Citizens2/src/main/java/net/citizensnpcs/npc/CitizensNPC.java

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package net.citizensnpcs.npc;
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import net.citizensnpcs.Settings.Setting;
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import net.citizensnpcs.api.CitizensAPI;
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import net.citizensnpcs.api.event.NPCDespawnEvent;
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import net.citizensnpcs.api.event.NPCSpawnEvent;
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import net.citizensnpcs.api.exception.NPCLoadException;
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import net.citizensnpcs.api.npc.AbstractNPC;
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import net.citizensnpcs.api.npc.character.Character;
import net.citizensnpcs.api.trait.Trait;
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import net.citizensnpcs.api.trait.trait.Spawned;
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import net.citizensnpcs.api.util.DataKey;
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import net.citizensnpcs.npc.ai.CitizensAI;
import net.citizensnpcs.trait.CurrentLocation;
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import net.citizensnpcs.util.Messaging;
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import net.citizensnpcs.util.StringHelper;
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import net.minecraft.server.EntityLiving;
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import org.apache.commons.lang.Validate;
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import org.bukkit.Bukkit;
import org.bukkit.Location;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
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public abstract class CitizensNPC extends AbstractNPC {
private final CitizensAI ai = new CitizensAI(this);
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protected EntityLiving mcEntity;
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private final CitizensTraitManager traitManager;
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protected CitizensNPC(int id, String name) {
super(id, name);
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traitManager = (CitizensTraitManager) CitizensAPI.getTraitManager();
// TODO: remove this dependency
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}
@Override
public void chat(Player player, String message) {
Messaging.sendWithNPC(player, Setting.CHAT_PREFIX.asString() + message, this);
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}
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@Override
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public void chat(String message) {
for (Player player : Bukkit.getOnlinePlayers())
chat(player, message);
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}
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protected abstract EntityLiving createHandle(Location loc);
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@Override
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public boolean despawn() {
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if (!isSpawned()) {
Messaging.debug(String.format("The NPC with the ID '%d' is already despawned.", getId()));
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return false;
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}
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Bukkit.getPluginManager().callEvent(new NPCDespawnEvent(this));
boolean keepSelected = getTrait(Spawned.class).shouldSpawn();
if (!keepSelected)
removeMetadata("selectors", CitizensAPI.getPlugin());
getBukkitEntity().remove();
mcEntity = null;
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return true;
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}
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@Override
public CitizensAI getAI() {
return ai;
}
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@Override
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public LivingEntity getBukkitEntity() {
return (LivingEntity) getHandle().getBukkitEntity();
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}
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public EntityLiving getHandle() {
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return mcEntity;
}
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@Override
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public org.bukkit.inventory.Inventory getInventory() {
Inventory inventory = Bukkit.getServer().createInventory(this, 36, StringHelper.parseColors(getFullName()));
inventory.setContents(getTrait(net.citizensnpcs.api.trait.trait.Inventory.class).getContents());
return inventory;
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}
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@Override
public Trait getTraitFor(Class<? extends Trait> clazz) {
return traitManager.getTrait(clazz, this);
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}
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@Override
public boolean isSpawned() {
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return getHandle() != null;
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}
public void load(DataKey root) {
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// Spawn the NPC
if (getTrait(Spawned.class).shouldSpawn()) {
Location spawnLoc = getTrait(CurrentLocation.class).getLocation();
if (spawnLoc != null)
spawn(spawnLoc);
}
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Character character = CitizensAPI.getCharacterManager().getCharacter(root.getString("character"));
// Load the character if it exists
if (character != null) {
try {
character.load(root.getRelative("characters." + character.getName()));
} catch (NPCLoadException e) {
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Messaging.severe(String.format("Unable to load character '%s': %s.", character.getName(),
e.getMessage()));
}
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setCharacter(character);
}
// Load traits
for (DataKey traitKey : root.getRelative("traits").getSubKeys()) {
Trait trait = traitManager.getTrait(traitKey.name(), this);
if (trait == null) {
Messaging.severe(String.format(
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"Skipped missing trait '%s' while loading NPC ID: '%d'. Has the name changed?",
traitKey.name(), getId()));
continue;
}
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addTrait(trait);
try {
getTrait(trait.getClass()).load(traitKey);
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} catch (NPCLoadException ex) {
Messaging.log(
String.format("The trait '%s' failed to load for NPC ID: '%d'.", traitKey.name(), getId()),
ex.getMessage());
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}
}
}
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@Override
public void remove() {
super.remove();
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CitizensAPI.getNPCRegistry().deregister(this);
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}
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public void save(DataKey root) {
root.setString("name", getFullName());
// Save the character if it exists
if (getCharacter() != null) {
root.setString("character", getCharacter().getName());
getCharacter().save(root.getRelative("characters." + getCharacter().getName()));
}
// Save all existing traits
for (Trait trait : traits.values()) {
trait.save(root.getRelative("traits." + trait.getName()));
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}
}
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@Override
public void setName(String name) {
super.setName(name);
}
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@Override
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public boolean spawn(Location loc) {
Validate.notNull(loc, "location cannot be null");
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if (isSpawned()) {
Messaging.debug("NPC (ID: " + getId() + ") is already spawned.");
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return false;
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}
NPCSpawnEvent spawnEvent = new NPCSpawnEvent(this, loc);
Bukkit.getPluginManager().callEvent(spawnEvent);
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if (spawnEvent.isCancelled())
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return false;
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mcEntity = createHandle(loc);
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mcEntity.world.addEntity(mcEntity);
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mcEntity.world.players.remove(mcEntity);
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// Set the spawned state
getTrait(CurrentLocation.class).setLocation(loc);
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getTrait(Spawned.class).setSpawned(true);
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// Modify NPC using traits after the entity has been created
for (Trait trait : traits.values())
trait.onNPCSpawn();
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return true;
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}
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@Override
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public void update() {
try {
super.update();
ai.update();
} catch (Exception ex) {
Messaging.log("Exception while updating " + getId() + ": " + ex.getMessage() + ".");
ex.printStackTrace();
}
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}
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}