Citizens2/main/src/main/resources/zh.json

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2023-11-02 18:45:12 +01:00
{
"citizens.changed-implementation" : "公民实现已更改,从而禁用了插件.",
"citizens.commands.citizens.save.help" : "使用 -a 标记进行异步保存.",
"citizens.commands.console-error" : "请查看控制台信息并报告此错误.",
"citizens.commands.errors.missing-world" : "没有找到世界.",
"citizens.commands.help.command-missing" : "命令 /{0} 不存在.",
"citizens.commands.help.header" : "帮助",
"citizens.commands.id-not-found" : "找不到ID为 [[{0}]] 的任何NPC.",
"citizens.commands.invalid.class" : "无效的外部命令类.",
"citizens.commands.invalid-mobtype" : "[[{0}]] 不是有效的生物类型.",
"citizens.commands.invalid-number" : "这不是有效数字.",
"citizens.commands.npc.age.cannot-be-aged" : "这种生物类型 {0} 不能设置年龄.",
"citizens.commands.npc.age.help" : "仅可用于可以成为婴儿的实体。 使用 [[-l]] 标志来锁定一段时间内的年龄(注意: 可能需要重新记录才能看到此信息).",
"citizens.commands.npc.age.invalid-age" : "无效年龄. 有效的年龄可以是 adult(成年), baby(幼年), 从 -24000 到 0 的数字.",
"citizens.commands.npc.age.locked" : "年龄已锁定.",
"citizens.commands.npc.age.set" : "[[{0}]] 年龄已设定为 [[{1}]].",
"citizens.commands.npc.age.set-adult" : "[[{0}]] 年龄已设定为成年.",
"citizens.commands.npc.age.set-baby" : "[[{0}]] 年龄已设定为幼年.",
"citizens.commands.npc.age.set-normal" : "[[{0}]] 年龄已设定为 [[{1}]].",
"citizens.commands.npc.age.unlocked" : "年龄已解锁.",
"citizens.commands.npc.anchor.added" : "已添加锚点.",
"citizens.commands.npc.anchor.already-exists" : "锚点 [[{0}]] 已经存在.",
"citizens.commands.npc.anchor.invalid-name" : "无效的锚点名称.",
"citizens.commands.npc.anchor.missing" : "锚点 [[{0}]] 不存在.",
"citizens.commands.npc.anchor.removed" : "锚点已删除.",
"citizens.commands.npc.bee.anger-set" : "愤怒 设置为 [[{0}]].",
"citizens.commands.npc.bee.bee-stung" : "[[{0}]] 现在会蜇刺.",
"citizens.commands.npc.bee.has-nectar" : "[[{0}]] 有花蜜.",
"citizens.commands.npc.bee.invalid-anger" : "愤怒值应该是0以上.",
"citizens.commands.npc.bee.no-nectar" : "[[{0}]] 没有花蜜.",
"citizens.commands.npc.bee.not-stung" : "[[{0}]] 不再会蜇刺.",
"citizens.commands.npc.cat.collar-color-set" : "猫的颜色设置为 [[{0}]].",
"citizens.commands.npc.cat.invalid-collar-color" : "指定的猫颜色无效. 有效类型为 [[{0}]].",
"citizens.commands.npc.cat.invalid-type" : "指定的类型无效. 有效类型为 [[{0}]].",
"citizens.commands.npc.cat.lying-start" : "[[{0}]] 躺下了.",
"citizens.commands.npc.cat.lying-stop" : "[[{0}]] 起来了.",
"citizens.commands.npc.cat.sitting-start" : "[[{0}]] 坐下了.",
"citizens.commands.npc.cat.sitting-stop" : "[[{0}]] 起来了.",
"citizens.commands.npc.cat.type-set" : "类型设置为 [[{0}]].",
"citizens.commands.npc.collidable.set" : "[[{0}]] 将能够与实体碰撞.",
"citizens.commands.npc.collidable.unset" : "[[{0}]] 将不再与实体碰撞.",
"citizens.commands.npc.command.command-added" : "添加了命令 [[{0}]], ID是 [[{1}]].",
"citizens.commands.npc.command.command-removed" : "删除了命令 [[{0}]].",
"citizens.commands.npc.command.left-hand-header" : "[[左键点击]] 执行命令:",
"citizens.commands.npc.command.none-added" : "尚未添加任何命令.",
"citizens.commands.npc.command.right-hand-header" : "[[右键点击]] 执行命令:",
"citizens.commands.npc.command.unknown-id" : "此NPC的命令ID [[{0}]] 未知.",
"citizens.commands.npc.controllable.not-controllable" : "[[{0}]] 不能控制.",
"citizens.commands.npc.controllable.removed" : "[[{0}]] 不再受控制.",
"citizens.commands.npc.controllable.set" : "[[{0}]] 现在可以控制.",
"citizens.commands.npc.copy.copied" : "[[{0}]] 已复制.",
"citizens.commands.npc.create.invalid-location" : "无法解析或没有找到出生点.",
"citizens.commands.npc.create.invalid-mobtype" : "[[{0}]] 不是有效的生物类型.",
"citizens.commands.npc.create.mobtype-missing" : "[[{0}]] 不是支持的 NPC 生物类型.",
"citizens.commands.npc.create.no-player-for-spawn" : "找不到用来生成NPC的玩家名.",
"citizens.commands.npc.create.npc-name-too-long" : "NPC 名称不能超过 16 个字符, 这个名称已被截断.",
"citizens.commands.npc.despawn.despawned" : "[[{0}]] 被取消生成.",
"citizens.commands.npc.flyable.set" : "[[{0}]] 现在可以飞行.",
"citizens.commands.npc.flyable.unset" : "[[{0}]] 不能飞行了.",
"citizens.commands.npc.follow.set" : "[[{0}]] 正在跟随 [[{1}]].",
"citizens.commands.npc.follow.unset" : "[[{0}]] 已停止跟随.",
"citizens.commands.npc.fox.crouching-set" : "[[{0}]] 蹲下了.",
"citizens.commands.npc.fox.crouching-unset" : "[[{0}]] 不再蹲下.",
"citizens.commands.npc.fox.fox-type-set" : "类型设置为 [[{0}]].",
"citizens.commands.npc.fox.invalid-fox-type" : "指定的狐狸类型无效, 有效的类型为 [[{0}]].",
"citizens.commands.npc.fox.sitting-set" : "[[{0}]] 坐下了.",
"citizens.commands.npc.fox.sitting-unset" : "[[{0}]] 不再坐下.",
"citizens.commands.npc.fox.sleeping-set" : "[[{0}]] 现在在睡觉.",
"citizens.commands.npc.fox.sleeping-unset" : "[[{0}]] 醒了.",
"citizens.commands.npc.gamemode.describe" : "{0} 的游戏模式为 [[{1}]].",
"citizens.commands.npc.gamemode.invalid" : "{0} 不是有效的游戏模式.",
"citizens.commands.npc.gamemode.set" : "游戏模式设置为 [[{0}]].",
"citizens.commands.npc.glowing.color-set" : "[[{0}]] 的高亮颜色已设置为 {1}]].",
"citizens.commands.npc.glowing.player-only" : "只能为玩家类型的NPC更改发光颜色.",
"citizens.commands.npc.glowing.set" : "[[{0}]] 已高亮.",
"citizens.commands.npc.glowing.unset" : "[[{0}]] 不再高亮.",
"citizens.commands.npc.gravity.disabled" : "重力 [[已禁用]].",
"citizens.commands.npc.gravity.enabled" : "重力 [[已启用]].",
"citizens.commands.npc.guardian.elder-set" : "[[{0}]] 现在是监护人.",
"citizens.commands.npc.guardian.elder-unset" : "[[{0}]] 不再是监护人.",
"citizens.commands.npc.horse.chest-set" : "这匹马现在托着箱子.",
"citizens.commands.npc.horse.chest-unset" : "这匹马现在没有箱子了.",
"citizens.commands.npc.horse.color-set" : "这匹马的颜色已设置为 [[{0}]].",
"citizens.commands.npc.horse.describe" : "这匹马的颜色是 [[{0}]], 类型是 [[{1}]], 样式是 [[{2}]].",
"citizens.commands.npc.horse.invalid-color" : "指定的马匹颜色无效, 有效的颜色是: [[{0}]].",
"citizens.commands.npc.horse.invalid-style" : "指定的马匹样式无效, 有效的样式是: [[{0}]].",
"citizens.commands.npc.horse.invalid-type" : "指定的马匹类型无效, 有效的类型是: [[{0}]].",
"citizens.commands.npc.horse.style-set" : "这匹马的样式已设置为 [[{0}]].",
"citizens.commands.npc.item.item-set" : "NPC 物品设置为 [[{0}]].",
"citizens.commands.npc.item.unknown-material" : "未知材料.",
"citizens.commands.npc.leashable.set" : "[[{0}]] 现在可以牵引.",
"citizens.commands.npc.leashable.stopped" : "[[{0}]] 不再可以牵引.",
"citizens.commands.npc.llama.color-set" : "羊驼颜色设置为 [[{0}]].",
"citizens.commands.npc.llama.invalid-color" : "指定了无效的羊驼颜色. 有效的颜色是: [[{0}]].",
"citizens.commands.npc.llama.strength-set" : "羊驼负重设置为 [[{0}]].",
"citizens.commands.npc.lookclose.error-random-range" : "范围 [[{0}]] 无效. 使用格式: `最小值,最大值`.",
"citizens.commands.npc.lookclose.random-look-delay-set" : "[[{0}]] 的随机视线延迟设置为 [[{1}]] 刻.",
"citizens.commands.npc.lookclose.random-pitch-range-set" : "[[{0}]] 的随机俯仰角选择范围设置为 [{1}].",
"citizens.commands.npc.lookclose.random-set" : "[[{0}]] 现在将随机环顾四周.",
"citizens.commands.npc.lookclose.random-stopped" : "[[{0}]] 不再会随机环顾四周.",
"citizens.commands.npc.lookclose.random-yaw-range-set" : "[[{0}]] 的随机偏航角选择范围设置为 [{1}].",
"citizens.commands.npc.lookclose.set" : "[[{0}]] 现在可以看向附近的玩家.",
"citizens.commands.npc.lookclose.stopped" : "[[{0}]] 现在不会看向任何玩家.",
"citizens.commands.npc.metadata.set" : "[[{0}]] 已设置为 [[{1}]].",
"citizens.commands.npc.metadata.unset" : "[[{{0}}]] 已从 [[{1}]] 中删除了.",
"citizens.commands.npc.minecart.set" : "[[{0}]] 现在有了物品 [[{1}]]:[[{2}]] 在偏移处 [[{3}]].",
"citizens.commands.npc.mount.failed" : "无法挂载 [[{0}]].",
"citizens.commands.npc.mount.must-be-spawned" : "无法挂载 [[{0}]]. 确保目标NPC ID正确且已生成.",
"citizens.commands.npc.moveto.format" : "坐标格式为: x:y:z(:world) or x y z( world).",
"citizens.commands.npc.moveto.teleported" : "[[{0}]] 传送到 [[{1}]].",
"citizens.commands.npc.mushroomcow.invalid-variant" : "无效的变种, 有效值为: [[{0}]].",
"citizens.commands.npc.mushroomcow.variant-set" : "[[{0}]] 的变种类型设置为 [[{1}]].",
"citizens.commands.npc.ocelot.invalid-type" : "无效的豹猫类型, 有效的类型是: [[{0}]].",
"citizens.commands.npc.owner.already-owner" : "{0} 已经是 [[{1}]] 的所有者.",
"citizens.commands.npc.owner.owner" : "[[{0}]] 的所有者是 [[{1}]].",
"citizens.commands.npc.owner.set" : "[[{1}]] 现在是 [[{0}]] 的所有者.",
"citizens.commands.npc.owner.set-server" : "[[The server]] 现在是 [[{0}]] 的所有者.",
"citizens.commands.npc.panda.hidden-gene-set" : "隐性基因设置为 [[{0}]].",
"citizens.commands.npc.panda.invalid-gene" : "无效的基因, 有的基因为 [[{0}]].",
"citizens.commands.npc.panda.main-gene-set" : "显性基因设置为 [[{0}]].",
"citizens.commands.npc.parrot.invalid-variant" : "无效的鹦鹉变体, 有效的鹦鹉变体是 [[{0}]].",
"citizens.commands.npc.parrot.variant-set" : "鹦鹉变体设置为 [[{0}]].",
"citizens.commands.npc.passive.set" : "[[{0}]] 现在是被动攻击型.",
"citizens.commands.npc.passive.unset" : "[[{0}]] 现在是主动攻击型.",
"citizens.commands.npc.pathfindingrange.set" : "寻路范围设置为 [[{0}]].",
"citizens.commands.npc.pathopt.attack-range-set" : "[[{0}]] 的攻击范围设置为 [[{1}]].",
"citizens.commands.npc.pathopt.avoid-water-set" : "[[{0}]] 现在会避开水.",
"citizens.commands.npc.pathopt.avoid-water-unset" : "[[{0}]] 不再避开水.",
"citizens.commands.npc.pathopt.distance-margin-set" : "[[{0}]] 的寻路距离容差设置为 [[{1}]].",
"citizens.commands.npc.pathopt.path-distance-margin-set" : "[[{0}]] 的寻路路径裕度设置为 [[{1}]].",
"citizens.commands.npc.pathopt.stationary-ticks-set" : "[[{0}]] 的静止时间已设置为 [[{1}]] 刻.",
"citizens.commands.npc.phantom.phantom-set" : "尺寸设置为 [[{0}]].",
"citizens.commands.npc.playerlist.added" : "已把 [[{0}]] 添加到玩家列表.",
"citizens.commands.npc.playerlist.removed" : "已从玩家列表中删除了 [[{0}]].",
"citizens.commands.npc.pose.added" : "姿态已添加.",
"citizens.commands.npc.pose.already-exists" : "姿态 [[{0}]] 已存在.",
"citizens.commands.npc.pose.invalid-name" : "无效的姿态名称.",
"citizens.commands.npc.pose.missing" : "姿态 [[{0}]] 不存在.",
"citizens.commands.npc.pose.removed" : "姿态已删除.",
"citizens.commands.npc.powered.set" : "[[{0}]] 现在已通电.",
"citizens.commands.npc.powered.stopped" : "[[{0}]] 现在未通电.",
"citizens.commands.npc.profession.invalid-profession" : "[[{0}]] 无效的职业, 有效的职业是: [[{1}]].",
"citizens.commands.npc.profession.set" : "[[{0}]] 现在是 [[{1}]].",
"citizens.commands.npc.pufferfish.state-set" : "状态设置为 [[{0}]].",
"citizens.commands.npc.rabbittype.invalid-type" : "无效的兔子类型, 请尝试设置为以下之一: [[{0}]].",
"citizens.commands.npc.rabbittype.type-set" : "[[{0}]] 的兔子类型已设置为 [[{1}]]",
"citizens.commands.npc.remove.npcs-removed" : "一些NPC已被删除.",
"citizens.commands.npc.remove.removed" : "已永久删除 [[{0}]].",
"citizens.commands.npc.remove.removed-all" : "已永久删除所有NPC.",
"citizens.commands.npc.rename.renamed" : "已把 [[{0}]] 的名称改为 [[{1}]].",
"citizens.commands.npc.respawn.delay-set" : "重生延迟设置为 [[{0}]].",
"citizens.commands.npc.respawn.describe" : "当前重生延迟是 [[{0}]].",
"citizens.commands.npc.select.already-selected" : "你已经选择了这个NPC.",
"citizens.commands.npc.sheep.color-set" : "羊的颜色设置为 [[{0}]].",
"citizens.commands.npc.sheep.invalid-color" : "无效的颜色, 有效的颜色是: [[{0}]].",
"citizens.commands.npc.shulker.color-set" : "[[{0}]] 的颜色设置为 [[{1}]].",
"citizens.commands.npc.shulker.invalid-color" : "无效的潜影贝颜色值, 有效的颜色是: [[{0}]].",
"citizens.commands.npc.shulker.peek-set" : "[[{0}]] 外壳打开度设置为 [[{1}]].",
"citizens.commands.npc.size.description" : "[[{0}]]' 的尺寸是 [[{1}]].",
"citizens.commands.npc.size.set" : "[[{0}]] 的尺寸设置为 [[{1}]].",
"citizens.commands.npc.skeletontype.invalid-type" : "无效的骨架类型. 请尝试以下值之一: [[{0}]].",
"citizens.commands.npc.skeletontype.set" : "{0} 骨架类型设置为 [[{1}]].",
"citizens.commands.npc.skin.cleared" : "[[{0}]] 的皮肤名称已清除.",
"citizens.commands.npc.skin.layers-set" : "[[{0}]] 的皮肤层: 肩胛 - [[{1}]], 头部 - [[{2}]], 上衣 - [[{3}]], 袖子 - [[{4}]], 裤子 - [[{5}]].",
"citizens.commands.npc.skin.missing-skin" : "必须提供皮肤名称.",
"citizens.commands.npc.skin.set" : "[[{0}]] 的皮肤名称设置为 [[{1}]].",
"citizens.commands.npc.sound.info" : "[[{0}]] 的声音: 环境 - [[{1}]], 被攻击 - [[{2}]], 死亡 - [[{3}]].\r\n有效的声音是 {4}.",
"citizens.commands.npc.sound.invalid-sound" : "无效的声音.",
"citizens.commands.npc.sound.set" : "[[{0}]] 现在的声音是: 环境 - [[{1}]], 被攻击 - [[{2}]], 死亡 - [[{3}]].",
"citizens.commands.npc.spawn.already-spawned" : "[[{0}]] 已经在另一个位置生成. 使用 ''/npc tphere'' 把它传送到这里来.",
"citizens.commands.npc.spawn.missing-npc-id" : "不存在ID为 {0} 的NPC.",
"citizens.commands.npc.spawn.no-location" : "没有可用的位置信息 - 必须在游戏中使用这个命令.",
"citizens.commands.npc.spawn.spawned" : "生成了 [[{0}]].",
"citizens.commands.npc.speed.set" : "NPC 速度设置为 [[{0}]].",
"citizens.commands.npc.swim.set" : "[[{0}]] 现在可以在水里游泳.",
"citizens.commands.npc.swim.unset" : "[[{0}]] 现在不能在水里游泳.",
"citizens.commands.npc.targetable.set" : "[[{0}]] 现在可以被生物作为目标(可以吸引仇恨).",
"citizens.commands.npc.targetable.unset" : "[[{0}]] 现在不能作为生物的目标(不能吸引仇恨).",
"citizens.commands.npc.tphere.teleported" : "[[{0}]] 被传送到你的位置.",
"citizens.commands.npc.tp.location-not-found" : "找不到目标NPC的位置.",
"citizens.commands.npc.tp.teleported" : "传送到 [[{0}]].",
"citizens.commands.npc.tpto.from-not-found" : "找不到源实体.",
"citizens.commands.npc.tpto.success" : "传送成功.",
"citizens.commands.npc.tpto.to-not-found" : "找不到目标实体.",
"citizens.commands.npc.tropicalfish.body-color-set" : "身体颜色设置为 [[{0}]].",
"citizens.commands.npc.tropicalfish.invalid-color" : "无效的鱼颜色, 有效的颜色是: [[{0}]]",
"citizens.commands.npc.tropicalfish.invalid-pattern" : "无效的鱼图案, 有效的图案是: [[{0}]]",
"citizens.commands.npc.tropicalfish.pattern-color-set" : "图案颜色设置为 [[{0}]].",
"citizens.commands.npc.tropicalfish.pattern-set" : "图案设置为 [[{0}]].",
"citizens.commands.npc.type.invalid" : "[[{0}]] 是无效的类型.",
"citizens.commands.npc.type.set" : "[[{0}]] 的类型设置为 [[{1}]].",
"citizens.commands.npc.villager.invalid-type" : "无效的村民类型. 有效的类型是: [[{0}]].",
"citizens.commands.npc.villager.level-set" : "等级设置为 [[{0}]].",
"citizens.commands.npc.villager.type-set" : "类型设置为 [[{0}]].",
"citizens.commands.npc.vulnerable.set" : "[[{0}]] 现在容易受伤.",
"citizens.commands.npc.vulnerable.stopped" : "[[{0}]] 不再容易受伤.",
"citizens.commands.npc.wolf.collar-color-unsupported" : "[[{0}]] 不是可以在狼项圈上使用的RGB颜色代码.",
"citizens.commands.npc.wolf.unknown-collar-color" : "[[{0}]] 不是RGB颜色格式或有效的项圈颜色.",
"citizens.commands.page-missing" : "页 [[{0}]] 不存在.",
"citizens.commands.requirements.disallowed-mobtype" : "这个命令不能使用在生物类型为 [[{0}]] 的NPC上.",
"citizens.commands.requirements.living-entity" : "NPC必须是有生命的实体.",
"citizens.commands.requirements.missing-permission" : "你无权执行这个命令.",
"citizens.commands.requirements.missing-required-trait" : "缺少必须的特征 [[{0}]].",
"citizens.commands.requirements.must-be-ingame" : "必须在游戏里才能使用这个命令.",
"citizens.commands.requirements.must-be-owner" : "你必须是这个NPC的所有者才能执行这个命令.",
"citizens.commands.requirements.must-have-selected" : "你必须选择一个NPC才能执行这个命令.",
"citizens.commands.requirements.too-few-arguments" : "参数太少.",
"citizens.commands.requirements.too-many-arguments" : "参数太多.",
"citizens.commands.template.applied" : "模板已应用于 [[{0}]] NPC.",
"citizens.commands.template.conflict" : "这个模板名称已存在.",
"citizens.commands.template.created" : "模板已创建.",
"citizens.commands.template.delete.deleted" : "模板 [[{0}]] 已删除.",
"citizens.commands.template.list.header" : "]]可用模板[[:]]",
"citizens.commands.template.missing" : "找不到模板.",
"citizens.commands.trait.added" : "已成功添加 {0}.",
"citizens.commands.traitc.missing" : "找不到特征.",
"citizens.commands.traitc.not-configurable" : "该特征是不可配置的.",
"citizens.commands.traitc.not-on-npc" : "没有这个特征.",
"citizens.commands.trait.failed-to-add" : "<7>无法添加 {0}.",
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"citizens.commands.trait.failed-to-change" : "<7>无法更改 {0}.",
2023-11-02 18:45:12 +01:00
"citizens.commands.trait.failed-to-remove" : "<7>无法删除 {0}.",
"citizens.commands.trait.removed" : "已成功删除 {0}.",
"citizens.commands.unknown-command" : "未知命令, 你是否要使用:",
"citizens.commands.waypoints.opendoors.disabled" : "[[{0}]] 寻路时不再打开门.",
"citizens.commands.waypoints.opendoors.enabled" : "[[{0}]] 现在将在寻路时打开门.",
"citizens.commands.wolf.traits-updated" : "[[{0}]] 的特征已更新. 愤怒:[[{1}]], 坐着:[[{2}]], 已驯服:[[{3}]], 项圈颜色:[[{4}]]",
"citizens.conversations.selection.invalid-choice" : "[[{0}]] 不是有效的选项.",
"citizens.economy.minimum-cost-required" : "至少需要 [[{0}]].",
"citizens.economy.money-withdrawn" : "为你的NPC收回 [[{0}]].",
"citizens.editors.already-in-editor" : "你已经打开了编辑器!",
"citizens.editors.copier.begin" : "<aqua>进入了NPC复印机!<br>单击任意位置以复制当前选定的NPC.",
"citizens.editors.copier.end" : "退出了NPC复印机.",
"citizens.editors.equipment.begin" : "<aqua>进入了装备编辑器!<br>[[右键点击]] 为NPC设置装备!",
"citizens.editors.equipment.end" : "退出了装备编辑器.",
"citizens.editors.equipment.saddled-set" : "[[{0}]] 已经装备了马鞍.",
"citizens.editors.equipment.saddled-stopped" : "[[{0}]] 不再装备马鞍.",
"citizens.editors.equipment.sheared-set" : "[[{0}]] 身上光秃秃的.",
"citizens.editors.equipment.sheared-stopped" : "[[{0}]] 身上不再是光秃秃的.",
"citizens.editors.equipment.sheep-coloured" : "[[{0}]] 现在是彩色的 [[{1}]].",
"citizens.editors.selection.start-prompt" : "有多个相同名称的NPC.<br>请输入下列编号以选择这个NPC.",
"citizens.editors.text.added-entry" : "[[添加了]] 条目 [[{0}]].",
"citizens.editors.text.add-prompt" : "请输入文字以添加到NPC.",
"citizens.editors.text.begin" : "<aqua>进入了文本编辑器! 输入 ''exit'' 退出编辑器.",
"citizens.editors.text.change-page-prompt" : "输入页码查看更多文本条目.",
"citizens.editors.text.close-talker-set" : "[[近距离说话]] 设置为 [[{0}]].",
"citizens.editors.text.delay-set" : "[[延迟]] 设置为 [[{0}]] 刻.",
"citizens.editors.text.end" : "退出了文本编辑器.",
"citizens.editors.text.invalid-delay" : "无效延迟.",
"citizens.editors.text.invalid-edit-type" : "无效的编辑类型.",
"citizens.editors.text.invalid-index" : "[[{0}]] 无效索引!",
"citizens.editors.text.invalid-input" : "无效输入.",
"citizens.editors.text.invalid-page" : "无效页码.",
"citizens.editors.text.invalid-range" : "无效范围.",
"citizens.editors.text.random-talker-set" : "[[随机说话]] 设置为 [[{0}]].",
"citizens.editors.text.range-set" : "[[范围]] 设置为 [[{0}]].",
"citizens.editors.text.realistic-looking-set" : "[[仿真视线]] 设置为 [[{0}]].",
"citizens.editors.text.talk-item-set" : "[[Talk item pattern]] 设置为 [[{0}]].",
"citizens.editors.waypoints.guided.added-available" : "添加一个 [[目标]] 航点. 这将为NPC提供行动路径.",
"citizens.editors.waypoints.guided.added-guide" : "添加一个 [[导航]] 航点. 这将引导NPC到达目的地.",
"citizens.editors.waypoints.guided.already-taken" : "这里已经有一个航路点.",
"citizens.editors.waypoints.guided.begin" : "<aqua>进入了导航点编辑器!<br> [[左键点击]] 添加一个导航点, [[右键点击]] 一个现存的导航点以删除.<br> [[Shift+左键]] 添加一个目标航点.<br> 输入 [[toggle path]] 打开或关闭在导航点上显示实体.",
"citizens.editors.waypoints.guided.end" : "退出了导航点编辑器.",
"citizens.editors.waypoints.linear.added-waypoint" : " 向 ({0}) [[添加了]] 一个导航点: ([[{1}]], [[{2}]])",
"citizens.editors.waypoints.linear.begin" : "<aqua>进入线性航点编辑器!<br> [[左键点击]] 添加一个航点, [[右键点击]] 删除一个航点.<br> 输入 [[toggle path]] 切换航点上的实体显示, [[triggers]] 进入触发器编辑器, [[clear]] 清除所有航点.",
"citizens.editors.waypoints.linear.end" : "退出了线性航点编辑器.",
"citizens.editors.waypoints.linear.not-showing-markers" : "[[停止了]] 显示航点标记.",
"citizens.editors.waypoints.linear.range-exceeded" : "上一个航路点距离 {0} 个块, 但距离限制为 {1}.",
"citizens.editors.waypoints.linear.removed-waypoint" : "[[删除了]] 一个航点 ([[{0}]] 剩余) ([[{1}]])",
"citizens.editors.waypoints.linear.showing-markers" : "[[显示]] 航点标记.",
"citizens.editors.waypoints.linear.waypoints-cleared" : "已清除航点.",
"citizens.editors.waypoints.triggers.add.added" : "<aqua>成功添加了航点触发器({0}).",
"citizens.editors.waypoints.triggers.add.invalid-trigger" : "无法创建这个名称的航点触发器 [[{0}]].",
"citizens.editors.waypoints.triggers.add.prompt" : "输入名称以添加一个触发器, 或者输入 [[back]] 返回到编辑提示. 有效的触发器名称是 {0}.",
"citizens.editors.waypoints.triggers.animation.added" : "添加了动画 [[{0}]].",
"citizens.editors.waypoints.triggers.animation.invalid-animation" : "无效的动画 [[{0}]]. 有效的动画是 {1}.",
"citizens.editors.waypoints.triggers.animation.prompt" : "输入要执行的动画 - 有效的动画是 {0}.<br>输入 [[finish]] 完成动画触发器, 或者输入 [[back]] 返回到上一个提示.",
"citizens.editors.waypoints.triggers.chat.invalid-radius" : "半径必须是一个数字.",
"citizens.editors.waypoints.triggers.chat.missing-radius" : "没有提供半径.",
"citizens.editors.waypoints.triggers.chat.prompt" : "输入聊天内容.<br>输入 [[radius (radius)]] 设置半径以广播消息.<br>输入 [[finish]] 完成聊天触发器, 或者输入 [[back]] 返回到上一个提示.",
"citizens.editors.waypoints.triggers.delay.prompt" : "输入延迟 [[服务器刻]]. (20 刻 = 1 秒)",
"citizens.editors.waypoints.triggers.list" : "当前触发器是:{0}",
"citizens.editors.waypoints.triggers.main.exit" : "<aqua>退出了航点触发器编辑器.",
"citizens.editors.waypoints.triggers.main.missing-waypoint" : "没有编辑航点.",
"citizens.editors.waypoints.triggers.main.prompt" : "<aqua>- 航点触发器编辑器 -<br> 输入 [[add]] 或者 [[remove]] 编辑触发器.<br> 输入 [[triggers]] 或者 [[exit]] 退出编辑器.<br> 当前触发器是:{0}",
"citizens.editors.waypoints.triggers.speed.prompt" : "输入基本速度的 [[百分比]] 以修改速度.",
"citizens.editors.waypoints.triggers.teleport.invalid-format" : "指定的位置无效. 格式是 [[world]]:[[x]]:[[y]]:[[z]].",
"citizens.editors.waypoints.triggers.teleport.prompt" : "输入格式为 world:x:y:z 的目的位置. 输入 [[here]] 使用你当前的位置. 输入 [[back]] 返回到编辑提示.",
"citizens.editors.waypoints.wander.added-region" : "[[添加了]]漫游区域 ({0}) ([[{1}]]).",
"citizens.editors.waypoints.wander.begin" : "<aqua>进入了漫游航点编辑器.<br> 输入 [[xrange <number>]] 或 [[yrange <number>]] 修改随机漫游范围. 输入 [[regions]] 进入区域编辑器.",
"citizens.editors.waypoints.wander.delay-set" : "漫游器之间的延迟时间设置为 [[{{0}]] 刻.",
"citizens.editors.waypoints.wander.editing-regions" : "现在编辑区域!<br> [[左键点击]] 添加一个以这个方块中心, xrange/yrange 为范围的的漫游区域.<br> [[右键点击]] 现有标记以删除该区域.<br> 输入 [[regions]] 停止或退出编辑器. 区域应该相互重叠.",
"citizens.editors.waypoints.wander.end" : "退出了漫游航点编辑器.",
"citizens.editors.waypoints.wander.invalid-delay" : "指定了无效的延迟.",
"citizens.editors.waypoints.wander.range-set" : "漫游范围设置为 x范围[[{{0}]] 和 y范围[[{{1}]].",
"citizens.editors.waypoints.wander.removed-region" : "[[删除了]]漫游区域 ({0}) ([[{1}]] 剩余的).",
"citizens.limits.over-npc-limit" : "超过NPC限制 {0}.",
"citizens.load-task-error" : "无法安排NPC加载任务正在禁用...",
"citizens.nms-errors.clearing-goals" : "无法清除目标: {0}.",
"citizens.nms-errors.error-setting-persistent" : "无法把NPC设置为永久的: {0}. NPC实体可能会消失.",
"citizens.nms-errors.getting-field" : "无法获取NMS字段 {0}: [[{1}.",
"citizens.nms-errors.getting-id-mapping" : "无法获取实体ID映射字段: {0}.",
"citizens.nms-errors.getting-method" : "无法获取NMS方法 {0}: [[{1}.",
"citizens.nms-errors.spawning-custom-entity" : "无法生成自定义实体: {0}.",
"citizens.nms-errors.stopping-network-threads" : "无法停止网络线程: {0}.",
"citizens.nms-errors.updating-land-modifier" : "无法更新地面速度修改器: {0}.",
"citizens.nms-errors.updating-navigation-world" : "无法更新导航世界: {0}.",
"citizens.nms-errors.updating-pathfinding-range" : "无法更新寻路范围: {0}.",
"citizens.notifications.error-reloading" : "重新加载时发生错误, 请参阅控制台.",
"citizens.notifications.exception-updating-npc" : "更新时发生异常 {0}: {1}.",
"citizens.notifications.incompatible-version" : "v{0} 与 Minecraft v{1}不兼容 - 尝试升级或降级Citizens, 正在禁用。",
"citizens.notifications.locale" : "使用地区 {0}.",
"citizens.notifications.metrics-load-error" : "无法启动指标系统: {0}.",
"citizens.notifications.missing-translations" : "缺少 {0} 的语言翻译文件.",
"citizens.notifications.npc-name-not-found" : "找不到ID为 {0} 的名称.",
"citizens.notifications.npc-not-found" : "找不到NPC.",
"citizens.notifications.npcs-loaded" : "已载入 {0} 个NPC.",
"citizens.notifications.reloaded" : "Citizens 已重载.",
"citizens.notifications.reloading" : "正在重载 Citizens...",
"citizens.notifications.saved" : "Citizens 已保存.",
"citizens.notifications.saving" : "保存 Citizens...",
"citizens.notifications.skipping-invalid-pose" : "跳过姿态 {0} - 无效的偏航度/俯仰角 ({1}).",
"citizens.notifications.trait-load-failed" : "无法载入特征 {0} 到 NPC ID: {1}.",
"citizens.notifications.trait-onspawn-failed" : "生成特征到 {0} NPC ID {1} 时发生异常.",
"citizens.notifications.unknown-npc-type" : "无法识别NPC类型 {0}. 拼写是否正确?",
"citizens.saves.load-failed" : "无法载入存档, 禁用中...",
"citizens.settings.writing-default" : "写入默认设置: {0}",
"citizens.traits.age-description" : "{0} 的年龄是 [[{1}]]. 锁定为 [[{2}]].",
"citizens.waypoints.available-providers-header" : "<aqua>可用的提供者列表",
"citizens.waypoints.current-provider" : "当前的航点提供者是 [[{0}]].",
"citizens.waypoints.set-provider" : "将航点提供者设置为 [[{0}]]."
}