272 lines
10 KiB
Java
272 lines
10 KiB
Java
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package net.citizensnpcs.nms.v1_20_R3.entity.nonliving;
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import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.v1_20_R3.CraftServer;
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import org.bukkit.craftbukkit.v1_20_R3.entity.CraftBoat;
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import org.bukkit.craftbukkit.v1_20_R3.entity.CraftEntity;
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import org.bukkit.util.Vector;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.nms.v1_20_R3.entity.MobEntityController;
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import net.citizensnpcs.nms.v1_20_R3.util.ForwardingNPCHolder;
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import net.citizensnpcs.nms.v1_20_R3.util.NMSBoundingBox;
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import net.citizensnpcs.nms.v1_20_R3.util.NMSImpl;
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import net.citizensnpcs.npc.CitizensNPC;
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import net.citizensnpcs.npc.ai.NPCHolder;
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import net.citizensnpcs.util.Util;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.tags.TagKey;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.MoverType;
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import net.minecraft.world.entity.vehicle.Boat;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.material.Fluid;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.PushReaction;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.Vec3;
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public class BoatController extends MobEntityController {
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public BoatController() {
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super(EntityBoatNPC.class);
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}
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@Override
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public org.bukkit.entity.Boat getBukkitEntity() {
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return (org.bukkit.entity.Boat) super.getBukkitEntity();
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}
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public static class BoatNPC extends CraftBoat implements ForwardingNPCHolder {
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public BoatNPC(EntityBoatNPC entity) {
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super((CraftServer) Bukkit.getServer(), entity);
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}
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}
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public static class EntityBoatNPC extends Boat implements NPCHolder {
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private double aC;
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private float aD;
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private Status aE;
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private Status aF;
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private double ap;
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private double ar;
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private final CitizensNPC npc;
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public EntityBoatNPC(EntityType<? extends Boat> types, Level level) {
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this(types, level, null);
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}
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public EntityBoatNPC(EntityType<? extends Boat> types, Level level, NPC npc) {
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super(types, level);
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this.npc = (CitizensNPC) npc;
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}
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@Override
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public CraftEntity getBukkitEntity() {
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if (npc != null && !(super.getBukkitEntity() instanceof NPCHolder)) {
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NMSImpl.setBukkitEntity(this, new BoatNPC(this));
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}
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return super.getBukkitEntity();
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}
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@Override
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public NPC getNPC() {
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return npc;
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}
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@Override
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public PushReaction getPistonPushReaction() {
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return Util.callPistonPushEvent(npc) ? PushReaction.IGNORE : super.getPistonPushReaction();
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}
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private Status getStatus() {
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Status entityboat_Status = u();
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if (entityboat_Status != null) {
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this.aC = getBoundingBox().maxY;
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return entityboat_Status;
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}
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if (t())
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return Status.IN_WATER;
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float f = getGroundFriction();
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if (f > 0.0F) {
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this.aD = f;
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return Status.ON_LAND;
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}
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return Status.IN_AIR;
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}
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@Override
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public boolean isPushable() {
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return npc == null ? super.isPushable()
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: npc.data().<Boolean> get(NPC.Metadata.COLLIDABLE, !npc.isProtected());
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}
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@Override
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protected AABB makeBoundingBox() {
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return NMSBoundingBox.makeBB(npc, super.makeBoundingBox());
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}
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@Override
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public void push(double x, double y, double z) {
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Vector vector = Util.callPushEvent(npc, x, y, z);
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if (vector != null) {
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super.push(vector.getX(), vector.getY(), vector.getZ());
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}
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}
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@Override
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public void push(Entity entity) {
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// this method is called by both the entities involved - cancelling
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// it will not stop the NPC from moving.
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super.push(entity);
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if (npc != null) {
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Util.callCollisionEvent(npc, entity.getBukkitEntity());
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}
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}
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@Override
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public void refreshDimensions() {
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if (npc == null) {
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super.refreshDimensions();
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} else {
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NMSImpl.setSize(this, firstTick);
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}
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}
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@Override
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public boolean save(CompoundTag save) {
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return npc == null ? super.save(save) : false;
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}
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private boolean t() {
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boolean m = false;
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AABB axisalignedbb = getBoundingBox();
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int i = Mth.floor(axisalignedbb.minX);
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int j = Mth.ceil(axisalignedbb.maxX);
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int k = Mth.floor(axisalignedbb.minY);
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int l = Mth.ceil(axisalignedbb.minY + 0.001D);
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int i1 = Mth.floor(axisalignedbb.minZ);
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int j1 = Mth.ceil(axisalignedbb.maxZ);
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boolean flag = false;
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this.aC = Double.MIN_VALUE;
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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for (int k1 = i; k1 < j; k1++) {
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for (int l1 = k; l1 < l; l1++) {
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for (int i2 = i1; i2 < j1; i2++) {
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blockposition_mutableblockposition.set(k1, l1, i2);
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FluidState fluid = this.level().getFluidState(blockposition_mutableblockposition);
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if (fluid.is(FluidTags.WATER)) {
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float f = l1 + fluid.getHeight(this.level(), blockposition_mutableblockposition);
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this.aC = Math.max(f, this.aC);
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m = flag | (axisalignedbb.minY < f ? true : false);
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}
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}
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}
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}
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return m;
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}
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@Override
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public Entity teleportTo(ServerLevel worldserver, Vec3 location) {
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if (npc == null)
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return super.teleportTo(worldserver, location);
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return NMSImpl.teleportAcrossWorld(this, worldserver, location);
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}
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@Override
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public void tick() {
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if (npc != null) {
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npc.update();
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this.aF = this.aE;
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aE = getStatus();
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double d1 = isNoGravity() ? 0.0D : -0.04D;
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double d2 = 0.0D;
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this.ap = 0.05F;
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if (this.aF == Status.IN_AIR && this.aE != Status.IN_AIR && this.aE != Status.ON_LAND) {
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this.aC = getY(1.0D);
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setPos(getX(), getWaterLevelAbove() - getBbHeight() + 0.101D, getZ());
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setDeltaMovement(getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
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this.aE = Status.IN_WATER;
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} else {
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if (this.aE == Status.IN_WATER) {
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d2 = (this.aC - getY()) / getBbHeight();
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this.ap = 0.9F;
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} else if (this.aE == Status.UNDER_FLOWING_WATER) {
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d1 = -7.0E-4D;
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this.ap = 0.9F;
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} else if (this.aE == Status.UNDER_WATER) {
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d2 = 0.01D;
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this.ap = 0.45F;
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} else if (this.aE == Status.IN_AIR) {
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this.ap = 0.9F;
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} else if (this.aE == Status.ON_LAND) {
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this.ap = this.aD;
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if (getControllingPassenger() instanceof ServerPlayer) {
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this.aD /= 2.0F;
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}
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}
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Vec3 vec3d = getDeltaMovement();
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setDeltaMovement(vec3d.x * this.ap, vec3d.y + d1, vec3d.z * this.ap);
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this.ar *= this.ap;
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if (d2 > 0.0D) {
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Vec3 vec3d1 = getDeltaMovement();
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setDeltaMovement(vec3d1.x, vec3d1.y + d2 * 0.0615D, vec3d1.z);
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}
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}
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move(MoverType.SELF, getDeltaMovement());
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if (isVehicle()) {
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setYRot((float) (getYRot() + this.ar));
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}
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} else {
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super.tick();
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}
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}
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private Status u() {
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AABB axisalignedbb = getBoundingBox();
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double d0 = axisalignedbb.maxY + 0.001D;
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int i = Mth.floor(axisalignedbb.minX);
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int j = Mth.ceil(axisalignedbb.maxX);
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int k = Mth.floor(axisalignedbb.maxY);
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int l = Mth.ceil(d0);
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int i1 = Mth.floor(axisalignedbb.minZ);
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int j1 = Mth.ceil(axisalignedbb.maxZ);
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boolean flag = false;
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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for (int k1 = i; k1 < j; k1++) {
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for (int l1 = k; l1 < l; l1++) {
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for (int i2 = i1; i2 < j1; i2++) {
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blockposition_mutableblockposition.set(k1, l1, i2);
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FluidState fluid = this.level().getFluidState(blockposition_mutableblockposition);
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if (fluid.is(FluidTags.WATER) && d0 < blockposition_mutableblockposition.getY()
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+ fluid.getHeight(this.level(), blockposition_mutableblockposition)) {
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if (!fluid.isSource())
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return Status.UNDER_FLOWING_WATER;
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flag = true;
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}
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}
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}
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}
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return flag ? Status.UNDER_WATER : null;
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}
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@Override
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public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> tagkey, double d0) {
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if (npc == null)
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return super.updateFluidHeightAndDoFluidPushing(tagkey, d0);
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Vec3 old = getDeltaMovement().add(0, 0, 0);
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boolean res = super.updateFluidHeightAndDoFluidPushing(tagkey, d0);
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if (!npc.isPushableByFluids()) {
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setDeltaMovement(old);
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}
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return res;
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}
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}
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}
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