Citizens2/src/main/java/net/citizensnpcs/npc/entity/CitizensEndermanNPC.java

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package net.citizensnpcs.npc.entity;
import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.api.trait.trait.Equipment;
import net.citizensnpcs.editor.Equipable;
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import net.citizensnpcs.npc.CitizensMobNPC;
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import net.citizensnpcs.npc.CitizensNPC;
import net.citizensnpcs.npc.ai.NPCHolder;
import net.citizensnpcs.util.Messaging;
import net.minecraft.server.EntityEnderman;
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import net.minecraft.server.PathfinderGoalSelector;
import net.minecraft.server.World;
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import org.bukkit.Material;
import org.bukkit.entity.Enderman;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.material.MaterialData;
public class CitizensEndermanNPC extends CitizensMobNPC implements Equipable {
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public CitizensEndermanNPC(int id, String name) {
super(id, name, EntityEndermanNPC.class);
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}
@Override
public void equip(Player equipper) {
ItemStack hand = equipper.getItemInHand();
if (!hand.getType().isBlock()) {
Messaging.sendError(equipper, "Invalid block!");
return;
}
MaterialData carried = getBukkitEntity().getCarriedMaterial();
if (carried.getItemType() == Material.AIR) {
if (hand.getType() == Material.AIR) {
Messaging.sendError(equipper, "Invalid block!");
return;
}
} else {
equipper.getWorld().dropItemNaturally(getBukkitEntity().getLocation(), carried.toItemStack(1));
getBukkitEntity().setCarriedMaterial(hand.getData());
}
ItemStack set = hand;
if (set.getType() != Material.AIR) {
if (hand.getAmount() > 1)
hand.setAmount(hand.getAmount() - 1);
else
hand = null;
equipper.setItemInHand(hand);
set.setAmount(1);
}
getTrait(Equipment.class).set(0, set);
}
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@Override
public Enderman getBukkitEntity() {
return (Enderman) getHandle().getBukkitEntity();
}
public static class EntityEndermanNPC extends EntityEnderman implements NPCHolder {
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private final CitizensNPC npc;
public EntityEndermanNPC(World world) {
this(world, null);
}
public EntityEndermanNPC(World world, NPC npc) {
super(world);
this.npc = (CitizensNPC) npc;
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if (npc != null) {
goalSelector = new PathfinderGoalSelector();
targetSelector = new PathfinderGoalSelector();
}
}
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@Override
public void b_(double x, double y, double z) {
// when another entity collides, b_ is called to push the NPC
// so we prevent b_ from doing anything.
}
@Override
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public void d_() {
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if (npc == null)
super.d_();
}
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@Override
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public void e() {
if (npc != null)
npc.update();
else
super.e();
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}
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@Override
public NPC getNPC() {
return npc;
}
}
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}