.commands.npc.controllable.not-controllable" : "[[{0}]] 無法被控制。",
  "citizens.commands.npc.controllable.removed" : "[[{0}]] 不再能被控制。",
  "citizens.commands.npc.controllable.set" : "[[{0}]] 現在能夠被控制。",
  "citizens.commands.npc.copy.copied" : "已複製 [[{0}]]。",
  "citizens.commands.npc.create.invalid-location" : "生成位置無法解析或無法找到。",
  "citizens.commands.npc.create.invalid-mobtype" : "[[{0}]] 不是有效的生物類型。",
  "citizens.commands.npc.create.mobtype-missing" : "[[{0}]] 不是支援的 NPC 生物類型。",
  "citizens.commands.npc.create.no-player-for-spawn" : "找不到該名字的玩家以生成 NPC。",
  "citizens.commands.npc.create.npc-name-too-long" : "NPC 名稱不得多於 [[{0}]] 個字元。名稱已被縮短。",
  "citizens.commands.npc.despawn.despawned" : "您讓 [[{0}]] 消失了。",
  "citizens.commands.npc.endercrystal.not-showing-bottom" : "[[{0}]] 不再顯示底座。",
  "citizens.commands.npc.endercrystal.showing-bottom" : "[[{0}]] 現在會顯示底座。",
  "citizens.commands.npc.enderman.angry-set" : "[[{0}]] 生氣了。",
  "citizens.commands.npc.enderman.angry-unset" : "[[{0}]] 停止生氣了。",
  "citizens.commands.npc.flyable.set" : "[[{0}]] 現在能夠飛行。",
  "citizens.commands.npc.flyable.unset" : "[[{0}]] 不再能夠飛行。",
  "citizens.commands.npc.follow.set" : "[[{0}]] 現在開始跟隨 [[{1}]]。",
  "citizens.commands.npc.follow.unset" : "[[{0}]] 已停止跟隨任何人。",
  "citizens.commands.npc.fox.crouching-set" : "[[{0}]] 蹲下了。",
  "citizens.commands.npc.fox.crouching-unset" : "[[{0}]] 停止蹲下了。",
  "citizens.commands.npc.fox.fox-type-set" : "狐狸類型設為 [[{0}]]。",
  "citizens.commands.npc.fox.invalid-fox-type" : "輸入的狐狸類型無效。有效的類型為 [[{0}]]。",
  "citizens.commands.npc.fox.sitting-set" : "[[{0}]] 坐下了。",
  "citizens.commands.npc.fox.sitting-unset" : "[[{0}]] 停止坐下了。",
  "citizens.commands.npc.fox.sleeping-set" : "[[{0}]] 睡著了。",
  "citizens.commands.npc.fox.sleeping-unset" : "[[{0}]] 醒了。",
  "citizens.commands.npc.gamemode.describe" : "{0} 的遊戲模式為 [[{1}]]。",
  "citizens.commands.npc.gamemode.invalid" : "{0} 為無效的遊戲模式。",
  "citizens.commands.npc.gamemode.set" : "遊戲模式設置為 [[{0}]]。",
  "citizens.commands.npc.glowing.color-set" : "[[{0}]] 的發光顏色設為 {1}]]。",
  "citizens.commands.npc.glowing.player-only" : "只有玩家類型的 NPC 能調整發光顏色。",
  "citizens.commands.npc.glowing.set" : "[[{0}]] 現在開始發光。",
  "citizens.commands.npc.glowing.unset" : "[[{0}]] 停止發光。",
  "citizens.commands.npc.gravity.disabled" : "[[已停用]]重力。",
  "citizens.commands.npc.gravity.enabled" : "[[已啟用]]重力。",
  "citizens.commands.npc.guardian.elder-set" : "[[{0}]] 成為遠古深海守衛了。",
  "citizens.commands.npc.guardian.elder-unset" : "[[{0}]] 不再是遠古深海守衛了。",
  "citizens.commands.npc.hologram.cleared" : "已清除全息影像文字。",
  "citizens.commands.npc.hologram.direction-set" : "方向設為 [[{0}]]。",
  "citizens.commands.npc.hologram.invalid-text-id" : "行號無效。",
  "citizens.commands.npc.hologram.line-add" : "已新增一行新的全息影像文字：[[{0}]]。",
  "citizens.commands.npc.hologram.line-height-set" : "行高設為 [[{0}]]。",
  "citizens.commands.npc.hologram.line-removed" : "已移除第 [[{0}]] 行。",
  "citizens.commands.npc.hologram.text-describe-header" : "[[{0}]] 的全息影像文字 (順序由下至上)：",
  "citizens.commands.npc.hologram.text-missing" : "缺少要新增的文字。",
  "citizens.commands.npc.hologram.text-removed" : "已移除全息影像文字。",
  "citizens.commands.npc.hologram.text-set" : "將全息影像的第 [[{0}]] 行文字設為 [[{1}]]。",
  "citizens.commands.npc.horse.chest-set" : "馬現在裝備了箱子。 ",
  "citizens.commands.npc.horse.chest-unset" : "馬停止裝備箱子了。",
  "citizens.commands.npc.horse.color-set" : "馬的顏色被設為 [[{0}]]。",
  "citizens.commands.npc.horse.describe" : "馬的顏色為 [[{0}]]，類型為 [[{1}]]，花紋為 [[{2}]]。",
  "citizens.commands.npc.horse.invalid-color" : "輸入的馬的顏色無效。有效的顏色為：[[{0}]]。",
  "citizens.commands.npc.horse.invalid-style" : "輸入的馬的花紋無效。有效的花紋為：[[{0}]]。",
  "citizens.commands.npc.horse.invalid-type" : "輸入的馬的類型無效。有效的類型為：[[{0}]]。",
  "citizens.commands.npc.horse.style-set" : "馬的花紋被設為 [[{0}]].",
  "citizens.commands.npc.item.item-set" : "NPC 物品設為 [[{0}]]。",
  "citizens.commands.npc.item.unknown-material" : "提供的材料無效。",
  "citizens.commands.npc.leashable.set" : "[[{0}]] 現在能夠被韁繩牽引。",
  "citizens.commands.npc.leashable.stopped" : "[[{0}]] 不再能夠被韁繩牽引。",
  "citizens.commands.npc.llama.color-set" : "羊駝的顏色設為 [[{0}]]。",
  "citizens.commands.npc.llama.invalid-color" : "輸入的羊駝顏色無效。有效的顏色為：[[{0}]]。",
  "citizens.commands.npc.llama.strength-set" : "羊駝的力量值設為 [[{0}]]。",
  "citizens.commands.npc.lookclose.error-random-range" : "無效的範圍 [[{0}]]。格式為 `min,max`。",
  "citizens.commands.npc.lookclose.random-look-delay-set" : "[[{0}]] 現在每隔 [[{1}]] 刻會隨機看向別處。",
  "citizens.commands.npc.lookclose.random-pitch-range-set" : "[[{0}]] 現在會在 [{1}] 的範圍內隨機選取俯仰角。",
  "citizens.commands.npc.lookclose.random-set" : "[[{0}]] 現在會隨機環顧四周。",
  "citizens.commands.npc.lookclose.random-stopped" : "[[{0}]] 不再會隨機環顧四周。",
  "citizens.commands.npc.lookclose.random-yaw-range-set" : "[[{0}]] 現在會在 [{1}] 的範圍內隨機選取偏航角。",
  "citizens.commands.npc.lookclose.set" : "[[{0}]] 現在當玩家位於附近時會旋轉。",
  "citizens.commands.npc.lookclose.stopped" : "[[{0}]] 現在當玩家位於附近時不再旋轉。",
  "citizens.commands.npc.metadata.set" : "[[{0}]] 設為 [[{1}]].",
  "citizens.commands.npc.metadata.unset" : "已從 [[{{1}}]] 移除 [[{0}]]。",
  "citizens.commands.npc.minecart.set" : "[[{0}]] 現在擁有物品 [[{1}]]:[[{2}]]，偏移為 [[{3}]]。",
  "citizens.commands.npc.mount.failed" : "無法騎乘 [[{0}]]。",
  "citizens.commands.npc.mount.mount-on-itself" : "無法讓 NPC 騎乘到自己身上。",
  "citizens.commands.npc.mount.must-be-spawned" : "無法騎乘 [[{0}]]。請確認目標 NPC 的 ID 是否正確且已生成。",
  "citizens.commands.npc.moveto.format" : "格式為 x:y:z(:world) 或 x y z( world)。",
  "citizens.commands.npc.moveto.teleported" : "[[{0}]] 傳送至 [[{1}]]。",
  "citizens.commands.npc.mushroomcow.invalid-variant" : "變種無效。可用的值為：[[{0}]]。",
  "citizens.commands.npc.mushroomcow.variant-set" : "[[{0}]] 的變種設為 [[{1}]]。",
  "citizens.commands.npc.ocelot.deprecated" : "山貓類型在此版本的 Minecraft 無法運作。若要更換顏色，請使用 [[/npc type cat]]。",
  "citizens.commands.npc.ocelot.invalid-type" : "山貓類型無效。有效的類型為：[[{0}]]。",
  "citizens.commands.npc.owner.already-owner" : "{0} 已經是 [[{1}]] 的擁有者了。",
  "citizens.commands.npc.owner.owner" : "[[{0}]] 的擁有者為 [[{1}]]。",
  "citizens.commands.npc.owner.set" : "[[{1}]] 成為了 [[{0}]] 的擁有者。",
  "citizens.commands.npc.owner.set-server" : "[[伺服器]]成為了 [[{0}]] 的擁有者。",
  "citizens.commands.npc.panda.hidden-gene-set" : "隱性基因設為 [[{0}]]。",
  "citizens.commands.npc.panda.invalid-gene" : "基因無效。有效的基因為 [[{0}]]。",
  "citizens.commands.npc.panda.main-gene-set" : "顯性基因設為 [[{0}]]。",
  "citizens.commands.npc.panda.sitting" : "開始坐著。",
  "citizens.commands.npc.panda.stopped-sitting" : "停止坐著。",
  "citizens.commands.npc.parrot.invalid-variant" : "鸚鵡變種無效。有效的變種為 [[{0}]]。",
  "citizens.commands.npc.parrot.variant-set" : "變種設為 [[{0}]]。",
  "citizens.commands.npc.passive.set" : "[[{0}]] 不再能傷害其他實體。",
  "citizens.commands.npc.passive.unset" : "[[{0}]] 現在會傷害其他實體。",
  "citizens.commands.npc.pathfindingrange.set" : "尋徑範圍設為 [[{0}]]。",
  "citizens.commands.npc.pathopt.attack-range-set" : "[[{0}]] 的攻擊範圍設為 [[{1}]]。",
  "citizens.commands.npc.pathopt.avoid-water-set" : "[[{0}]] 將避開水。",
  "citizens.commands.npc.pathopt.avoid-water-unset" : "[[{0}]] 將不再避開水。",
  "citizens.commands.npc.pathopt.distance-margin-set" : "[[{0}]] 的尋徑距離邊界設為 [[{1}]]。",
  "citizens.commands.npc.pathopt.path-distance-margin-set" : "[[{0}]] 的尋徑路徑距離邊界設為 [[{1}]]。",
  "citizens.commands.npc.pathopt.stationary-ticks-set" : "[[{0}]] 的最長靜止刻設為 [[{1}]]。",
  "citizens.commands.npc.pathopt.use-new-finder" : "[[{0}]] 使用新找尋器設為 [[{1}]]。",
  "citizens.commands.npc.phantom.phantom-set" : "大小設為 [[{0}]]。",
  "citizens.commands.npc.playerlist.added" : "已新增 [[{0}]] 至玩家列表。",
  "citizens.commands.npc.playerlist.removed" : "已將 [[{0}]] 從玩家列表中移除。 ",
  "citizens.commands.npc.polarbear.rearing-set" : "[[{0}]] 站起來了。",
  "citizens.commands.npc.polarbear.rearing-unset" : "[[{0}]] 停止站立。",
  "citizens.commands.npc.pose.added" : "已新增姿勢。",
  "citizens.commands.npc.pose.already-exists" : "姿勢 [[{0}]] 已經存在。",
  "citizens.commands.npc.pose.default-pose-set" : "預設姿勢設為 [[{0}]]。",
  "citizens.commands.npc.pose.invalid-name" : "姿勢名稱無效。",
  "citizens.commands.npc.pose.missing" : "姿勢 [[{0}]] 不存在。",
  "citizens.commands.npc.pose.removed" : "已移除姿勢。",
  "citizens.commands.npc.powered.set" : "[[{0}]] 現在已經充能。",
  "citizens.commands.npc.powered.stopped" : "[[{0}]] 不再充能。",
  "citizens.commands.npc.profession.invalid-profession" : "[[{0}]] 不是有效的職業。試試以下的職業：[[{1}]]。",
  "citizens.commands.npc.profession.set" : "[[{0}]] 現在的職業是 [[{1}]]。",
  "citizens.commands.npc.pufferfish.state-set" : "狀態設為 [[{0}]]。",
  "citizens.commands.npc.rabbittype.invalid-type" : "兔子類型無效。試試以下的類型：[[{0}]]。",
  "citizens.commands.npc.rabbittype.type-set" : "[[{0}]] 的兔子類型已設為 [[{1}]]",
  "citizens.commands.npc.remove.npcs-removed" : "NPC 已被移除。",
  "citizens.commands.npc.remove.removed" : "您已永久移除 [[{0}]]。",
  "citizens.commands.npc.remove.removed-all" : "您已永久移除所有 NPC。",
  "citizens.commands.npc.rename.renamed" : "您已將 [[{0}]] 重新命名為 [[{1}]]。",
  "citizens.commands.npc.respawn.delay-set" : "重生延遲已設為 [[{0}]]。",
  "citizens.commands.npc.respawn.describe" : "重生延遲目前被設為 [[{0}]]。",
  "citizens.commands.npc.select.already-selected" : "您已經選取該 NPC 了。",
  "citizens.commands.npc.sheep.color-set" : "綿羊的顏色被設為 [[{0}]]。",
  "citizens.commands.npc.sheep.invalid-color" : "輸入的綿羊顏色無效。有效的顏色為：[[{0}]].",
  "citizens.commands.npc.shulker.color-set" : "[[{0}]] 的顏色已設為 [[{1}]]。",
  "citizens.commands.npc.shulker.invalid-color" : "輸入的界伏蚌顏色無效。有效的顏色為：[[{0}]]。",
  "citizens.commands.npc.shulker.peek-set" : "[[{0}]] 外殼打開的高度設為 [[{1}]]。",
  "citizens.commands.npc.size.description" : "[[{0}]] 的大小為 [[{1}]]。",
  "citizens.commands.npc.size.set" : "[[{0}]] 的大小設為 [[{1}]]。",
  "citizens.commands.npc.skeletontype.invalid-type" : "無效的骨架類型。試試以下的類型：[[{0}]]。",
  "citizens.commands.npc.skeletontype.set" : "{0} 的骨架類型設為 [[{1}]]。",
  "citizens.commands.npc.skin.cleared" : "已清除 [[{0}]] 的 Skin 名稱。",
  "citizens.commands.npc.skin.error-setting-url" : "從 [[{0}]] 下載 Skin 時發生錯誤。您確定網址是正確的嗎？",
  "citizens.commands.npc.skin.layers-set" : "[[{0}]] 的 Skin 圖層：披風 - [[{1}]]、帽子 - [[{2}]]、外套 - [[{3}]]、袖子 - [[{4}]]、褲子 - [[{5}]]。",
  "citizens.commands.npc.skin.missing-skin" : "必須填寫 Skin 的名稱。",
  "citizens.commands.npc.skin.set" : "[[{0}]] 的 Skin 名稱設為 [[{1}]]。",
  "citizens.commands.npc.skin.skin-url-set" : "已從 [[{1}]] 下載 [[{0}]] 的 Skin。",
  "citizens.commands.npc.snowman.derp-set" : "[[{0}]] 拔掉了南瓜頭。",
  "citizens.commands.npc.snowman.derp-stopped" : "[[{0}]] 戴回了南瓜頭。",
  "citizens.commands.npc.sound.info" : "[[{0}]] 的聲音為：空閒 - [[{1}]] 受傷 - [[{2}]] 和死亡 - [[{3}]]。<br><br>有效的聲音為 {4}。",
  "citizens.commands.npc.sound.invalid-sound" : "無效的聲音。",
  "citizens.commands.npc.sound.set" : "[[{0}]] 的聲音現在為：空閒 - [[{1}]] 受傷 - [[{2}]] 和死亡 - [[{3}]]。",
  "citizens.commands.npc.spawn.already-spawned" : "[[{0}]] 已經在另一個地方生成了。使用 ''/npc tphere'' 來將 NPC 傳送到您的位置。",
  "citizens.commands.npc.spawn.missing-npc-id" : "找不到 ID 為 {0} 的 NPC。",
  "citizens.commands.npc.spawn.no-location" : "沒有可用的已儲存位置 - 必須在遊戲中使用此指令。",
  "citizens.commands.npc.spawn.spawned" : "您生成了 [[{0}]]。",
  "citizens.commands.npc.speed.set" : "NPC 的速度設為 [[{0}]]。",
  "citizens.commands.npc.swim.set" : "[[{0}]] 現在能夠在水中游泳。",
  "citizens.commands.npc.swim.unset" : "[[{0}]] 不再能在水中游泳。",
  "citizens.commands.npc.targetable.set" : "[[{0}]] 現在能夠被其他生物鎖定。",
  "citizens.commands.npc.targetable.unset" : "[[{0}]] 不再能夠被其他生物鎖定。",
  "citizens.commands.npc.tphere.missing-cursor-block" : "請看著要傳送的方塊。",
  "citizens.commands.npc.tphere.teleported" : "[[{0}]] 被傳送至 {1}。",
  "citizens.commands.npc.tp.location-not-found" : "找不到目標 NPC 的位置。",
  "citizens.commands.npc.tp.teleported" : "您已傳送至 [[{0}]]。",
  "citizens.commands.npc.tpto.from-not-found" : "找不到來源實體。",
  "citizens.commands.npc.tpto.success" : "已成功傳送。",
  "citizens.commands.npc.tpto.to-not-found" : "找不到目標實體。",
  "citizens.commands.npc.tropicalfish.body-color-set" : "魚身顏色設為 [[{0}]]。",
  "citizens.commands.npc.tropicalfish.invalid-color" : "魚的顏色無效。有效的顏色為：[[{0}]]",
  "citizens.commands.npc.tropicalfish.invalid-pattern" : "魚的花紋無效。有效的花紋為：[[{0}]]",
  "citizens.commands.npc.tropicalfish.pattern-color-set" : "花紋顏色設為 [[{0}]]。",
  "citizens.commands.npc.tropicalfish.pattern-set" : "花紋設為 [[{0}]]。",
  "citizens.commands.npc.type.invalid" : "[[{0}]] 不是有效的類型。",
  "citizens.commands.npc.type.set" : "[[{0}]] 的類型設為 [[{1}]]。",
  "citizens.commands.npc.villager.invalid-type" : "無效的村民類型。可用的村民類型為：[[{0}]]。",
  "citizens.commands.npc.villager.level-set" : "等級設為 [[{0}]]。",
  "citizens.commands.npc.villager.type-set" : "類型設為 [[{0}]]。",
  "citizens.commands.npc.vulnerable.set" : "[[{0}]] 不再為無敵狀態。",
  "citizens.commands.npc.vulnerable.stopped" : "[[{0}]] 為無敵狀態。",
  "citizens.commands.npc.wolf.collar-color-unsupported" : "[[{0}]] 不是能用在狗的項圈顏色上的 RGB 色碼。",
  "citizens.commands.npc.wolf.unknown-collar-color" : "[[{0}]] 不是 RGB格式的項圈顏色或 DyeColor 的名稱。",
  "citizens.commands.page-missing" : "頁數 [[{0}]] 不存在。",
  "citizens.commands.requirements.disallowed-mobtype" : "該指令不能用在生物類型為 [[{0}]] 的 NPC 上。",
  "citizens.commands.requirements.living-entity" : "NPC 必須為有生命的實體。",
  "citizens.commands.requirements.missing-permission" : "您沒有執行此指令的權限。",
  "citizens.commands.requirements.missing-required-trait" : "缺少必要特徵 [[{0}]]。",
  "citizens.commands.requirements.must-be-ingame" : "您必須在遊戲中使用該指令。",
  "citizens.commands.requirements.must-be-owner" : "您必須是此 NPC 的擁有者才能執行該指令。",
  "citizens.commands.requirements.must-have-selected" : "您必須選擇 NPC 才能執行該指令。",
  "citizens.commands.requirements.too-few-arguments" : "參數過少。",
  "citizens.commands.requirements.too-many-arguments" : "參數過多。",
  "citizens.commands.template.applied" : "樣本已套用到 [[{0}]] 個 NPC。",
  "citizens.commands.template.conflict" : "已存在相同名稱的樣本。",
  "citizens.commands.template.created" : "已建立樣本。",
  "citizens.commands.template.delete.deleted" : "已刪除樣本 [[{0}]]。",
  "citizens.commands.template.list.header" : "]]可用樣本[[:]]",
  "citizens.commands.template.missing" : "找不到樣本。",
  "citizens.commands.trait.added" : "成功新增 {0}。",
  "citizens.commands.traitc.missing" : "找不到特徵。",
  "citizens.commands.traitc.not-configurable" : "無法設定該特徵。",
  "citizens.commands.traitc.not-on-npc" : "NPC 沒有該特徵。",
  "citizens.commands.trait.failed-to-add" : "<7>無法新增 {0}。",
  "citizens.commands.trait.failed-to-change" : "<7>無法變更 {0}。",
  "citizens.commands.trait.failed-to-remove" : "<7>無法移除 {0}。",
  "citizens.commands.trait.removed" : "成功移除 {0}。",
  "citizens.commands.unknown-command" : "未知的指令。您是不是指：",
  "citizens.commands.waypoints.add.waypoint-added" : "在 [[{0}]] 新增航點 (編號 [[{1}]])。",
  "citizens.commands.waypoints.disableteleporting.disabled" : "[[{0}]] 尋徑時卡住後將不再傳送。",
  "citizens.commands.waypoints.opendoors.disabled" : "[[{0}]] 尋徑時不將再打開門。",
  "citizens.commands.waypoints.opendoors.enabled" : "[[{0}]] 現在在尋徑時會打開門。",
  "citizens.commands.wolf.traits-updated" : "更新了 [[{0}]] 的特徵。生氣：[[{1}]]，坐下：[[{2}]]，馴服：[[{3}]]，項圈顏色：[[{4}]] ",
  "citizens.conversations.selection.invalid-choice" : "[[{0}]] 不是有效的選項。",
  "citizens.economy.minimum-cost-required" : "至少需要 [[{0}]]。",
  "citizens.economy.money-withdrawn" : "已為您的 NPC 提取了 [[{0}]]。",
  "citizens.editors.already-in-editor" : "您已經在編輯器中了！",
  "citizens.editors.copier.begin" : "<aqua>您進入了 NPC 複製器！<br>點擊任何地方來複製目前選取的 NPC",
  "citizens.editors.copier.end" : "離開了 NPC 複製器。",
  "citizens.editors.equipment.begin" : "<aqua>您進入了裝備編輯器！<br>[[右鍵]] 來為 NPC 裝備，或 [[蹲下 + 右鍵]] 來更換手中的物品！<br>在聊天欄輸入 [[offhand]]、[[chestplate]]、[[helmet]]...等來將您手中的物品裝備到指定欄位！",
  "citizens.editors.equipment.end" : "離開了裝備編輯器。",
  "citizens.editors.equipment.saddled-set" : "[[{0}]] 現在裝備了鞍。",
  "citizens.editors.equipment.saddled-stopped" : "[[{0}]] 不再裝備鞍了。",
  "citizens.editors.equipment.sheared-set" : "[[{0}]] 的毛被剃光了。",
  "citizens.editors.equipment.sheared-stopped" : "[[{0}]] 的毛長回來了。",
  "citizens.editors.equipment.sheep-coloured" : "[[{0}]] 現在的顏色為 [[{1}]]。",
  "citizens.editors.selection.start-prompt" : "有多個 NPC 符合您輸入的名字。<br>請輸入下方名單中的 ID 或數字來選取該名 NPC。",
  "citizens.editors.text.added-entry" : "已[[新增]]條目 [[{0}]]。",
  "citizens.editors.text.add-prompt" : "輸入文字以新增至 NPC。",
  "citizens.editors.text.begin" : "<aqua>您進入了文字編輯器！輸入 ''exit'' 以離開編輯器。",
  "citizens.editors.text.change-page-prompt" : "輸入頁碼來看更多條目。",
  "citizens.editors.text.close-talker-set" : "[[近距離談話]]設為 [[{0}]]。",
  "citizens.editors.text.delay-set" : "[[延遲]]設為 [[{0}]] 秒。",
  "citizens.editors.text.end" : "離開了文字編輯器。",
  "citizens.editors.text.invalid-delay" : "輸入的延遲無效。",
  "citizens.editors.text.invalid-edit-type" : "編輯類型無效。",
  "citizens.editors.text.invalid-index" : "[[{0}]] 不是有效的編號！",
  "citizens.editors.text.invalid-input" : "輸入無效。",
  "citizens.editors.text.invalid-page" : "輸入的頁數無效。",
  "citizens.editors.text.invalid-range" : "輸入的範圍無效。",
  "citizens.editors.text.missing-item-set-pattern" : "遺失手中物品的樣式。",
  "citizens.editors.text.random-talker-set" : "[[隨機對話]]設為 [[{0}]]。",
  "citizens.editors.text.range-set" : "[[範圍]]設為 [[{0}]]。",
  "citizens.editors.text.realistic-looking-set" : "[[仿真視線]]設為 [[{0}]]。",
  "citizens.editors.text.talk-item-set" : "[[對話物品樣式]] 設為 [[{0}]]。",
  "citizens.editors.waypoints.guided.added-available" : "已新增目的地航點，NPC 會隨機在其間尋徑。",
  "citizens.editors.waypoints.guided.added-guide" : "已新增引導航點，NPC 在前往目的地的路上會跟隨此航點。",
  "citizens.editors.waypoints.guided.already-taken" : "這裡已經有航點了。",
  "citizens.editors.waypoints.guided.begin" : "<aqua>您進入了引導航點編輯器！NPC 將隨機走向最近的[[引導]]航點並前往[[目的地]]航點。試試在路面上放置引導航點，然後在房子裡放置目的地航點！<br>    點擊[[左鍵]]來新增引導航點或是點擊[[右鍵]]已移除現有的航點。<br>    [[蹲下+左鍵]]來新增目的地航點。<br>    輸入 [[toggle path]] 來切換在航點顯示實體。<br>    輸入 [[clear]] 以清除所有航點。",
  "citizens.editors.waypoints.guided.end" : "離開了引導航點編輯器。",
  "citizens.editors.waypoints.linear.added-waypoint" : "已在 ({0}) [[新增]]航點(總共 [[{1}]])。",
  "citizens.editors.waypoints.linear.begin" : "<aqua>=== 線性航點編輯器 ===<br>    點擊[[左鍵]]以新增航點，[[右鍵]]來移除。<br>    蹲下 + 右鍵能夠選擇並移除指定航點。<br>    輸入 [[markers]] 來隱藏航點，<br>    [[triggers]] 以進入觸發器編輯器，<br>    [[clear]] 來清除所有航點，<br>    [[cycle]] 來切換航點順序。",
  "citizens.editors.waypoints.linear.cycle-set" : "航點順序切換為 cycle。",
  "citizens.editors.waypoints.linear.cycle-unset" : "航點順序切換為 loop。",
  "citizens.editors.waypoints.linear.end" : "離開了線性航點編輯器。",
  "citizens.editors.waypoints.linear.not-showing-markers" : "[[停止]] 顯示航點記號。",
  "citizens.editors.waypoints.linear.range-exceeded" : "前一個航點距離 {0} 個方塊，但距離限制為 {1}。",
  "citizens.editors.waypoints.linear.removed-waypoint" : "已[[移除]]航點 (剩餘 [[{0}]])",
  "citizens.editors.waypoints.linear.selected-waypoint" : "已選擇位於 {0} 的航點。按下蹲下 + 右鍵來移除此航點。",
  "citizens.editors.waypoints.linear.showing-markers" : "正在[[顯示]]航點記號。",
  "citizens.editors.waypoints.linear.waypoints-cleared" : "已清除所有航點。",
  "citizens.editors.waypoints.triggers.add.added" : "<aqua>已新增航點觸發器 ({0})。",
  "citizens.editors.waypoints.triggers.add.invalid-trigger" : "無法建立名稱為 [[{0}]] 的觸發器。",
  "citizens.editors.waypoints.triggers.add.prompt" : "輸入觸發器的名稱來新增，或輸入 [[back]] 來回到編輯器。可用的觸發器名稱為 {0}。",
  "citizens.editors.waypoints.triggers.animation.added" : "已新增動畫 [[{0}]]。",
  "citizens.editors.waypoints.triggers.animation.invalid-animation" : "[[{0}]] 為無效的動畫。可用的動畫為 {1}。",
  "citizens.editors.waypoints.triggers.animation.prompt" : "輸入要執行的動畫 - 可用的動畫為 {0}。<br>輸入 [[finish]] 來結束動畫觸發器或 [[back]] 來回到上個頁面。",
  "citizens.editors.waypoints.triggers.chat.invalid-radius" : "範圍必須是數字。",
  "citizens.editors.waypoints.triggers.chat.message-added" : "已新增訊息：[[{0}]]。",
  "citizens.editors.waypoints.triggers.chat.missing-radius" : "未提供範圍。",
  "citizens.editors.waypoints.triggers.chat.prompt" : "輸入聊天內容。<br>輸入 [[radius (radius)]] 來設置訊息廣播的範圍。<br>輸入 [[finish]] 來結束對話觸發器或 [[back]] 來回到上個頁面。",
  "citizens.editors.waypoints.triggers.chat.radius-set" : "範圍設為 [[{0}]] 個方塊。",
  "citizens.editors.waypoints.triggers.delay.prompt" : "請以[[伺服器刻]]為單位輸入延遲來使用。(20 刻 = 1 秒)",
  "citizens.editors.waypoints.triggers.list" : "目前的觸發器為：{0}",
  "citizens.editors.waypoints.triggers.main.exit" : "<aqua>離開了航點觸發器編輯器。",
  "citizens.editors.waypoints.triggers.main.missing-waypoint" : "未在編輯航點。",
  "citizens.editors.waypoints.triggers.main.prompt" : "<aqua>- 航點觸發器編輯器 -<br>    輸入 [[add]] 或 [[remove]] 來編輯觸發器。<br>    輸入 [[triggers]] 或 [[exit]] 以退出。<br>    目前的觸發器為：{0}",
  "citizens.editors.waypoints.triggers.speed.prompt" : "請以[[百分比]]輸入速度。",
  "citizens.editors.waypoints.triggers.teleport.invalid-format" : "輸入的位置無效。格式為 [[world]]:[[x]]:[[y]]:[[z]]。",
  "citizens.editors.waypoints.triggers.teleport.prompt" : "請以 world:x:y:z 格式輸入目的地。輸入 [[here]] 來使用您目前的位置。輸入 [[back]] 以回到編輯器。",
  "citizens.editors.waypoints.wander.added-region" : "[[新增]] 可遊蕩區域於 ({0}) ([[{1}]])。",
  "citizens.editors.waypoints.wander.begin" : "<aqua>您進入了遊蕩航點編輯器！<br>    輸入 [[xrange <number>]] 或 [[yrange <number>]] 以變更隨機遊蕩的範圍。輸入 [[regions]] 來進入區域編輯器。<br>輸入 [[delay <ticks>]] 來調整 NPC 遊蕩的間隔。 輸入 [[worldguardregion <regionId>]] 以限制 NPC 只能在特定的 WorldGuard 區域移動。",
  "citizens.editors.waypoints.wander.delay-set" : "遊蕩延遲設為 [[{0}]] 刻。",
  "citizens.editors.waypoints.wander.editing-regions" : "您現在正在編輯區域！<br>    點擊[[左鍵]]以新增以該方塊為中心，xrange/yrange 為範圍的遊蕩區域。<br>   對現有的記號點擊[[右鍵]]以移除該區域。<br>    輸入 [[regions]] 以停止或是離開編輯器。區域必須互相重疊。",
  "citizens.editors.waypoints.wander.editing-regions-stop" : "離開了區域編輯器。",
  "citizens.editors.waypoints.wander.end" : "離開了遊蕩航點編輯器。",
  "citizens.editors.waypoints.wander.invalid-delay" : "輸入的延遲無效。",
  "citizens.editors.waypoints.wander.range-set" : "遊蕩範圍設為 xrange [[{0}]] 和 yrange [[{1}]]。",
  "citizens.editors.waypoints.wander.removed-region" : "[[移除]]位於 ({0}) 的可遊蕩區域 (剩餘 [[{1}]])。",
  "citizens.editors.waypoints.wander.worldguard-region-not-found" : "找不到 WorldGuard 區域。",
  "citizens.editors.waypoints.wander.worldguard-region-set" : "WorldGuard 區域設為 [[{0}]]。",
  "citizens.limits.over-npc-limit" : "超過 NPC 限制 {0}。",
  "citizens.load-task-error" : "無法安排 NPC 載入工作，正在停用...",
  "citizens.nms-errors.clearing-goals" : "無法清除目標：{0}。",
  "citizens.nms-errors.error-setting-persistent" : "無法將 NPC 設為永久存在：{0}。NPC 實體可能會消失。",
  "citizens.nms-errors.getting-field" : "無法取得 NMS field {0}：[[{1}。",
  "citizens.nms-errors.getting-id-mapping" : "無法取得實體 ID 映射字段：{0}。",
  "citizens.nms-errors.getting-method" : "無法取得 NMS 方法 {0}：[[{1}。",
  "citizens.nms-errors.restoring-goals" : "無法回復目標：{0}。",
  "citizens.nms-errors.spawning-custom-entity" : "無法生成自訂實體：{0}。",
  "citizens.nms-errors.stopping-network-threads" : "無法停止網路執行緒：{0}。",
  "citizens.nms-errors.updating-land-modifier" : "無法更新地面速度修改器：{0}。",
  "citizens.nms-errors.updating-navigation-world" : "無法更新導航世界：{0}。",
  "citizens.nms-errors.updating-pathfinding-range" : "無法更新尋徑範圍：{0}。",
  "citizens.notifications.error-reloading" : "重新載入時發生錯誤，詳見控制台。",
  "citizens.notifications.exception-updating-npc" : "更新 {0} 時發生例外狀況：{1}。",
  "citizens.notifications.incompatible-version" : "v{0} 與 Minecraft v{1} 不相容 - 請試試將 Citizens 升級或降級。即將停用。",
  "citizens.notifications.locale" : "使用語言 {0}。",
  "citizens.notifications.metrics-load-error" : "無法開始指標：{0}。",
  "citizens.notifications.missing-translations" : "語言 {0} 的翻譯文件遺失。回退為預設語言 (英文)。",
  "citizens.notifications.npc-name-not-found" : "找不到 ID {0} 的名字。",
  "citizens.notifications.npc-not-found" : "找不到 NPC。",
  "citizens.notifications.npcs-loaded" : "已載入 {0} 名 NPC。",
  "citizens.notifications.reloaded" : "Citizens 重新載入完成。",
  "citizens.notifications.reloading" : "正在重新載入 Citizens...",
  "citizens.notifications.reload-warning" : "警告：此指令將跳過存檔，直接從硬碟載入所有資料。請再次輸入 /citizens reload 以確認。您可以在設定中停用此警告。",
  "citizens.notifications.saved" : "Citizens 已儲存。",
  "citizens.notifications.saving" : "正在儲存 Citizens...",
  "citizens.notifications.skipping-invalid-pose" : "跳過姿勢 {0} - 俯仰/偏移角無效 ({1})。",
  "citizens.notifications.trait-load-failed" : "無法為 NPC ID：{1} 載入特徵 {0}。",
  "citizens.notifications.trait-onspawn-failed" : "為 NPC ID {1} 生成特徵 {0} 時發生例外情況。",
  "citizens.notifications.unknown-npc-type" : "無法辨認 NPC 類型 {0}。您是不是打錯字了？",
  "citizens.saves.load-failed" : "無法載入存檔，停用中...",
  "citizens.settings.writing-default" : "寫入預設設定：{0}",
  "citizens.traits.age-description" : "{0} 的年齡為 [[{1}]]。鎖定為 [[{2}]]。",
  "citizens.waypoints.available-providers-header" : "<aqua>可用的提供者列表",
  "citizens.waypoints.current-provider" : "目前的航點提供者為 [[{0}]]。",
  "citizens.waypoints.set-provider" : "將航點提供者設為 [[{0}]]。"
}