Citizens2/src/main/java/net/citizensnpcs/EventListen.java

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package net.citizensnpcs;
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import net.citizensnpcs.Settings.Setting;
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import net.citizensnpcs.api.CitizensAPI;
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import net.citizensnpcs.api.event.NPCDamageByBlockEvent;
import net.citizensnpcs.api.event.NPCDamageByEntityEvent;
import net.citizensnpcs.api.event.NPCDamageEvent;
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import net.citizensnpcs.api.event.NPCLeftClickEvent;
import net.citizensnpcs.api.event.NPCRightClickEvent;
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import net.citizensnpcs.api.event.PlayerCreateNPCEvent;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.api.npc.NPCRegistry;
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import net.citizensnpcs.api.trait.trait.Owner;
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import net.citizensnpcs.editor.Editor;
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import net.citizensnpcs.npc.entity.EntityHumanNPC;
import net.citizensnpcs.trait.CurrentLocation;
import net.minecraft.server.EntityPlayer;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityDamageByBlockEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
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import org.bukkit.event.entity.EntityTargetEvent;
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import org.bukkit.event.entity.EntityTargetEvent.TargetReason;
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import org.bukkit.event.player.PlayerChangedWorldEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.event.world.ChunkUnloadEvent;
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import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.event.world.WorldUnloadEvent;
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import com.google.common.collect.ArrayListMultimap;
import com.google.common.collect.ListMultimap;
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public class EventListen implements Listener {
private final NPCRegistry npcRegistry = CitizensAPI.getNPCRegistry();
private final ListMultimap<ChunkCoord, Integer> toRespawn = ArrayListMultimap.create();
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/*
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* Chunk events
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*/
@EventHandler(ignoreCancelled = true)
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public void onChunkLoad(ChunkLoadEvent event) {
ChunkCoord coord = toCoord(event.getChunk());
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if (!toRespawn.containsKey(coord))
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return;
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for (int id : toRespawn.get(coord)) {
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NPC npc = npcRegistry.getById(id);
npc.spawn(npc.getTrait(CurrentLocation.class).getLocation());
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}
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toRespawn.removeAll(coord);
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}
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@EventHandler(ignoreCancelled = true)
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public void onChunkUnload(ChunkUnloadEvent event) {
ChunkCoord coord = toCoord(event.getChunk());
for (NPC npc : npcRegistry) {
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if (!npc.isSpawned())
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continue;
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Location loc = npc.getBukkitEntity().getLocation();
Chunk chunk = loc.getChunk();
if (event.getWorld().equals(loc.getWorld()) && event.getChunk().getX() == chunk.getX()
&& event.getChunk().getZ() == chunk.getZ()) {
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npc.despawn();
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toRespawn.put(coord, npc.getId());
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}
}
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}
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/*
* Entity events
*/
@EventHandler(ignoreCancelled = true)
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public void onEntityDamage(EntityDamageEvent event) {
if (!npcRegistry.isNPC(event.getEntity()))
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return;
NPC npc = npcRegistry.getNPC(event.getEntity());
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if (event instanceof EntityDamageByEntityEvent) {
NPCDamageByEntityEvent damageEvent = new NPCDamageByEntityEvent(npc,
(EntityDamageByEntityEvent) event);
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Bukkit.getPluginManager().callEvent(damageEvent);
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if (!damageEvent.isCancelled() || !(damageEvent.getDamager() instanceof Player))
return;
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Player damager = (Player) damageEvent.getDamager();
// Call left-click event
NPCLeftClickEvent leftClickEvent = new NPCLeftClickEvent(npc, damager);
Bukkit.getPluginManager().callEvent(leftClickEvent);
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} else if (event instanceof EntityDamageByBlockEvent) {
Bukkit.getPluginManager().callEvent(
new NPCDamageByBlockEvent(npc, (EntityDamageByBlockEvent) event));
} else {
Bukkit.getPluginManager().callEvent(new NPCDamageEvent(npc, event));
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}
}
@EventHandler(ignoreCancelled = true)
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public void onEntityDeath(EntityDeathEvent event) {
if (!npcRegistry.isNPC(event.getEntity()))
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return;
NPC npc = npcRegistry.getNPC(event.getEntity());
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npc.despawn();
}
@EventHandler(ignoreCancelled = true)
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public void onEntityTarget(EntityTargetEvent event) {
if (!npcRegistry.isNPC(event.getEntity()) || !(event.getTarget() instanceof Player))
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return;
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NPC npc = npcRegistry.getNPC(event.getEntity());
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Player player = (Player) event.getTarget();
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// Call right-click event
NPCRightClickEvent rightClickEvent = new NPCRightClickEvent(npc, player);
Bukkit.getPluginManager().callEvent(rightClickEvent);
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}
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/*
* Player events
*/
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@EventHandler(ignoreCancelled = true)
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public void onPlayerChangedWorld(PlayerChangedWorldEvent event) {
EntityPlayer handle = ((CraftPlayer) event.getPlayer()).getHandle();
if (!(handle instanceof EntityHumanNPC))
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return;
((CraftServer) Bukkit.getServer()).getHandle().players.remove(handle);
// on teleport, player NPCs are added to the server player list. this is
// undesirable as player NPCs are not real players and confuse plugins.
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}
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@EventHandler(ignoreCancelled = true)
public void onPlayerCreateNPC(PlayerCreateNPCEvent event) {
if (event.getCreator().hasPermission("citizens.admin.avoid-limits"))
return;
int limit = Setting.DEFAULT_NPC_LIMIT.asInt();
int maxChecks = Setting.MAX_NPC_LIMIT_CHECKS.asInt();
for (int i = maxChecks; i >= 0; i--) {
if (!event.getCreator().hasPermission("citizens.npc.limit." + i))
continue;
limit = i;
break;
}
if (limit < 0)
return;
int owned = 0;
for (NPC npc : npcRegistry) {
if (npc.getTrait(Owner.class).isOwnedBy(event.getCreator()))
owned++;
}
if (limit >= owned + 1 || limit == 0) {
event.setCancelled(true);
event.setCancelReason(String.format("Over the NPC limit of %d.", limit));
}
}
@EventHandler(ignoreCancelled = true)
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public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
if (!npcRegistry.isNPC(event.getRightClicked()))
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return;
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// Call target event for NPCs
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Bukkit.getPluginManager().callEvent(
new EntityTargetEvent(event.getRightClicked(), event.getPlayer(), TargetReason.CUSTOM));
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}
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@EventHandler(ignoreCancelled = true)
public void onPlayerQuit(PlayerQuitEvent event) {
Editor.leave(event.getPlayer());
}
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/*
* World events
*/
@EventHandler(ignoreCancelled = true)
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public void onWorldLoad(WorldLoadEvent event) {
for (ChunkCoord chunk : toRespawn.keySet()) {
if (!event.getWorld().isChunkLoaded(chunk.x, chunk.z))
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continue;
for (int id : toRespawn.get(chunk)) {
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NPC npc = npcRegistry.getById(id);
npc.spawn(npc.getTrait(CurrentLocation.class).getLocation());
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}
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toRespawn.removeAll(chunk);
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}
}
@EventHandler(ignoreCancelled = true)
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public void onWorldUnload(WorldUnloadEvent event) {
for (NPC npc : npcRegistry) {
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if (!npc.isSpawned() || !npc.getBukkitEntity().getWorld().equals(event.getWorld()))
continue;
storeForRespawn(npc);
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npc.despawn();
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}
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}
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private void storeForRespawn(NPC npc) {
toRespawn.put(toCoord(npc.getBukkitEntity().getLocation().getChunk()), npc.getId());
}
private ChunkCoord toCoord(Chunk chunk) {
return new ChunkCoord(chunk);
}
private static class ChunkCoord {
private final int x;
private final int z;
private ChunkCoord(Chunk chunk) {
this(chunk.getX(), chunk.getZ());
}
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private ChunkCoord(int x, int z) {
this.x = x;
this.z = z;
}
@Override
public boolean equals(Object obj) {
if (this == obj) {
return true;
}
if (obj == null || getClass() != obj.getClass()) {
return false;
}
ChunkCoord other = (ChunkCoord) obj;
return x == other.x && z == other.z;
}
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@Override
public int hashCode() {
final int prime = 31;
return prime * (prime + x) + z;
}
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}
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}