2022-03-01 13:54:08 +01:00
|
|
|
package net.citizensnpcs.nms.v1_18_R2.util;
|
2021-12-01 15:56:22 +01:00
|
|
|
|
2022-03-23 13:57:18 +01:00
|
|
|
import java.util.Map;
|
2021-12-01 15:56:22 +01:00
|
|
|
|
|
|
|
import org.bukkit.entity.EntityType;
|
|
|
|
import org.bukkit.entity.Player;
|
|
|
|
import org.bukkit.metadata.FixedMetadataValue;
|
|
|
|
import org.bukkit.scheduler.BukkitRunnable;
|
|
|
|
|
|
|
|
import com.google.common.collect.Maps;
|
|
|
|
|
|
|
|
import net.citizensnpcs.api.CitizensAPI;
|
|
|
|
import net.citizensnpcs.api.npc.MemoryNPCDataStore;
|
|
|
|
import net.citizensnpcs.api.npc.NPC;
|
|
|
|
import net.citizensnpcs.api.npc.NPCRegistry;
|
|
|
|
import net.citizensnpcs.npc.ai.NPCHolder;
|
|
|
|
import net.citizensnpcs.trait.ArmorStandTrait;
|
|
|
|
import net.citizensnpcs.util.NMS;
|
|
|
|
import net.citizensnpcs.util.PlayerAnimation;
|
|
|
|
import net.minecraft.network.protocol.Packet;
|
|
|
|
import net.minecraft.network.protocol.game.ClientboundAnimatePacket;
|
|
|
|
import net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket;
|
|
|
|
import net.minecraft.server.level.ServerPlayer;
|
|
|
|
import net.minecraft.world.InteractionHand;
|
|
|
|
import net.minecraft.world.entity.Pose;
|
|
|
|
|
|
|
|
public class PlayerAnimationImpl {
|
|
|
|
public static void play(PlayerAnimation animation, Player bplayer, int radius) {
|
|
|
|
final ServerPlayer player = (ServerPlayer) NMSImpl.getHandle(bplayer);
|
|
|
|
if (DEFAULTS.containsKey(animation)) {
|
|
|
|
playDefaultAnimation(player, radius, DEFAULTS.get(animation));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
switch (animation) {
|
|
|
|
case SIT:
|
|
|
|
player.getBukkitEntity().setMetadata("citizens.sitting",
|
|
|
|
new FixedMetadataValue(CitizensAPI.getPlugin(), true));
|
|
|
|
NPCRegistry registry = CitizensAPI.getNamedNPCRegistry("PlayerAnimationImpl");
|
|
|
|
if (registry == null) {
|
|
|
|
registry = CitizensAPI.createNamedNPCRegistry("PlayerAnimationImpl", new MemoryNPCDataStore());
|
|
|
|
}
|
|
|
|
final NPC holder = registry.createNPC(EntityType.ARMOR_STAND, "");
|
|
|
|
holder.spawn(player.getBukkitEntity().getLocation());
|
|
|
|
ArmorStandTrait trait = holder.getOrAddTrait(ArmorStandTrait.class);
|
|
|
|
trait.setGravity(false);
|
|
|
|
trait.setHasArms(false);
|
|
|
|
trait.setHasBaseplate(false);
|
|
|
|
trait.setSmall(true);
|
|
|
|
trait.setMarker(true);
|
|
|
|
trait.setVisible(false);
|
|
|
|
holder.data().set(NPC.NAMEPLATE_VISIBLE_METADATA, false);
|
|
|
|
holder.data().set(NPC.DEFAULT_PROTECTED_METADATA, true);
|
|
|
|
new BukkitRunnable() {
|
|
|
|
@Override
|
|
|
|
public void cancel() {
|
|
|
|
super.cancel();
|
|
|
|
holder.destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void run() {
|
|
|
|
if (player.isRemoved() || !player.valid
|
|
|
|
|| !player.getBukkitEntity().hasMetadata("citizens.sitting")
|
|
|
|
|| !player.getBukkitEntity().getMetadata("citizens.sitting").get(0).asBoolean()) {
|
|
|
|
cancel();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (player instanceof NPCHolder && !((NPCHolder) player).getNPC().isSpawned()) {
|
|
|
|
cancel();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (!NMS.getPassengers(holder.getEntity()).contains(player.getBukkitEntity())) {
|
|
|
|
NMS.mount(holder.getEntity(), player.getBukkitEntity());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}.runTaskTimer(CitizensAPI.getPlugin(), 0, 1);
|
|
|
|
break;
|
|
|
|
case SLEEP:
|
2021-12-30 16:52:38 +01:00
|
|
|
player.setPose(Pose.SLEEPING);
|
2021-12-01 15:56:22 +01:00
|
|
|
break;
|
|
|
|
case SNEAK:
|
|
|
|
player.getBukkitEntity().setSneaking(true);
|
|
|
|
sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
|
|
|
|
player, radius);
|
|
|
|
break;
|
|
|
|
case START_ELYTRA:
|
|
|
|
player.startFallFlying();
|
|
|
|
break;
|
|
|
|
case START_USE_MAINHAND_ITEM:
|
|
|
|
player.startUsingItem(InteractionHand.MAIN_HAND);
|
|
|
|
sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
|
|
|
|
player, radius);
|
|
|
|
break;
|
|
|
|
case START_USE_OFFHAND_ITEM:
|
|
|
|
player.startUsingItem(InteractionHand.OFF_HAND);
|
|
|
|
sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
|
|
|
|
player, radius);
|
|
|
|
break;
|
|
|
|
case STOP_SITTING:
|
|
|
|
player.getBukkitEntity().setMetadata("citizens.sitting",
|
|
|
|
new FixedMetadataValue(CitizensAPI.getPlugin(), false));
|
|
|
|
NMS.mount(player.getBukkitEntity(), null);
|
|
|
|
break;
|
|
|
|
case STOP_SLEEPING:
|
2021-12-30 16:52:38 +01:00
|
|
|
player.setPose(Pose.STANDING);
|
2021-12-01 15:56:22 +01:00
|
|
|
break;
|
|
|
|
case STOP_SNEAKING:
|
|
|
|
player.getBukkitEntity().setSneaking(false);
|
|
|
|
sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
|
|
|
|
player, radius);
|
|
|
|
break;
|
|
|
|
case STOP_USE_ITEM:
|
|
|
|
player.stopUsingItem();
|
|
|
|
sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
|
|
|
|
player, radius);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
throw new UnsupportedOperationException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected static void playDefaultAnimation(ServerPlayer player, int radius, int code) {
|
|
|
|
ClientboundAnimatePacket packet = new ClientboundAnimatePacket(player, code);
|
|
|
|
sendPacketNearby(packet, player, radius);
|
|
|
|
}
|
|
|
|
|
|
|
|
protected static void sendPacketNearby(Packet<?> packet, ServerPlayer player, int radius) {
|
|
|
|
NMSImpl.sendPacketNearby(player.getBukkitEntity(), player.getBukkitEntity().getLocation(), packet, radius);
|
|
|
|
}
|
|
|
|
|
2022-03-23 13:57:18 +01:00
|
|
|
private static Map<PlayerAnimation, Integer> DEFAULTS = Maps.newEnumMap(PlayerAnimation.class);
|
2021-12-01 15:56:22 +01:00
|
|
|
static {
|
|
|
|
DEFAULTS.put(PlayerAnimation.ARM_SWING, 0);
|
|
|
|
DEFAULTS.put(PlayerAnimation.HURT, 1);
|
|
|
|
DEFAULTS.put(PlayerAnimation.EAT_FOOD, 2);
|
|
|
|
DEFAULTS.put(PlayerAnimation.ARM_SWING_OFFHAND, 3);
|
|
|
|
DEFAULTS.put(PlayerAnimation.CRIT, 4);
|
|
|
|
DEFAULTS.put(PlayerAnimation.MAGIC_CRIT, 5);
|
|
|
|
}
|
|
|
|
}
|