2012-09-30 16:13:19 +02:00
citizens.changed-implementation = Citizens implementation changed, disabling plugin.
2012-10-08 04:44:14 +02:00
citizens.commands.citizens.save.help = Use the -a flag to save async (off the main server thread).
2012-09-30 11:55:51 +02:00
citizens.commands.console-error = Please report this error: [See console]
2012-10-28 05:54:18 +01:00
citizens.commands.errors.missing-world = World not found.
2012-10-08 16:05:19 +02:00
citizens.commands.help.command-missing = Command /{0} not found.
2012-10-04 08:58:35 +02:00
citizens.commands.help.header = Help
2012-10-26 08:26:57 +02:00
citizens.commands.id-not-found = Couldn''t find any NPC with ID {0}.
2012-11-14 03:08:26 +01:00
citizens.commands.invalid.class = Invalid external commands class.
2012-10-04 08:58:35 +02:00
citizens.commands.invalid-mobtype = {0} is not a valid mobtype.
citizens.commands.invalid-number = That is not a valid number.
2012-10-21 11:04:49 +02:00
citizens.commands.npc.age.cannot-be-aged = The mob type {0} cannot be aged.
2012-10-08 16:05:19 +02:00
citizens.commands.npc.age.help = Can only be used on entities that can become babies. Use the [[-l]] flag to lock age over time (note: relogs may be required to see this).
2012-10-04 08:58:35 +02:00
citizens.commands.npc.age.invalid-age = Invalid age. Valid ages are adult, baby, number between -24000 and 0
2012-10-08 04:16:19 +02:00
citizens.commands.npc.age.locked = Age locked.
citizens.commands.npc.age.set-adult = [[{0}]] is now an adult.
citizens.commands.npc.age.set-baby = [[{0}]] is now a baby.
citizens.commands.npc.age.set-normal = [[{0}]] is now age [[{1}]].
2012-10-04 08:58:35 +02:00
citizens.commands.npc.age.set = [[{0}]] is now [[{1}]].
2012-10-08 04:16:19 +02:00
citizens.commands.npc.age.unlocked = Age unlocked.
2012-10-13 03:24:42 +02:00
citizens.commands.npc.anchor.added = Anchor added.
2012-10-21 11:04:49 +02:00
citizens.commands.npc.anchor.already-exists = The anchor {0} already exists.
2012-10-13 03:24:42 +02:00
citizens.commands.npc.anchor.invalid-name = Invalid anchor name.
2012-10-21 11:04:49 +02:00
citizens.commands.npc.anchor.missing = The anchor {1} does not exist.
2012-10-13 03:24:42 +02:00
citizens.commands.npc.anchor.removed = Anchor removed.
2012-10-04 08:58:35 +02:00
citizens.commands.npc.behaviour.added = Behaviours added.
2012-10-08 16:05:19 +02:00
citizens.commands.npc.behaviour.help = The scripts argument is a comma-separated list of file names. Scripts will be loaded automatically and run every tick. Use the [[-r]] flag to remove behaviours.
2012-10-04 08:58:35 +02:00
citizens.commands.npc.behaviour.removed = Behaviours removed.
citizens.commands.npc.controllable.not-controllable = [[{0}]] is not controllable.
citizens.commands.npc.controllable.removed = [[{0}]] can no longer be controlled.
citizens.commands.npc.controllable.set = [[{0}]] can now be controlled.
citizens.commands.npc.copy.copied = [[{0}]] has been copied.
2012-10-26 06:26:54 +02:00
citizens.commands.npc.create.invalid-location = Spawn location could not be parsed or was not found.
2012-10-21 11:04:49 +02:00
citizens.commands.npc.create.invalid-mobtype = {0} is not a valid mob type. Using default type.
citizens.commands.npc.create.not-living-mobtype = {0} is not a living entity type. Using default type.
2012-10-04 08:58:35 +02:00
citizens.commands.npc.create.npc-name-too-long = NPC names cannot be longer than 16 characters. The name has been shortened.
2012-10-29 10:26:42 +01:00
citizens.commands.npc.create.no-player-for-spawn = No player could be found by that name to spawn an NPC at.
2012-10-04 08:58:35 +02:00
citizens.commands.npc.despawn.despawned = You despawned [[{0}]].
2012-10-26 08:26:57 +02:00
citizens.commands.npc.gamemode.describe = {0}''s gamemode is [[{1}]].
2012-10-26 06:26:54 +02:00
citizens.commands.npc.gamemode.invalid = {0} is not a valid gamemode.
citizens.commands.npc.gamemode.set = Gamemode set to [[{0}]].
citizens.commands.npc.gravity.disabled = Gravity [[disabled]].
citizens.commands.npc.gravity.enabled = Gravity [[enabled]].
2012-10-08 04:16:19 +02:00
citizens.commands.npc.lookclose.set = [[{0}]] will now rotate when players are nearby.
citizens.commands.npc.lookclose.stopped = [[{0}]] will no longer rotate when players are nearby.
2012-10-26 08:26:57 +02:00
citizens.commands.npc.mount.failed = Couldn''t mount [[{0}]].
2012-10-08 04:16:19 +02:00
citizens.commands.npc.moveto.format = Format is x:y:z(:world) or x y z( world).
citizens.commands.npc.moveto.teleported = [[{0}]] teleported to {1}.
2013-03-16 08:06:04 +01:00
citizens.commands.npc.nameplate.toggled = Nameplate visibility toggled.
2012-10-21 11:04:49 +02:00
citizens.commands.npc.owner.already-owner = {0} is already the owner of {1}.
2012-10-26 08:26:57 +02:00
citizens.commands.npc.owner.owner = [[{0}]]''s owner is [[{1}]].
2012-10-08 04:16:19 +02:00
citizens.commands.npc.owner.set-server = [[The server]] is now the owner of {0}.
citizens.commands.npc.owner.set = [[{1}]] is now the owner of {0}.
2012-10-26 06:26:54 +02:00
citizens.commands.npc.pathfindingrange.set = Pathfinding range set to [[{0}]].
citizens.commands.npc.playerlist.added = Added [[{0}]] to the player list.
citizens.commands.npc.playerlist.removed = Removed [[{0}]] from the player list.
2012-10-04 08:58:35 +02:00
citizens.commands.npc.pose.added = Pose added.
2013-02-18 01:42:43 +01:00
citizens.commands.npc.pose.already-exists = The pose [[{0}]] already exists.
2012-10-04 08:58:35 +02:00
citizens.commands.npc.pose.invalid-name = Invalid pose name.
2013-02-18 01:42:43 +01:00
citizens.commands.npc.pose.missing = The pose [[{0}]] does not exist.
2012-10-04 08:58:35 +02:00
citizens.commands.npc.pose.removed = Pose removed.
2012-10-08 04:16:19 +02:00
citizens.commands.npc.powered.set = [[{0}]] will now be powered.
citizens.commands.npc.powered.stopped = [[{0}]] will no longer be powered.
2012-10-21 11:04:49 +02:00
citizens.commands.npc.profession.invalid-profession = {0} is not a valid profession.
2012-10-04 08:58:35 +02:00
citizens.commands.npc.profession.set = [[{0}]] is now a [[{1}]].
2012-10-08 04:16:19 +02:00
citizens.commands.npc.remove.incorrect-syntax = Incorrect syntax. /npc remove (all)
2012-10-04 08:58:35 +02:00
citizens.commands.npc.remove.removed-all = You permanently removed all NPCs.
citizens.commands.npc.remove.removed = You permanently removed [[{0}]].
citizens.commands.npc.rename.renamed = You renamed [[{0}]] to [[{1}]].
citizens.commands.npc.select.already-selected = You already have that NPC selected.
2012-10-26 08:26:57 +02:00
citizens.commands.npc.size.description = {0}''s size is [[{1}]].
citizens.commands.npc.size.set = {0}''s size set to [[{1}]].
2012-10-29 10:26:42 +01:00
citizens.commands.npc.skeletontype.set = {0}''s skeleton type set to [[{1}]].
2012-11-20 16:55:09 +01:00
citizens.commands.npc.skeletontype.invalid-type = Invalid skeleton type.
2012-10-26 08:26:57 +02:00
citizens.commands.npc.spawn.already-spawned = {0} is already spawned at another location. Use ''/npc tphere'' to teleport the NPC to your location.
2012-10-21 11:04:49 +02:00
citizens.commands.npc.spawn.missing-npc-id = No NPC with the ID {0} exists.
2012-10-04 08:58:35 +02:00
citizens.commands.npc.spawn.no-location = No stored location available - command must be used ingame.
citizens.commands.npc.spawn.spawned = You spawned [[{0}]].
citizens.commands.npc.speed.modifier-above-limit = Speed is above the limit.
citizens.commands.npc.speed.set = NPC speed modifier set to [[{0}]].
citizens.commands.npc.tp.teleported = You teleported to [[{0}]].
2013-07-03 12:05:18 +02:00
citizens.commands.npc.tp.location-not-found = Couldn't find the target NPC's location.
2013-02-17 03:58:27 +01:00
citizens.commands.npc.tpto.success = Teleported successfully.
citizens.commands.npc.tpto.to-not-found = Destination entity not found.
citizens.commands.npc.tpto.from-not-found = Source entity not found.
2012-10-04 08:58:35 +02:00
citizens.commands.npc.tphere.teleported = [[{0}]] was teleported to your location.
2012-12-08 13:08:58 +01:00
citizens.commands.npc.type.set = [[{0}]]''s type set to [[{1}]].
citizens.commands.npc.type.invalid = [[{0}]] is not a valid type.
2012-10-04 08:58:35 +02:00
citizens.commands.npc.vulnerable.set = [[{0}]] is now vulnerable.
citizens.commands.npc.vulnerable.stopped = [[{0}]] is no longer vulnerable.
2013-03-08 10:47:03 +01:00
citizens.commands.npc.wolf.unknown-collar-color = [[{0}]] is not an RGB-formatted collar color.
2012-12-10 04:13:51 +01:00
citizens.commands.npc.zombiemod.villager-set = [[{0}]] is now a villager.
citizens.commands.npc.zombiemod.villager-unset = [[{0}]] is no longer a villager.
citizens.commands.npc.zombiemod.baby-set = [[{0}]] is now a baby.
citizens.commands.npc.zombiemod.baby-unset = [[{0}]] is no longer a baby.
2012-10-04 08:58:35 +02:00
citizens.commands.page-missing = The page [[{0}]] does not exist.
2012-10-21 11:04:49 +02:00
citizens.commands.requirements.disallowed-mobtype = The NPC cannot be the mob type {0} to use that command.
2012-10-28 05:54:18 +01:00
citizens.commands.requirements.missing-permission = You don't have permission to execute that command.
2012-10-04 08:58:35 +02:00
citizens.commands.requirements.missing-required-trait = Missing required trait {0}.
citizens.commands.requirements.must-be-ingame = You must be ingame to use that command.
citizens.commands.requirements.must-be-owner = You must be the owner of this NPC to execute that command.
citizens.commands.requirements.must-have-selected = You must have an NPC selected to execute that command.
2012-10-28 05:54:18 +01:00
citizens.commands.requirements.too-few-arguments = Too few arguments.
citizens.commands.requirements.too-many-arguments = Too many arguments.
2012-10-04 08:58:35 +02:00
citizens.commands.script.compiled = Script compiled.
citizens.commands.script.compiling = Script compiling...
2012-10-26 08:26:57 +02:00
citizens.commands.script.file-missing = The file {0} doesn''t exist!
2012-10-04 08:58:35 +02:00
citizens.commands.template.applied = Template applied to [[{0}]] NPCs.
citizens.commands.template.conflict = A template by that name already exists.
citizens.commands.template.created = Template created.
citizens.commands.template.missing = Template not found.
citizens.commands.trait.added = Added {0} successfully.
2012-10-26 08:26:57 +02:00
citizens.commands.trait.failed-to-add = <7>Couldn''t add {0}.
citizens.commands.trait.failed-to-change = <7>Couldn''t change {0}.
citizens.commands.trait.failed-to-remove = <7>Couldn''t remove {0}.
2012-10-04 08:58:35 +02:00
citizens.commands.trait.removed = Removed {0} successfully.
citizens.commands.traitc.missing = Trait not found.
citizens.commands.traitc.not-configurable = That trait is not configurable.
2012-10-26 08:26:57 +02:00
citizens.commands.traitc.not-on-npc = The NPC doesn''t have that trait.
2012-09-30 16:13:19 +02:00
citizens.commands.unknown-command = Unknown command. Did you mean:
2012-10-26 06:26:54 +02:00
citizens.conversations.selection.invalid-choice = [[{0}]] is not a valid option.
2012-09-30 11:55:51 +02:00
citizens.economy.error-loading = Unable to use economy handling. Has Vault been enabled?
2012-10-04 08:58:35 +02:00
citizens.economy.minimum-cost-required = Need at least {0}.
citizens.economy.money-withdrawn = Withdrew [[{0}]] for your NPC.
2012-10-26 08:26:57 +02:00
citizens.editors.already-in-editor = You''re already in an editor!
2013-07-09 12:07:37 +02:00
citizens.editors.copier.begin = <b>Entered the NPC copier!<br>Click anywhere to copy the currently selected NPC.
citizens.editors.copier.end = Exited the NPC copier.
2012-10-04 08:58:35 +02:00
citizens.editors.equipment.all-items-removed = [[{0}]] had all of its items removed.
citizens.editors.equipment.begin = <b>Entered the equipment editor!<br>[[Right click]] to equip the NPC!
citizens.editors.equipment.end = Exited the equipment editor.
2012-09-30 16:56:57 +02:00
citizens.editors.equipment.invalid-block = Invalid block!
2012-10-08 04:16:19 +02:00
citizens.editors.equipment.saddled-set = [[{0}]] is now saddled.
citizens.editors.equipment.saddled-stopped = [[{0}]] is no longer saddled.
citizens.editors.equipment.sheared-set = [[{0}]] is now sheared.
citizens.editors.equipment.sheared-stopped = [[{0}]] is no longer sheared.
2012-10-04 08:58:35 +02:00
citizens.editors.equipment.sheep-coloured = [[{0}]] is now coloured [[{1}]].
2012-10-26 06:26:54 +02:00
citizens.editors.selection.start-prompt = There were multiple NPCs with the supplied name.<br>Please enter an id or number from the list below to select that NPC.
2012-09-30 16:56:57 +02:00
citizens.editors.text.add-prompt = Enter text to add to the NPC.
2012-10-04 08:58:35 +02:00
citizens.editors.text.added-entry = [[Added]] the entry [[{0}]].
citizens.editors.text.begin = <b>Entered the text editor!
citizens.editors.text.change-page-prompt = Enter a page number to view more text entries.
2012-10-08 04:16:19 +02:00
citizens.editors.text.close-talker-set = [[Close talker]] set to [[{0}]].
2012-10-04 08:58:35 +02:00
citizens.editors.text.edit-begin-prompt = Enter the index of the entry you wish to edit or [[page]] to view more pages.
2012-09-30 16:56:57 +02:00
citizens.editors.text.edit-prompt = Enter text to edit the entry.
2012-10-04 08:58:35 +02:00
citizens.editors.text.edited-text = Changed entry at index [[{0}]]to [[{1}]].
citizens.editors.text.end = Exited the text editor.
citizens.editors.text.invalid-edit-type = Invalid edit type.
2012-10-21 11:04:49 +02:00
citizens.editors.text.invalid-index = {0} is not a valid index!
2012-10-04 08:58:35 +02:00
citizens.editors.text.invalid-input = Invalid input.
citizens.editors.text.invalid-page = Invalid page number.
2012-11-04 06:31:22 +01:00
citizens.editors.text.invalid-range = Invalid range.
2012-10-08 04:16:19 +02:00
citizens.editors.text.random-talker-set = [[Random talking]] set to [[{0}]].
2012-11-04 06:31:22 +01:00
citizens.editors.text.range-set = [[Range]] set to [[{0}]].
2012-10-08 04:16:19 +02:00
citizens.editors.text.realistic-looking-set = [[Realistic looking]] set to [[{0}]].
2012-10-04 08:58:35 +02:00
citizens.editors.text.remove-prompt = Enter the index of the entry you wish to remove or [[page]] to view more pages.
citizens.editors.text.removed-entry = [[Removed]] entry at index [[{0}]].
2012-11-04 06:31:22 +01:00
citizens.editors.text.start-prompt = Type [[add]] to add an entry, [[edit]] to edit entries, [[remove]] to remove entries, [[close]] to toggle the NPC as a close talker, [[item]] to set the item in hand pattern, [[range]] to set the talking range, and [[random]] to toggle the NPC as a random talker. Type [[help]] to show this again.
citizens.editors.text.talk-item-set = [[Talk item pattern]] set to [[{0}]].
2012-10-04 08:58:35 +02:00
citizens.editors.waypoints.linear.added-waypoint = [[Added]] a waypoint at ({0}) ([[{1}]], [[{2}]])
2012-11-01 07:01:17 +01:00
citizens.editors.waypoints.linear.begin = <b>Entered the linear waypoint editor!<br> [[Left click]] to add a waypoint, [[right click]] to remove.<br> Type [[toggle path]] to toggle showing entities at waypoints, [[triggers]] to enter the trigger editor and [[clear]] to clear all waypoints.
2012-10-04 08:58:35 +02:00
citizens.editors.waypoints.linear.edit-slot-set = Editing slot set to [[{0}]] ({1}).
citizens.editors.waypoints.linear.end = Exited the linear waypoint editor.
citizens.editors.waypoints.linear.not-showing-markers = [[Stopped]] showing waypoint markers.
citizens.editors.waypoints.linear.range-exceeded = Previous waypoint is {0} blocks away but the distance limit is {1}.
citizens.editors.waypoints.linear.removed-waypoint = [[Removed]] a waypoint ([[{0}]] remaining) ([[{1}]])
citizens.editors.waypoints.linear.showing-markers = [[Showing]] waypoint markers.
2012-11-01 07:46:18 +01:00
citizens.editors.waypoints.linear.waypoints-cleared = Waypoints cleared.
2012-10-28 05:54:18 +01:00
citizens.editors.waypoints.triggers.add.added = <b>[[Added]] waypoint trigger successfully ({0}).
citizens.editors.waypoints.triggers.add.invalid-trigger = Couldn''t create a trigger by the name [[{0}]].
citizens.editors.waypoints.triggers.add.prompt = Enter in a trigger name to add or type [[back]] to return to the edit prompt. Valid trigger names are {0}.
2012-10-31 04:51:12 +01:00
citizens.editors.waypoints.triggers.animation.prompt = Enter in animations to perform - valid animations are {0}.<br>Type in [[finish]] to finish the animation trigger or [[back]] to return to the previous prompt.
citizens.editors.waypoints.triggers.animation.invalid-animation = Invalid animation [[{0}]]. Valid animations are {1}.
2012-10-28 05:54:18 +01:00
citizens.editors.waypoints.triggers.chat.invalid-radius = The radius must be a number.
citizens.editors.waypoints.triggers.chat.missing-radius = No radius supplied.
2012-10-31 04:51:12 +01:00
citizens.editors.waypoints.triggers.chat.prompt = Enter in chat lines to say.<br>Type in [[radius (radius)]] to set the block radius to broadcast the messages.<br>Type [[finish]] to finish the chat trigger or [[back]] to return to the previous prompt.
2012-10-28 05:54:18 +01:00
citizens.editors.waypoints.triggers.delay.prompt = Enter the delay in [[server ticks]] to use. (20 ticks = 1 second)
citizens.editors.waypoints.triggers.main.missing-waypoint = Not editing a waypoint.
2012-10-31 04:51:12 +01:00
citizens.editors.waypoints.triggers.main.prompt = <b>Entered the waypoint trigger editor.<br> Type [[add]] to begin adding triggers and [[remove]] to remove triggers.<br> Type [[triggers]] to enter the waypoint trigger editor.<br> Current triggers are:
2012-10-28 05:54:18 +01:00
citizens.editors.waypoints.triggers.remove.index-out-of-range = Index must be in the range [[1-{0}]].
citizens.editors.waypoints.triggers.remove.not-a-number = Index must be a number.
citizens.editors.waypoints.triggers.remove.prompt = Enter in the index of the trigger to delete or [[back]] to return to the edit prompt. Current triggers are:
citizens.editors.waypoints.triggers.remove.removed = Successfully removed trigger {0}.
citizens.editors.waypoints.triggers.teleport.invalid-format = Invalid location given. Format is [[world]]:[[x]]:[[y]]:[[z]].
citizens.editors.waypoints.triggers.teleport.prompt = Enter the destination in the format world:x:y:z. Type [[here]] to use your current location. Type [[back]] to return to the edit prompt.
2012-09-30 11:55:51 +02:00
citizens.limits.over-npc-limt = Over the NPC limit of {0}.
2012-10-26 08:26:57 +02:00
citizens.load-task-error = NPC load task couldn''t be scheduled, disabling...
2012-10-04 08:58:35 +02:00
citizens.nms-errors.clearing-goals = Could not clear goals: {0}.
2012-10-28 05:54:18 +01:00
citizens.nms-errors.error-setting-persistent = Could not set NPC as persistent: {0}. NPC entity may despawn.
2013-07-03 08:21:30 +02:00
citizens.nms-errors.getting-field = Could not fetch NMS field {0}: {1}.
2012-10-04 08:58:35 +02:00
citizens.nms-errors.getting-id-mapping = Could not fetch entity id mapping fields: {0}.
citizens.nms-errors.spawning-custom-entity = Could not spawn custom entity: {0}.
citizens.nms-errors.stopping-network-threads = Could not stop network threads: {0}.
citizens.nms-errors.updating-land-modifier = Could not update land speed modifier: {0}.
citizens.nms-errors.updating-navigation-world = Could not update navigation world: {0}.
citizens.nms-errors.updating-pathfinding-range = Could not update pathfinding range: {0}.
citizens.notifications.database-connection-failed = Unable to connect to database, falling back to YAML
citizens.notifications.error-reloading = Error occured while reloading, see console.
citizens.notifications.exception-updating-npc = Exception while updating {0}: {1}.
2012-09-30 11:55:51 +02:00
citizens.notifications.incompatible-version = v{0} is not compatible with Minecraft v{1}. Disabling.
citizens.notifications.locale = Using locale {0}.
citizens.notifications.metrics-load-error = Unable to start metrics: {0}.
2012-10-04 12:58:27 +02:00
citizens.notifications.missing-translations = Missing translations file for locale {0}. Defaulting to en locale.
2012-10-08 09:11:49 +02:00
citizens.notifications.npc-name-not-found = Could not find a name for ID {0}.
2012-10-04 08:58:35 +02:00
citizens.notifications.npc-not-found = No NPC could be found.
2012-11-20 16:55:09 +01:00
citizens.notifications.npcs-loaded = Loaded {0} NPCs.
2012-10-04 08:58:35 +02:00
citizens.notifications.reloaded = Citizens reloaded.
citizens.notifications.reloading = Reloading Citizens...
citizens.notifications.saved = Citizens saved.
citizens.notifications.saving = Saving Citizens...
2012-10-21 11:04:49 +02:00
citizens.notifications.skipping-broken-trait = Skipped broken or missing trait {0} while loading ID {1}. Has the name changed?
2012-10-04 08:58:35 +02:00
citizens.notifications.skipping-invalid-pose = Skipping pose {0} - invalid yaw/pitch ({1}).
2012-10-21 11:04:49 +02:00
citizens.notifications.trait-load-failed = The trait {0} failed to load for NPC ID: {1}.
2013-07-09 06:17:57 +02:00
citizens.notifications.trait-onspawn-failed = An exception occurred while the trait {0} was spawning for NPC ID {1}.
2012-10-21 11:04:49 +02:00
citizens.notifications.unknown-npc-type = NPC type {0} was not recognized. Did you spell it correctly?
2012-10-04 08:58:35 +02:00
citizens.saves.load-failed = Unable to load saves, disabling...
2012-10-21 11:04:49 +02:00
citizens.settings.writing-default = Writing default setting: {0}
2012-10-04 08:58:35 +02:00
citizens.sub-plugins.error-on-load = {0} initializing {1}
citizens.sub-plugins.load = Loading {0}
2012-10-26 08:26:57 +02:00
citizens.traits.age-description = {0}''s age is [[{1}]]. Locked is [[{2}]].
2012-10-04 08:58:35 +02:00
citizens.waypoints.available-providers-header = <b>List of available providers
2012-10-08 09:11:49 +02:00
citizens.waypoints.current-provider = The current waypoint provider is [[{0}]].
citizens.waypoints.set-provider = Set the waypoint provider to [[{0}]].