Citizens2/src/main/java/net/citizensnpcs/npc/entity/CitizensSkeletonNPC.java

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package net.citizensnpcs.npc.entity;
import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.npc.CitizensMobNPC;
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import net.citizensnpcs.npc.CitizensNPC;
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import net.citizensnpcs.npc.ai.NPCHolder;
import net.minecraft.server.EntitySkeleton;
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import net.minecraft.server.PathfinderGoalSelector;
import net.minecraft.server.World;
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import org.bukkit.entity.Skeleton;
public class CitizensSkeletonNPC extends CitizensMobNPC {
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public CitizensSkeletonNPC(int id, String name) {
super(id, name, EntitySkeletonNPC.class);
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}
@Override
public Skeleton getBukkitEntity() {
return (Skeleton) getHandle().getBukkitEntity();
}
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public static class EntitySkeletonNPC extends EntitySkeleton implements NPCHolder {
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private final CitizensNPC npc;
private boolean pushable = false;
public EntitySkeletonNPC(World world) {
this(world, null);
}
public EntitySkeletonNPC(World world, NPC npc) {
super(world);
this.npc = (CitizensNPC) npc;
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if (npc != null) {
goalSelector = new PathfinderGoalSelector();
targetSelector = new PathfinderGoalSelector();
}
}
@Override
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public void b_(double x, double y, double z) {
if (npc == null || pushable)
super.b_(x, y, z);
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// when another entity collides, b_ is called to push the NPC
// so we prevent b_ from doing anything.
}
@Override
public NPC getNPC() {
return npc;
}
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@Override
public boolean isPushable() {
return pushable;
}
@Override
public void setPushable(boolean pushable) {
this.pushable = pushable;
}
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@Override
public void z_() {
super.z_();
if (npc != null)
npc.update();
}
}
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}